With the launch of the Warriors collection event, Data miners have revealed the next event in Apex Legends called Unshackled.
Apex Legends has made quite a name for itself in the competitive battle royale market with its world-class first-person shooter mechanics paired with fluid movement. On top of that, they also managed to release new updates featuring new limited-time game modes, skins, legends, maps, and more to keep the player base engaged.
As the new Warriors collection event just dropped, data miners looked into the game files and figured out what Respawn has in store for the future. It turns out that Flashpoint game mode is making a return in the next event, which is called Unshackled.
Read More: Apex Legends Next-Gen Updates PS5 & Xbox Series X: 4k, 60 HZ, HDR Support Confirmed while 120hz Coming in the Future
Like most other events, new skins and other QoL updates will make their way into the new event. However, there has been no new information regarding any potential nerfs or buffs coming alongside the upcoming event, as of writing.
FlashPoint Game Mode Returns
In Flashpoint, there will be flashpoints scattered throughout the whole map where players can heal their health and shields simultaneously. However, healing items will not spawn on the maps in this LTM. Instead, players will have to either get into these flashpoint bubbles for getting some heals or crafting some healing items via the replicators.
And the final zones will always end on one of these flashpoints. The centerpiece of this mode is Flash Points, massive zones dotted around towns in Kings Canyon. Flash Points are special because they regenerate your health and shields overtime to get you healed and ready for combat in a flash.
Unshackled Event Skins:
Collateral Damage Fuse
Quantum Collision Wraith
Machine Language Crypto
Bad Bot Pathfinder
Death Row Revenant
Plum Juice Wattson
Unshackled Event Release Date:
According to data miners, the Unshackled event in Apex Legends will arrive on April 19, 2022.
Read More: Apex Legends to Introduce Live Behavior Filtering to Combat Toxicity