The “Timed out waiting for datacenters” or “WOLTER – FRANCIS” error has been plaguing the Warzone 2.0 community since its release. So, in this article, we’ll discuss why this error occurs and how you can fix it.
After Modern Warfare 2‘s massive success, players have been quite excited about the revamped successor of Warzone. After waiting a while, Activision finally released the long-awaited Warzone 2.0 for PC, XBOX, and PlayStation.
Warzone 2.0 introduced many new features including a brand-new game mode called DMZ. Apart from this new game mode, a new map, new vehicles, and more were released in Warzone 2.0. And players finally got to experience the new Battle Royale from CoD.
However, like the MW2, Warzone 2.0’s launch hasn’t been smooth. Currently, Warzone 2.0 is facing many bugs, glitches, and stability issues, preventing players from enjoying the game to the fullest. When millions of players try a new game immediately after launch, things like such are expected.
Recently, many players reported a specific disconnection error called “Timed out waiting for datacenters”, preventing them from playing both Warzone 2.0 and DMZ. This disconnection error mainly occurs at the startup of Warzone 2.
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What is “Timed out waiting for datacenters” Error?
The “Timed out waiting for datacenters” is a connectivity-related issue from the Warzone server’s end. This error mainly occurs when players try to get into Warzone 2.0, and the client fails to connect to Warzone servers.

After the client fails to connect to the servers, the “Timed out waiting for datacenters” error message pops up on the screen, followed by an error code “WOLTER – FRANCIS.”
The Warzone 2.0 servers are currently overpopulated with players; this is the main reason this error is happening to many players. However, a poor internet connection from client’s end can also lead to this error.
How to Fix “Timed out waiting for datacenters” Error
If this error code is occurring due to your internet connectivity, you may want to troubleshoot your internet or use a VPN to get a better result. However, if server-sided issues are causing “Timed out waiting for datacenters” to trigger, there’s nothing you can do, unfortunately. But, you can make if the Warzone servers are up and running by checking server status.
Here’s a step-by-step guide:
- Server status check:
- Make sure whether Warzone 2.0 servers are up and running. The official Call of Duty Twitter account is worth a look. The developer, Raven Software, is also fairly active on Twitter.
- Internet troubleshooting for PC:
- If you already have a VPN. Open and connect to it.
- If not, download Cloudfare WARP.
- Open Cloudfare WARP and connect to it.
- If you are using the Battle.net client, go to Warzone 2> Settings> Scan and Repair.
- If you are using the Steam client, go to Library>Warzone 2> Properties> Local Files> Verify integrity of game files.
- Restart Warzone 2.0.
- Internet troubleshooting for PS4/ PS5:
- Turn off your PS4 > press and hold the power button until you hear two beeps> select “Rebuild database/Clear cache and rebuild database.”
- Go to Settings> Network> Test Internet Connection and check connectivity.
- Restart Warzone 2.0.
- For XBOX
- Press the Xbox button > Profile > Settings
- After that, go to General > Sleep mode & startup > Full shutdown > Shut down > unplug the power cable for 20-30 seconds > plug the power cable back in > turn on your console.
- Then go to Xbox network settings > Advanced settings > Alternate MAC address > Clear.
- Restart Warzone 2.0.
- Wait for the server load to reduce:
- If nothing above works, it is most likely because the Warzone servers are overloaded with players. So, wait for a few moments and try again later.
Read More: Warzone 2.0: How to Fix Disconnected Error Code “Goldflake”
There you go! If you follow these steps carefully, your “Timed out waiting for datacenters” disconnection error in Warzone 2.0 should be resolved. However, if you’re still facing the error message after following the above steps, contact Activision Support and wait for an official fix from the developer.