If you are struggling to lockpick Kreet Research Lab safe, this guide is for you!
Bethesda Game’s newest space exploration game, Starfield, has been quite a success in its early release for premium edition players. As the game was released globally on September 6, players are finding more and more game features on a daily basis.
During the first few missions, the players will be introduced to several new game mechanics, like docking a ship or persuading enemies. One such feature is using Digipicks to unlock the safes and doors in Starfield. These doors cannot be opened typically; the players must use the Digipicks and solve a small puzzle-like task before accessing these safes. Let’s find out what we can do about it!
Lockpick Kreet Research Lab Safe in Starfield
During the A Small Step mission, you will eventually end up in Kreet. The mission starts in a Berrylium mine, followed by some incidents. You will have to create your character, meet Barrett, and set out on an adventure towards the Constellation. On your way to The New Atlantis, you will be tasked with taking care of the Crimson Crew Pirate captain named Brogan. He will be available in Kreet
Next, land at the Kreet Research Lab landing site. Upon entering the Kreet Research Lab, take on several Crimson Crew enemies before entering the research room. The robot companion, Vasco, will advise looking at a safe nearby. However, the safe will be locked.
The safe has to be opened with Digipicks, which are required to lockpick in Starfield. You must find four Digipicks to open the Kreet Research Lab safe. You can find some Digipicks on the bodies of the researchers (3 to be exact) and some more Digipicks on the enemy bodies you killed on your way. These can be hard to see in the dark. Keep your eyes open and search carefully around you. There will be plenty of Digipicks lying around.
To open the safe, you must align the Digipick’s point with the lock’s gap. Keep trying to align the Digipick that might fit inside by rotating it with A or D, and eventually, you will complete all four layers that must be unlocked to open the safe. Each point of the Digipick has to line up with the gaps. Each of the lock patterns will be random during every attempt, so there is no fixed solution.
This can be confusing the first time you do it, but you will slowly understand it as you try to match the Digipick combination with the lock holes on your screen.