A new VALORANT leak suggests major changes are coming to the game’s weapon economy.
In a tactical shooter like VALORANT, players need to purchase weapons using in-game points before each round. This is a crucial part of a tactical shooter as the overall economy plays a major role in the later rounds of a match.
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Riot Games has tweaked the pricing of some weapons like the Frenzy and the Operator mainly due to balancing purposes. Other than that, most other weapons were left unchanged in the price department.
However, this will change in the future patch or the upcoming Episode 3. According to a pretty reliable VALORANT data miner, every weapon in the game will receive changes to its pricing. Riot will be reducing the number of credits required to purchase weapons at the start of every round in the game. Thus giving more options to buy utilities.
Future weapon price changes:
Frenzy : 500 >>> 450
Stinger : 1100 >>> 950
Bucky: 900 >>> 850
Judge: 1600 >>> 1850
Bulldog: 2100 >>> 2050
Guardian: 2400 >>> 2250
Marshall: 1000 >>> 950
Operator: 5000 >>> 4700
Ares: 1600 >>> 1550
Based on the leaks, it seems like most weapons will receive a price reduction. This opens up more options for teams to play around with different utilities at early rounds. Previously, it wasn’t possible for some agents to buy abilities with armors in some rounds. This may change and create a new flow in both early and economic rounds.
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It will be really interesting to see how teams adapt to these pricing changes and how it will affect their overall playstyle following these changes.