LoL Patch 26.19 Preview: All Buffs, Nerfs, and More

Ali Ahmed Akib
By Ali Ahmed Akib
9 Min Read
Image Credit: Riot Games

Riot Games has revealed the first preview for League of Legends Patch 26.19, and the update is shaping up to be an important one ahead of Worlds 2026. Riot balance lead Matt โ€œPhroxzonโ€ Leung-Harrison confirmed that Patch 26.19 is the first of two Worlds-focused updates, with Patch 26.20 serving as the Worlds patch.

Patch 26.19 is currently scheduled to go live on September 23, 2026, while Patch 26.20 is scheduled for October 7. Riot notes that scheduled patch dates can still change.

In brief:

  • Patch 26.19 buffs 10 champions, including Aatrox, Aphelios, Fiora, Draven, Khaโ€™Zix, and Master Yi.
  • Six champions are being nerfed, while Orianna has been removed from the patch.
  • Lucian is now classified as an adjustment, with lower Vigilance damage but significantly higher Q damage.
  • Top Lane Teleport is getting a lower cooldown, while World Atlas and Runic Compass are trading some health for increased HP regeneration.

LoL Patch 26.19 Full Preview

Riot Games has now revealed the full numerical preview for Patch 26.19. There have also been a few changes from the initial preview, most notably Orianna being removed from the patch and Lucian being reclassified from a separate mid buff and bot nerf into a single champion adjustment.

Champion Buffs

ChampionChanges
AatroxW Cooldown: 20/18/16/14/12 โ†’ 18/16.5/15/13.5/12. E Heal Health Ratio: 1.1% per 100 bonus health โ†’ 1.3% per 100 bonus health
ApheliosCalibrum Damage: 70-160 โ†’ 80-170. Severum Healing: 2-7%, increased to 5-17.75% โ†’ 2-8%, increased to 6-20%. Gravitum Slow Decay Floor: 10% โ†’ 15%. Infernum Duskwave Cooldown: 9-6s โ†’ 8-5s. Crescendum Chakram Damage: 15% AD, minimum 5% at 8th+ โ†’ 16% AD, minimum 5% at 9th+
AuroraR Rift Duration: 1.75/2.5/3.25 โ†’ 2.25/2.75/3.25. E Base Damage: 70-230 โ†’ 80-240
DravenBase AD: 62 โ†’ 64
EliseW Bonus Attack Speed: 60/75/90/105/120% โ†’ 70/85/100/115/130%. Passive Magic Damage On-Hit: 12/22/32/42 โ†’ 14/24/34/44
FioraBase HP per Level: 99 โ†’ 105. R Heal Range: 550 โ†’ 600. R Heal Per Tick: 18.75/25/31.25 (+15% bonus AD) โ†’ 20/26.25/32.5 (+17.5% bonus AD)
Khaโ€™ZixPassive Damage: 17-136 (+50% bonus AD) โ†’ 22-141 (+50% bonus AD). W Evolve Slow Duration: 2s โ†’ 2.25s. E Evolve Range Bonus: +200 โ†’ +300
LilliaBase Armor: 22 โ†’ 24. R Sleep Duration: 2s โ†’ 2.5s
Master YiQ Cooldown Refund On Hit: 1s reduced by Ability Haste โ†’ 1s flat
VolibearPassive AS Per Stack AP Ratio: 3% per 100 AP โ†’ 4% per 100 AP. Passive Lightning On-Hit Damage gains +20% bonus AD scaling

Champion Nerfs

ChampionChanges
NasusQ Bonus Damage: 40-120 โ†’ 30-110
NocturneR Cooldown: 140/115/90 โ†’ 160/130/100
PoppyQ Monster % HP Cap: 85-225 โ†’ 70-210
RumblePassive Overheat Attack Speed: 50%-130% โ†’ 30%-100%. Passive Monster Damage Cap: 65-150 โ†’ 90-175
RyzeE Mana Cost: 35-75 โ†’ 40-80. Q Flux Bonus Damage: 25/50/75/100% โ†’ 15/40/65/90%. Armor Growth: 4.2 โ†’ 4.7
ViBase AD: 63 with +3.5 per level โ†’ 61 with +3.9 per level. Passive Shield: 12% Max HP โ†’ 10% Max HP

Champion Adjustment

ChampionChanges
LucianPassive Vigilance On-Hit: 15 (+20% AD) โ†’ 5 (+15% AD). Q Base Damage: 80-220 โ†’ 90-250

System Changes

SystemChanges
Teleport (Top Role Quest)Teleport Cooldown: 420s โ†’ 390s. Upgraded Teleport now receives an additional 30-second cooldown reduction
World Atlas / Runic CompassHP: 30/100/200 โ†’ 0/60/150. HP Regen: 25%/50%/75% โ†’ 50%/75%/75%

Aatrox, Aphelios, Draven, Fiora, and More Are Getting Buffed

Patch 26.19 has a sizeable buff list, with Riot targeting Elise, Fiora, Volibear, Aatrox, Aphelios, Draven, Kha’Zix, Lillia, and Aurora.

Lucianโ€™s Vigilance on-hit damage is dropping from 15 (+20% AD) to 5 (+15% AD), while Piercing Lightโ€™s base damage is increasing from 80-220 to 90-250. Riot says the goal is to reduce how tightly Lucianโ€™s strength is tied to specific support pairings while making solo-lane Lucian more viable. According to Phroxzon, Lucian Mid and Top are currently performing at extremely low power levels, particularly in the high 30% to low 40% range depending on skill bracket.

Vi, Nocturne, Orianna, Nasus, and More Are Getting Nerfed

LoL Patch Preview 26.04
Image Credit: Riot Games

Riot has made two important changes to the original nerf list. Orianna has been removed entirely due to concerns about nerfing a champion that is already relatively weak in regular Ranked play, while Lucian has been moved into the adjustment category.

The remaining nerfs target Vi, Nocturne, Poppy, Rumble, Nasus, and Ryze.

Nasus is receiving one of the simpler changes, with his Q bonus damage dropping from 40-120 to 30-110. Riot wants to make it harder for Nasus to freely reach high stack counts when opponents are successfully pressuring him in lane.

Ryze is getting more of a power-neutral adjustment within his nerf. His E mana cost and Q Flux bonus damage are being weakened to reduce his early pushing power, while his armor growth increases from 4.2 to 4.7 as compensation. Riot is deliberately avoiding adding more late-game damage because Ryze can already burst targets effectively once his build comes online.

Top Lane Teleport Is Getting a Buff

Dodge Penalties
Image: Riot Games

Patch 26.19 will reduce the standard Teleport cooldown from 420 seconds to 390 seconds. Upgraded Teleport from the Top Role Quest will also receive an additional 30-second cooldown reduction.

Riot says top lane remains strong and popular through lower and medium skill brackets, but begins to lose influence at higher levels of play, particularly in several Western regions. Rather than broadly buffing the role, Riot is targeting Teleport because higher-skilled top laners are generally better at using it to create map pressure.

The change is intended to strengthen the split-pushing and side-lane identity of top lane, giving players more opportunities to pressure one side of the map before joining their team elsewhere.

Melee Supports Are Getting More HP Regeneration

Riot is shifting some durability from raw health into health regeneration on the support starter items.

World Atlas and Runic Compass health will change from 30/100/200 to 0/60/150, while their HP regeneration increases from 25%/50%/75% to 50%/75%/75%.

The goal is to make melee supports better at recovering from ranged poke while simultaneously making ranged supports slightly easier to kill due to their lower raw health. Riot expects the change to be relatively small overall, but potentially meaningful across all levels of play.

Riot Is Also Looking at Ranged Top Laners

Riot also acknowledged ongoing complaints surrounding ranged top laners. The developers believe ranged champions should remain viable in top lane, but agree that overly powerful ranged picks can create frustrating lane states for melee champions.

Smaller systemic changes are being explored to make these matchups more manageable. However, Riot does not want to make a major adjustment immediately before Worlds, and these changes are not confirmed as part of the current Patch 26.19 list.

With Patch 26.20 set to be the Worlds patch, Riot is using Patch 26.19 to fine-tune several champions and role systems before the competitive meta is locked in. The full preview is considerably more targeted than the original list suggested, with Orianna removed, Lucian shifted into an adjustment, and Riot putting particular emphasis on top lane agency and melee support survivability.

ali ahmed akib
By Ali Ahmed Akib Editor-in-chief
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Ali Ahmed Akib is the Co-Founder and Editor-in-chief of GameRiv. Akib grew up playing MOBA titles, especially League of Legends and is currently managing the editorial team of GameRiv.