Riot Buffs Kayle, Kayn, Lee Sin & Others In Patch 13.3

Soumyo Deb
By Soumyo Deb
10 Min Read
Image Credits: Riot Games

Riot has unveiled that Kayle, Lee Sin, Kayn, Jarvan IV, Trundle, LeBlanc, and many support tanks are receiving massive buffs in patch 13.3.

The start of this year honestly hasn’t been pleasant for Riot Games. Firstly, players were very disappointed as Riot barely revealed anything new in the season 2023 roadmap video. Furthermore, the 2023 season cinematic was a failure that Riot had to apologize for. And to add salt to injury, Riot Games recently became a target of a massive cyber attack.

Because of the cyber attack, Riot Games have faced much damage. First and foremost, both patches 13.2 and 13.3 were delayed. Moreover, patch 13.2 isn’t even being rolled out due to the cyber attack. Instead, Riot has implemented most of the changes 13.2 in the 13.1B micro patch. Some notable changes are the ADC buffs, Grievous Wounds, Fighter item adjustments, etc. Furthermore, the Ahri ASU and Aurelion Sol CGU were also delayed.

But to get back on track, Riot will try to roll out patch 13.3 at the usual time. Additionally, while the Ahri ASU was supposed to be released in patch 13.2, she will finally be released in patch 13.3. However, there is still no exact date for when Aurelion Sol’s CGU will hit live servers.

Lead Designer at the Summoner’s Rift team, Riot Phroxzon, recently revealed on Twitter all the upcoming changes of patch 13.3. He revealed that Kayle, Lee Sin, Kayn, Jarvan IV, Trundle, LeBlanc, and many tank supports would be receiving buffs in the upcoming major update.

Read more: League of Legends Radiant Virtue Changes Patch 13.3.

League of Legends Patch 13.3 Buffs

Kayle Buffs

  • Passive move speed: 8% >>> 10%
  • E on-hit damage ratio: .2 >>> .25
  • E missing health active: 8-10% >>> 8-12%

Kayle is one of the strongest late-game hyper carries in League of Legends. However, in the early game, she is very fragile. And due to her unreliability, barely anyone wants to pick her in the solo queue. And those who do pick her in their game cannot compete as the match ends too fast, where she can’t even reach her power spike.

Recently, Riot August has showcased a Kayle change where she can use her auto attack. And a couple of Tweets later, he vaguely confirmed that these changes would be coming. However, the ult changes will take some as they have to make new VFX and animation for her. So before that, Riot will give her a generic buff so that she can compete in the meta.

Lee Sin Buffs

  • Q bonus AD ratio: 1.0 >>> 1.2
  • E now a total AD ratio (same at level 1, better after)
  • E Slow: 20-60% >>> 20-80%

Lee Sin is one of the most popular jungle champions in the game. Not only that, but he is also one of the most consistent champions as well. However, due to the recent meta heavily favoring tanks, Lee Sin couldn’t keep up.

As Lee Sin is still a well-liked champion, he still has a healthy 8.5% pick rate. But he has a miserable 46.33% win rate. Because of his win rate, Riot Games will be giving him some buffs in the upcoming patch 13.3.

Kayn Buffs

  • Shadow Assassin-Passive extra damage: 13-40% >>> 15-45% (based on level)
  • Non-Rhaast Q Damage: 75/95/115/135/155 (65% bonus AD) >>> 70/90/110/130/150 (%80% bonus AD)

Likewise to Lee Sin, Kayn is also a very popular champion. He also receives a consistent pick rate across all of the servers. But the current meta does not benefit AD Assassins, so Shadow Assassin or Blue Kayn has difficulty engaging. Moreover, Rhaast is also not doing well in the recent patch due to GW changes and item adjustments in the previous patch.

Kayn currently has a 47.52% win rate with a respectable 5.5% in platinum+ ranks. Riot will primarily buff his blue form, so we have to wait and see how the changes affect him.

Jarvan IV Buffs

Jarvan IV is one of the most versatile champions in League of Legends. Players can pick almost whatever on him, and it will probably work. Jarvan IV can be played as a tank, bruiser, and even support. However, recently both his pick rate and win rate have drastically decreased. Moreover, he hasn’t also received a proper update since patch 12.14.

Jarvan IV has a 48.24% win rate, with only a 1.9% pick rate right now. Also, he has a low 0.1% ban rate. To give him a slight boost, Riot will be buffing him in the upcoming patch 13.3.

Trundle Buffs

  • Dance emote now scales with movement speed
  • W Cooldown: 18-14s >>> 16-12s

Trundle is one of the most unpopular champions to play in the game. However, he can still be played in the jungle, top, and support. While Trundle can be strong against a lot of matchups, overall is remarkably lacking in the current meta. Additionally, he also received a slight nerf in patch 12.23.

Trundle currently boasts only a 1.0% pick rate with only a 47.62% win rate. Riot will slightly buff him in the upcoming major update to increase his reliability.

LeBlanc Buffs

  • MP5: 6>>>8
  • Mana regen growth: 0.8 >>> 1
  • Q Mana: 50-70 >>> 50
  • R Cooldown: 60-30s >>> 50-30s

Once a potent mid-laner, LeBlanc is one of League of Legends’ weakest champions. Her fall from grace isn’t because of a plethora of nerfs. Instead, she couldn’t keep up because of a lack of updates. Her last change was in the durability patch.

In the current patch, LeBlanc has the worst win rate out of any other mid-laners, with only a 46.48%. Moreover, her pick rate is only 2.9%. So to give her some spotlight, Riot will provide her with some buffs in patch 13.3.

Support Buffs

Many supports will be receiving some significant buffs in the upcoming patch 13.3. These patches are primarily aimed toward pro-play instead of the solo queue. In total, six support champions are receiving changes in the forthcoming update. These champions are Alistar, Braum, Nautilus, Pantheon, Pyke, Rakan, and Thresh.


  • Passive – Triumphant Roar
    • Self Heal: 23-142 >>> 5% Maximum Health.
    • Ally Heal: 46-284 >>> 6% of Alistar’s Health.
  • Q – Pulverize:
    • Mana Cost: 55-75 >>> 50-70.
    • AP Ratio: 0.5 >>> 0.7
  • W – Headbutt:
    • Mana Cost: 65-85 >>> 50-70.
    • AP Ratio: 0.7 >>> 0.9.
  • E – Trample:
    • Mana Cost: 50-90 >>> 50-70.
    • AP Ratio: 0.4 >>> 0.7


  • Base Health Regeneration: 8.5 per second >>> 10 per second.
  • Base Health: 610 >>> 640.
  • P – Concussive Blows:
    • Target Immunity: 8/6/4 seconds at levels 1/7/13 >>> 8/6/4 seconds at levels 1/6/11.
  • Q – Winter’s Bite:
    • Cooldown: 10-6 seconds >>> 8-6 seconds.


  • Passive – Staggering Blows:
    • Bonus Damage: 8-110 >>> 14-116.
  • W – Titan’s Wrath:
    • Mana Cost: 80 >>> 60.
    • Shield: 40-80 + 8-12% of Maximum HP >>> 50-90 + 8-12% of Maximum HP.
  • E – Riptide:
    • Base Damage: 55-175 >>> 55-195.
    • AP Ratio: 0.3 >>> 0.5.


  • Base Attack Speed: 0.644 >>> 0.658.
  • Q – Comet Spear:
    • Mana Cost: 30 >>> 25.
    • Cooldown: 13-8 seconds >>> 11-7 seconds.


  • Q – Bone Skewer:
    • AD Ratio: 0.6 >>> 1.0.
  • E – Phantom Undertow:
    • Base Damage: 105-225 >>> 105 >>> 265.


  • Q – Gleaming Quill:
    • Base Damage: 70-250 >>> 70-290.
    • AP Ratio: 0.7 >>> 0.9.
    • Heal: 30-115 >>> 40-210.
  • W – Battle Dance:
    • AP Ratio: 0.7 >>> 0.8


  • Passive – Damnation:
    • AP per stack: 1.0 >>> 1.25.
    • Armor per stack: 1.0 >>> 1.25.
  • Q – Death Sentence:
    • Damage: 100-260 >>> 100-280.
    • AP Ratio: 0.5 >>> 0.75.
  • W – Dark Passage:
    • Cooldown: 22-16 seconds >>> 21-17 seconds.
  • E – Flay:
    • Cooldown: 13-10 seconds >>> 12-10 seconds.
    • AP Ratio: 0.4 >>> 0.6.

Soumyo Deb is a League of Legends writer at GameRiv and a dedicated Jungle Main. When he is not writing about the latest League news, he is testing out various off-meta champions in the jungle.