Nocturne, Viktor, and Malzahar are getting some love from Riot Games as they are getting new VFX updates in the upcoming patch 10.18.
In Season 10, Riot has been constantly giving Visual Effects (VFX) updates to the champions whose spell effects are outdated and need some love. Recently on patch 10.15, Riot gave VFX update to Ahri and Udyr. Earlier in season 10 champions like Cassiopeia, Annie, and Nautilus also received their own Visual Effect updates.
And now for the upcoming patch 10.18, Riot Beardilocks has announced that they are pushing some more VFX updates to Nocturne, Viktor, Malzahar, and Ignite. All these new VFX updates are scheduled to go live on September 2, 2020.
“Our goals for these sorts of smaller scope updates is to improve the overall gameplay clarity of vfx whilst bringing them up to modern League of Legends standards,” Riot Games said. “This means that our efforts are primarily aimed at spells which do not clearly communicate the hitbox.”
Malzahar VFX Patch 10.18
Currently, Malzahar’s abilities look very underwhelming and it is very hard to notice his E and Q animations properly. Therefore, in patch 10.18, Riot is giving his Q a better indicator and his E now also has a beam. Furthermore, Riot is also making his passive brighter, giving his W a new spawn animation and his R with new beam, hit, and AOE effects.
Viktor VFX Patch 10.18
The main focus on Viktor’s VFX was to make his E more clearly communicated with the width of the affected area. However, compare to Malzahar and Nocturne his changes are kept very small so that Riot can deliver his changes before Worlds.
Nocturne VFX Patch 10.18
In Nocturne VFX, Riot is improving his Q making sure it is now more visible and his passive clearly communicates the area of effect. They are also designing his kit with just red and blue colors. Nocturne now also has much cleaner effects in all of his abilities.
Ignite VFX Patch 10.18
Compare to before, new Ignite looks much brighter and shiny. “Updated the visuals for ignite to reduce the overall noise whilst making it clearer when targets were affected by this powerful debuff, as well as more clearly communicate when the individual ticks of damage occur,” Riot said regarding Ignite’s VFX update.