LoL Taliyah Mini-Rework 2022: New Changes, Release Date, and More

Rifat Mahmood
By Rifat Mahmood
6 Min Read
Image Via Riot Games

Riot Games officially confirmed Taliyah mini-rework a while back. Now the changes are here and will be available on the PBE before hitting live servers.

Taliyah was very popular on pro play for a couple of seasons after her release. Being a hard champion to play, Taliyah didn’t gain much popularity among most of the player base. However, she was still doing great in higher elo, both in the jungle and mid-lane.

Taliyah received several nerfs and buffs over the years. But she never regained her initial power and became more of an average pick in the jungle.

Across all ranks, Taliyah has a 0.7% pick rate and a 48% win rate. Though she can utilize almost all of the AP items, none of the items feels like the perfect fit. Also, she hasn’t been strong for quite some time. And Taliyah really needs a bit of a shine to bring her up to speed with modern League of Legends.

Fortunately, Riot has been pushing some great mini-rework for champions that were ‘underwhelming’ in the meta and needed some love. AhriJanna, and Rengar are some great examples whose mini-reworked landed in season 12 and are doing quite well in the meta. Swain and Olaf also got their reworks recently. But they have yet to hit live servers, so it’s hard to judge how good their reworks will be.

Riot announced Taliyah’s mini-rework at the end of last month, along with Olaf’s. And now, Riot Games Lead Champion Designer Riot August has officially shared Taliyah’s rework details.

Taliyah Rework

Stats

  • Armor: 20 >>> 18
  • HP: 531 >>> 500
  • MP/5: 9.34 + 0.85/lvl >>> 8 + 0.8/lvl
  • Mana: 425 >>> 470

Passive

  • OOC MS: 20%-45% by lvl 18 >>> 10/20/35/55% @ 1/9/12/15
  • Time before passive falls off away from walls: 1s >>> 2.5s
  • Fixed a bug where Taliyah could lose her passive permanently if she had a spell shield.

Q – Threaded Volley

  • NEW: now deals damage in an 175 radius Aoe
  • Damage: 70-170(+ 0.45AP) >>> 38-130(+ 0.5 AP)
  • Extra rock damage reduction: 50% >>> 60%
  • Max Q damage: 210-510(+1.35AP) >>> 98.8-338 (+1.3 AP)
  • Cooldown: 7-3 >>> 6.5-2.5
  • Cost: 50-90 >>> 60-80
  • NEW: Worked ground cast is a single hit boulder, hits in a 225 radius AoE, deals 2x damage (76-260(+1.0AP)) to the primary target, and slows everything hit by 30-50% for 2s
  • NEW: Worked ground cast has new VFX, SFX, animation, and icons.
  • Worked ground mana cost: 1 >>> 30
  • Worked ground min CD: 1s >>>.75s
  • NEW: Casting on worked ground consumes the worked ground
  • Worked Ground radius: 300 >>> 400
  • Worked Ground Duration: 25s >>> 30s
  • Worked ground size on Howling Abyss is now the same as summoners rift
  • Extra rock damage reduction on jungle monster: 25% >>> 60% (same as normal Q)
  • NEW: Q deals 150% damage to monsters
  • NEW: Will now continue to cast while Taliyah is in stasis
  • Fixed a bug where Worked Ground Q would sometimes not get the reduced cooldown

W – Seismic Shove

  • Damage: 60-140(+ 0.4 AP) >>> REMOVED
  • Delay before knockup: 0.8 >>> 0.65
  • AoE radius: 200 >>> 225
  • Cooldown: 16-12 >>> 14-8
  • Mana cost: 70-110 >>> 60-0

E – Unraveled Earth

  • NEW: Mines stun enemies that dash through them for 1s
  • Up front damage: 50-150(+ 0.4AP) >>> 60-240(+0.6 AP)
  • Damage after 4s: 50-150(+ 0.4AP) >>> REMOVED
  • Detonation damage: 50-90(+ 0.3AP) >>> 25-105 (+ 0.3AP)
  • Damage reduction per mine: 15% >>> 25%
  • Max detonation damage: 155-279(+0.93AP) >>> 62.5-262.5 (+0.75 AP)
  • Cooldown: 16-8 >>>16-12
  • Number of rows (range): 4 >>> 6
  • Mines per row (width): 6 >>> 4
  • Mine spawn delay between rows (effects how fast they go out): 0.1 >>> 0.17
  • Delay after cast time before first mine spawns: 0.1s >>> 0
  • Field duration: 4 >>> 5

R – Weaver’s Wall

  • Range: 3000-6000 >>> 2500-6500
  • Damage no longer knocks Taliyah off her wall
  • NEW: Cannot cast within 3s of taking damage from an enemy champion or structure
  • Moving jumps off the wall perpendicular to the direction of travel >>> Moving causes Taliyah to dash to the location she clicked, up to a maximum dash range
  • Jump off dash range: 400 >>> 700
  • Jump off dash speed: 1000 >>> 1200
  • Jump off dash now has more forgiveness when attempting to dash through a wall

Release Date

Taliyah rework will be available on the PBE tomorrow for testing, and full changes will release on League of Legends patch 12.9 Wednesday, May 11, 2022.

By Rifat Mahmood League of Legends Writer
Rifat Mahmood is a former League of Legends writer at GameRiv.