A harsh punishment system for inters and AFKers is making its way on patch 10.15

Ali Ahmed Akib
By Ali Ahmed Akib
3 Min Read
Image Via Riot Games

Finally, an aggressive detection system for inters and AFKers is coming on patch 10.15 along with a harsh punishment system.

It’s nothing new to encounter an inter/griefer or an AFK in League of Legends and it’s been into the game since forever. Even Riot’s other title VALORANT has way strict punishment system from day 1 which led many players to wonder whether the games are made by two different companies.

But recently, League community went ham as many streamers and players started to call out Riot to do something regarding the issues and it did eventually catch Riot’s attention. A couple of months earlier Riot Games director Andrei “Meddler” van Roon shared their short and long term goals to combat inters/afkers. And they have been constantly updating the players about their work progression ever since.

And today on the latest dev post, League of Legends’ lead gameplay designer Mark “Scruffy” Yetter revealed that an improved aggressive detection system along with harsh punishments is making its way on the upcoming patch 10.15.

“We’re tuning our current systems to be more strict in classifying behavior as inting,” Riot Scruffy said regarding intentional feeding. “We still don’t want to punish players for a bad game but we think there is room between our current thresholds and where a player having a bad game would be.”

New Detection and Punishment system for patch 10.15

The new inter/griefer detection system will now be 25% more aggressive and detected inters will get an immediate 14-day ban. And after coming from the ban if that player continues to grief the new system will be even more strict towards that player.

Riot is also improving its system for AFKers as well. With the new system, they are now targeting the players who are idle but occasionally moves to avoid being AFK and any punishment. And from patch 10.15, if players go idle without reconnecting, they will now get an automatic loss even if their team wins the game. It will now also take fewer AFKs to trigger queue time penalties.

Riot Scruffy also addressed some more complex cases. There will be players who will start intentionally feeding at some point in the game and some players will try to avoid the new system by “treading the line”. And in order to combat these players, Riot will revamp their system with improved punishments.

All these new changes along with no rank restrictions in flex queue will go live on patch 10.15.

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By Ali Ahmed Akib Editor-in-chief
Ali Ahmed Akib is the Co-Founder and Editor-in-chief of GameRiv. Akib grew up playing MOBA titles, especially League of Legends and is currently managing the editorial team of GameRiv.