The best Artian weapons to use your hard earned weapon shards on in Monster Hunter Wilds.
There are many weapons to craft in Monster Hunter Wilds, and crafting is a key part of the game, as you prepare and get stronger before taking bigger and tougher monsters.
Artian Weapons are some of the best weapons in the game, only available after you take down your first What sets them apart is their customizable nature, allowing you to set their damage numbers, element types, etc.
However, not all Artian Weapons gain the same benefits from these attribute bonuses, and as such not all Artian Weapons are equal in value.
Moreover, Artian Weapons require valuable resources, Weapon Shards, to craft, which you can only get by defeating tough enemies known as Tempered Monsters.
Thus, to help decide what Artian Weapons to spend your time and resources on, we’ve detailed what the best Artian Weapons in Monster Hunter Wilds are, as well as the best stats you can get for each Artian Weapon.
Best Artian Weapons to Craft

The best Artian Weapons you can craft, ranked from best to worst are:
- Long Sword
- Dual Blade
- Bow
- Great Sword
- Hammer
- Hunting Horn
- Charge Blade
- Sword and Shield
- Lance
- Switch Axe
- Insect Glaive
- Light Bowgun
- Heavy Bowgun
- Gunlance
The best Artian Weapons depend on which weapon types benefits from attribute bonuses the most.
As such weapons such as the Gunlance, which has fixed firing power, has crafted versions that can outperform their Artian version, as the Gunlance does not benefit much from attribute bonuses, and moreover crafted versions of the Gunlance has perks that make them even more powerful.
Whereas the Longsword, Dual Blade, and Bow, start out powerful when crafted, and are further enhance by the attribute bonuses in their Artian versions, requiring minimal resources to outperform their crafted versions.
Great Sword, Hammer, Hunting Horn, and Charge Blade, also benefits greatly from attributes. However, the gap between their most powerful crafted and Artian versions aren’t as high, and require a bit more resources to be maximized.
However, Artian Sword and Shield, Lance, Switch Axe, Insect Glaive, Light Bowgun, and Heavy Bowgun, require a lot of resources to outperform their crafted versions, though they have the potential to be very powerful.
Read More: Monster Hunter Wilds: How to Unlock Artian Weapons
Best Stats for Each Artian Weapon
Long Sword
- Element Type
- None
- Production
- Attack Infusion x3 or Affinity Infusion x3
- Reinforcement
- Attack Boost x5 or Affinity Boost x5
or
- Element Type
- Any Element or Paralysis
- Production
- Element Infusion
- Affinity Infusion x3
- Reinforcement
- Element Boost
- Affinity Boost
Dual Blade
- Element Type
- Any Element
- Production
- Element Infusion
- Affinity Infusion x3
- Reinforcement
- Element Boost x5
Bow
- Element Type
- Any Element
- Production
- Element Infusion
- Affinity Infusion x3
- Reinforcement
- Element Boost x5
Great Sword
- Element Type
- Any Element or Status Effect
- Production
- Element Infusion
- Attack Infusion x3
- Attack 2 + Critical 1
- Reinforcement
- Attack Boost
- Affinity Boost
- Element Boost
Hammer
- Element Type
- None or Water/Ice Element or Paralysis and Blast
- Production
- Affinity Infusion x3
- Reinforcement
- Affinity Boost x 3
- Attack Boost x 1
- or
- Element Boost x 1
- Sharpness Boost x 1
Hunting Horn
- Element Type
- Any Element
- Production
- Element infusion
- Attack Power Enhancement x3
- Reinforcement
- Element Boost x5
or
- Element Type
- Any Status Effect Attribute
- Production
- Element Infusion
- Attack Infusion x3
- Reinforcement
- Attack Boost x5
Charge Blade
- Element Type
- Any Element
- Production
- Attack Infusion x 1
- Affinity Infusion x 2
- Reinforcement
- Attack Boost x5
Sword and Shield
- Element Type
- Any Element
- Production
- Element Infusion
- Affinity Infusion x3
- Reinforcement
- Element Boost x5
Lance
- Element Type
- Any Element
- Production
- Attack Infusion x1
- Affinity Infusion x2
- Reinforcement
- Attack Boost x5
Switch Axe
- Element Type
- Any Element
- Production
- Element Infusion x1
- Affinity Infusion x3
- Reinforcement
- Element Boost x4
- Sharpness Boost x1
or
- Element Type
- None
- Production
- Affinity Infusion x3
- Reinforcement
- Attack Boost x4
- Sharpness Boost x1
Insect Glaive
- Element Type
- Any Element
- Production
- Element Infusion
- Affinity Infusion x3
- Reinforcement
- Element Boost x4
- Sharpness Boost x1
Light Bowgun
- Element Type
- None
- Production
- Attack Infusion x3
- Reinforcement
- Reload Boost x2
- Affinity Boost x3
- or
- Attack Boost x3
or
- Element Type
- Any Element
- Production
- Element Infusion
- Affinity Infusion x3
- Reinforcement
- Reload Boost x1
- Affinity Boost x4
Heavy Bowgun
- Element Type
- Any Element
- Production
- Element Infusion
- Attack Infusion x3
- Reinforcement
- Attack Boost x 2
- Reload Boost x 2
- Affinity Boost x 1
or
- Element Type
- Paralysis or Sleep
- Production
- Element Infusion
- Affinity Infusion x3
- Reinforcement
- Attack Boost x 3
- Affinity Boost x 1
- Reload Boost x 1
Gunlance
- Element Type
- Any Element
- Production
- Attack Infusion x3
- Reinforcement
- Attack Boost x5
Read More: Monster Hunter Wilds: Wounding Mechanic Explained