A new Rainbow Six Siege bug has surfaced on the internet, and it is allowing PC players to join console lobbies.
Ubisoft’s FPS shooter Rainbow Six Siege has come a long way since its release in 2015, but bugs and glitches still remain a constant source of frustration for players and developers alike. PC players have recently started reporting a new bug placing them directly in matches alongside console players.
As far as we can tell, players started experiencing this issue in April after the Y8S1.2 patch dropped on the live servers across all platforms. “I was wondering why it was so easy,” wrote Diamond PC player iceyfire17 on the Siege subreddit. “Nobody would answer in chat, and the times people had mics it would be open mic and worst aim imaginable. My team let me know they were all on PS5 and either from copper-silver ranks.”
However, this problem was brought up to the limelight by Siege YouTuber Coreross, who tested whether this bug can be exploited to enter console lobbies forcefully. This test was important, as getting into lower-skilled console matches would allow players to easily frag out and win matches, as Mouse and Keyboard usually provide better aim than a controller.
After doing some digging, Coreross was successfully able to use this bug to play against console players while playing from a PC. While we definitely won’t share how you can recreate this bug, as Coreross mentioned, the method was “exceedingly easy,” which causes concern on Ubisoft’s end.
Ubisoft recently introduced a new anti-cheat solution called ‘Mousetrap,’ which acts as a deterrent to console players using a mouse and keyboard by increasing input lag until they shift to using a controller again.
However, PC players are now being pitted against console players accidentally, so Ubisoft cannot use Mousetrap on these legit mouse and keyboard users. So a fix for this issue needs to be released as soon as possible.
If you can recreate this bug or any other bugs in general, you should report them in R6Fix.com to allow the devs to mitigate them quickly. We’ll make sure to inform you when Ubisoft shares an update about this issue.
A fix has now been deployed to resolve this issue.