Keep reading to learn what happens at the very end of Bethesda’s latest space adventure, Starfield.
Creating larger-than-life open worlds has always been Bethesda’s specialty. And they have splendidly outdone themselves with their latest Space-centred RPG. Bethesda’s Starfield will take you across space as you travel through galaxies searching for lost artifacts.
During your adventures in the Milky Way, you will meet other spacefaring people from all walks of life. Some may even be part of Factions fighting for a vital cause. As such, interacting with them will also influence your own beliefs and choices throughout the game.
Having said that, you might be wondering if the choices you’ve been making so far have any substantial impact on the game’s ending. Or if it’s even possible to reach the end of Starfield, considering it takes around 200 hours to complete all aspects of the game.
Fret not; while players may think that an RPG of this scale has no end, we can assure you that there is a definite conclusion to the story Starfield is trying to tell. This guide aims to answer some of your burning questions regarding Starfield’s ending.
Are there Multiple Endings in Starfield?
The simple answer to this question is – no; Starfield does not have multiple endings. However, the conclusion of Starfield is handled differently from what you’d expect from an open-world RPG, where you’re free to do virtually anything.
The entire story of Starfield can be described as a single loop, where the ending takes you right to the beginning of New Game+. However, the game does not force you to start over if you’re unwilling.
What Happens at the End of Starfield?
Since much of the game focuses on retrieving lost artifacts and learning about their significance, reaching the end of Starfield naturally requires you to collect all of them.
Having said that, the last two artifacts can be obtained either by defeating The Hunter and The Emissary or convincing both of them to back down. Alternatively, you can also choose to side with either one of them to beat the other.
Once you’ve recovered all the artifacts, you can finally complete the Armillary in your ship. This will allow you to Grav Jump into a dimension beyond time and space, known as The Unity.
While it is hard to describe what exactly Unity is, it symbolizes the center of the universe or a divine entity responsible for the creation of all things. Once you’ve reached the Unity, you will be greeted by a mirror version of yourself, who describes Unity as Eternity.
Their primary purpose is to recall your whole journey up until this point, replaying core events in dioramas. This includes any and all Faction endings you’ve completed, any companion you’ve romanced, and the fates of The Hunter and The Emissary. And by the end of the conversation, you’ll be left with making either of the following choices:
Become a Starborn
Your mirror self will offer you to give up your corporal form and fuse with the Unity, allowing you to become the Starborn. This will take you back to the beginning of your journey with your skills intact, essentially starting New Game+. Choosing to be reborn will open up new paths for you in your second playthrough, with new dialogue options and events.
Return to Your Universe
You can walk away from the Unity and return to your universe, allowing you to continue where you left off your exploration. Remember that you can choose to hop back into Unity and start New Game+ at any time. So, selecting this option is an excellent way of tying up any loose ends you may have before deciding to become one with the universe.