League of Legends Patch 10.25 Changes: Crit ADC Buff, Support Buff, Tank Nerf, and More

Riot is going to focus on underperforming champions and classes in League of Legends patch 10.25.

League of Legends is currently in preseason where Riot brings meta defining new changes into the game. While the preseason patch 10.23 was all about pushing the new items in the game, the second patch 10.24 was about balancing all the “broken” and “overpowered” items.

Even with the hotfix nerfs, Tanks are still dominating the soloq in terms of win rate while mages and supports are struggling to match the other lanes. Moreover, with the new crit changes a lot of the ADC players are saying that besides few champions, most of the ADCs now feel very underwhelming to play.

And now, League of Legends’ lead gameplay designer Mark “Scruffy” Yetter has previewed the third preseason patch 10.25 to balance the champions in League of Legends.

“Focus this time is more on the underperforming champs and classes after the nerf heavy 10.24,” Riot Scruffy on patch 10.25 changes.

Preseason Patch 10.25 Release Date

The third patch of the 2021 preseason, patch 10.25 is scheduled to release on Wednesday, Dec 9, 2020.

Patch 10.25 Item Nerfs

Bami’s Cinder

  • Cost: 1000 >>> 1100

Sunfire Aegis

  • Health: 450 >>> 350

Frostfire Gauntlet

  • Slow effect ratio: 275 >>> 250
  • Mythic Passive size increase: +7.5% >>> +6%

Turbo Chemtank

  • Supercharged slow duration: 2 >>> 1.5s

Seekers Armguard

  • AP: 30 >>> 20

The Collector

  • Execute works on all enemies >> Execute works on Champions only

Eclipse (Ranged)

  • Ranged shield value: 100 (+30% bAD) >>> 75 (+20% bAD)

Duskblade of Drakthaar

  • Proc slow is now melee only

Muramana (on mages)

  • Procs on all abilities >>> Procs on Phyiscal Damaging abilities

Patch 10.25 Item Buffs

Galeforce

  • AD: 55 >>> 60
  • Active Cooldown: 90 >>> 60s

Zeal

  • Cost: 1200 >>> 1050

Phantom Dancer

  • Cost: 2700 >>> 2500

Essence Reaver

  • AD: 50 >>> 55

Mortal Reminder

  • Cost: 2700 >>> 2500

Lord Dominic’s Regards

  • AD: 30 >>> 35

Mercurial Scimitar

  • Cost: 2900 >>> 3000
  • AD: 30 >>> 40

Rapidfire Cannon

  • Cost: 2700 >>> 2500

Infinity Edge

  • Grants 8% crit damage for each 20% crit chance >>> If you have 60% crit chance gains 35% crit damage

Bandleglass Mirror

  • Cost: 1050 >>> 950

Imperial Mandate

  • Cost: 2700 >>> 2500
  • Initial proc: 60-100 >>> 36-60
  • Ally proc: 60-100 >>> 90-150

Moonstone Renewer

  • Cost: 2700 >>> 2500
  • Initial heal: 60-90 >>> 70-100
  • Heal multiplier in combat 25% per s (up to 100) >>> 12.5% per s (up tp 50)

Shurelia’s Battlesong

  • Cost: 2700 >>> 2500
  • Bonus damage buff: 40-60 >>> 35-55

Locket of the Iron Solari

  • Cost: 2700 >>> 2500
  • Shield: 250-420 >>> 230-385

Ardent Censer

  • Blasting Wand replaced with Amplifying tome (total cost unchanged)

Staff of Flowing Water

  • Blasting Wand replaced with Amplifying tome (total cost unchanged)

Zeke’s Convergence

  • Health: 300 >>> 250
  • Armor: 30 >>> 25
  • Mark duration: 4 >>> 8s
  • Damage against marked enemies: 25-50 >>> 35-70

Luden’s Tempest

  • Ability Haste: 10 >>> 20
  • Magic Penetration: 10 >>> 6

Everfrost

  • Ability Haste: 10 >>> 20

Patch 10.25 Champion Nerfs

Kayle

Base stats

  • MR: 34 >>> 30

E

  • Passive on hit AP ratio: 25 >>> 20%

Kayn

Base stats

  • Armor: 38 >>> 35

Q

  • Base damage: 75-155 >> 65-145
  • Cooldown: 6-4 >>> 7-5s

Fizz

Base stats

  • Mana per lvl: 57 >>> 37

Morgana (Mid)

W

  • DPS: 12-60 >>> 12-52

Annie

E

  • Movement Speed: 30-60 >>> 20-50%

Galio

  • Pushed to next patch

Samira

P

  • Knocks up any immobilizing CC >>> Knocks up only knocked up enemies

Q

  • Lifesteal: 100% >>> 66%

R

  • Lifesteal: 100% >>> 66%

Jhin

Q

  • Bonus AD ratio: 45-75% >>> 35-65%

Patch 10.25 Champion Buffs

Anivia

Pantheon Top

Talon

W

  • Return damage: 45-125 >>> 45-145

Warwick

P

  • On hit damage: 8-42 >>> 12-44 (+15% bAD) (+10% AP)

Wukong (Jungle)

E

  • [NEW] Deals 150% damage to monsters

Rengar (Jungle)

W

  • Extra healing from monster damage: 50% >>> 100%
  • Deals 65-130 bonus damage to monsters (scaling with champion level)

Ekko (Jungle)

P

  • Damage to monsters: 150% >>> 250%

Lulu

Q

  • [NEW] Hitting a target with both bolts deals 25% increased damage
  • Damage: 80-200 >>> 70-210
  • [REMOVED] Damage falloff after passing through a target
  • [NEW] Deals 70% damage to minions

Taliyah

Q

  • Deals 50% >>> 100% damage to monsters for stones after the first hit
  • Worked ground radius: 450 >>> 375 [reveretd]

Twitch

Q

  • Attack speed: 30-50% >>> 40-60%

W

  • Slow amount: 25-45 >>> 30-50%

R

  • Bonus AD: 20-40 >>> 25-55

Mordekaiser

Q

  • Isolation bonus: 20-40% >>> 30-50%

Karthus

Q

  • Mana cost: 20-44 >>> 20-40
  • AP ratio: 30 >>> 35%

Nidalee

Q

  • Spear min damage: 70-130 (+50% AP) >>> 70-150 (+70% AP)
  • Spear max damage: 210-390 (+150% AP) >>> 210-450 (+150% AP)
  • Mana cost: 50-90 >>> 50-70

E

  • Mana cost: 60-120 >>> 50-90

Lee Sin

Base stats

  • Armor: 33 >>> 36

W

  • Cooldown: 14 >>> 12

E

  • Damage: 80-240 >>> 100-260

Gragas

P

  • Healing: 6 >>> 8% max HP

W

  • Cooldown: 6 >>> 5s

Ivern

Q

  • Cooldown: 14-10 >>> 12-8

E

  • Shield AP ratio: 80 >>> 90%
  • Cooldown: 12-8 >>> 10-6

Daisy

  • Attack speed: 0.623 >>> 0.7

Nasus

Q

  • Cooldown: 8-4 >>> 7.5 >>> 3.5s

Seraphine (Mid)

Base stats

  • HP per level: 80 >>> 90

W

  • [NEW]
  • Shield increased by 50% for Seraphine only

Yasuo

Base stats

  • Attack Speed per level: 2.5% >>> 3.5%

Yone

Base stats

  • Attack Speed per level: 2.5% >>> 3.5%

Irelia

Base stats

  • AD: 63 >>> 65

Q

  • Cooldown: 12-8s >>> 11-7s

Others

  • Shop Scaling (interface options or bottom right corner drag)
  • Shop Quick Access ”Pin Open” feature

Skins

The changes are still in an early stage and base on the patch 10.24 feedback, Riot will share more information about patch 10.25 buffs, nerfs, and adjustments very soon.

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