We can’t exaggerate enough, how important traits are in Starfield. That’s why we bring you the top 6 best traits in Starfield.
Traits in Starfield are one of the main ways you can customize your character’s abilities and shape your whole play through. During character creation, you get to pick up to three traits out of a total of 17 options. But each of the traits has its pros and cons, making it harder for a new player to decide which traits are best in Starfield.
Additionally, traits have benefits like increasing your health or stamina, you can access special loot chests, you will take less damage, and more. Moreover, some will alter how you interact with companions, change how factions see you, or even unleash an annoying fan upon you!
While traits aren’t mandatory, choosing a few good ones allows you to lean into a specific play style and gives your adventure a bit more flavor. So don’t just skip past traits when making your character in Starfield!
Top 6 Best Traits in Starfield
While hiring crew costs more with this trait, it allows capable crew members to randomly repair damaged systems during battle. Not having to drop everything and make repairs yourself in the heat of combat is a lifesaver. Given how hectic space combat can be in Starfield, Taskmaster’s impact is extremely valuable.
A bounty on your head means combat gets really spicy thanks to ambushes by tough bounty hunters across the galaxies. Plus, the bonus damage you deal when low on health helps you survive these fights. A perfect pick if you crave action and a bit of unpredictable challenge during your space faring adventures.
4. Hero Worshipped
Alright, the clingy “Adoring Fan” who sticks to you like glue thanks to this trait is pretty irritating. But he also gives you free gifts and can be assigned as a crew member! Plus, having your very own rabid fan is hilarious and fits perfectly into the sci-fi theme. Annoying? Yes, it is. But his antics are worth it.
3. Dream Home
Owning a luxurious house right from the start is a huge bonus. Having a private spot to store all your valuables and contraband safely is a huge blessing. The weekly mortgage payment barely dents your income after the early game. And being able to decorate your own palace is unmatched. Dream Home’s perks easily outweigh its costs.
2. Kid Stuff
While sending a portion of your hard-earned credits to your parents each week may seem bothersome, but this trait lets you visit them back home in New Atlantis. Their cozy abode provides a delightful refuge, and it’s heartwarming to see your character have loving parents to talk to. A small price for a big emotional connection.
1. Alien DNA
Volunteering for an experimental procedure to splice your genes with alien DNA is a risky move, but one that pays off. You start with a nice boost to health and stamina. This makes early game survival much easier as you explore hazardous planets and battle hostile creatures. Just be ready for reduced effectiveness from healing items. A fair trade-off!
How to choose the best traits for your character?
Picking the right Starfield traits mostly comes down to your preferred play style and what you want out of the game. Here are some tips:
- If you use companions a lot, Empath is fantastic. If you’re a lone wolf, Introversion may be better.
- Can’t resist hoarding loot? Go for Raised Enlightened or Raised Universal for free chests.
- Plan on sticking to a single region? Consider a matching faction trait for bonus rewards.
- Like unexpected challenges? Wanted will keep you on your toes with random enemy spawns.
- Want a home base ASAP? Dream Home lets you get one extremely early.
- Not sure where to start? Versatile picks like Extrovert/Introvert and Alien DNA are solid starters.
Also, don’t fret too much about the downsides of traits you pick. Many can be removed later on if needed, some “negatives” are harmless or even fun, and you’ll likely have tons of credits to offset small costs.
Why Traits are so Important in Starfield?
More than just stat boosts, traits let you role-play and tweak Starfield to your preferred experience. Maybe you envision your character as a grizzled loner or a devout alien hybrid. Traits make those concepts more than just backstory!
Small bonuses like extra loot or reduced oxygen usage really add up over dozens of hours. And unique traits like Dream Home or Wanted open up quest lines and interactions you’d otherwise miss.
While you’re never forced to pick traits, avoiding them means missing out on a key piece of Starfield’s RPG depth. If you want the most personalized journey through the Settled Systems, traits are a must-use tool for customizing exactly the hero you want to be.
All Traits in Starfield
Let’s peek at all of the traits in a glance:
- Alien DNA: You volunteered for an experiment combining alien and human DNA. You start with increased health and oxygen, but healing items are less effective.
- Dream Home: You own a luxurious, customizable house. It comes with a 125,000 credit mortgage, but you need to pay certain amount weekly.
- Empath: When you perform actions that your companion likes, your combat effectiveness temporarily increases. But, the actions they dislike, decreases your combat effectiveness.
- Extrovert: If you have this trait, you use less oxygen with human companions, but more when adventuring alone. Incompatible with introvert.
- Freestar Collective Settler: You gain access to special Freestar Collective dialogue and better faction rewards. Crime bounties toward other factions are increased. Incompatible with other faction traits.
- Hero Worshipped: An annoying “Adoring Fan” joins your crew, gives gifts, and jabbers at you.
- Introvert: If you have this trait, you use less oxygen when adventuring alone, but more with human companions. Incompatible with Extrovert.
- Kid Stuff: You can visit your living parents in the game, but you pay them 2% of credits weekly.
- Neon Street Rat: You gain access to special Neon dialogue and better mission rewards there. Crime bounties by other factions are increased. Incompatible with other faction traits.
- Raised Enlightened: You gain access to a special chest from the House of the Enlightened, but lose Sanctum Universum access. Incompatible with other religion traits.
- Raised Universal: You gain access to a special Sanctum Universum chest, but lose House of the Enlightened access. Incompatible with other religion traits.
- Serpent’s Embrace: Gravity jumping boosts health/oxygen. Not jumping regularly lowers them. Incompatible with other religion traits.
- Spaced: Health and oxygen increased in space but decreased on surfaces. Incompatible with Terra Firma.
- Taskmaster: Your crew can randomly repair damaged systems they’re trained in. But, hiring a crew costs doubled.
- Terra Firma: Health and oxygen increased on surfaces but decreased in space. Incompatible with Spaced.
- United Colonies Native: You gain access to special United Colonies dialogue and better faction rewards. Crime bounties by other factions are increased. Incompatible with other faction traits.
- Wanted: You deal more damage at low health, but bounty hunters attack randomly.