VALORANT Voice Evaluation Now Better Detects Toxicity in Spanish, Portuguese, and Korean

Ali Ahmed Akib
By Ali Ahmed Akib
4 Min Read
Image Credit: Riot Games

Riot Games is strengthening its fight against toxic voice chat in VALORANT with a major update to Riot Voice Evaluation in Patch 13.06. The improved system can now better identify abusive comms in Spanish, Portuguese, and Korean, giving Riot more tools to detect violations and penalize players across a wider part of the community.

This is not a one-off expansion, either. Riot says support for additional languages is already being worked on and will arrive over the coming months.

In brief:

  • VALORANT Patch 13.06 improves Riot Voice Evaluation for Spanish, Portuguese, and Korean.
  • Riot says recent RVE improvements helped it identify and penalize twice as many cases of voice comms abuse over the past year.
  • More language improvements are planned for the coming months.
  • Players should report abusive voice chat through the in-game Voice Comms Abuse category.

VALORANT Voice Evaluation Adds Spanish, Portuguese, and Korean Support

VALORANT Voice Chat Russia
Image Credit: Riot Games

In its Playing with Respect announcement, Riot confirmed that Patch 13.06 updates its systems to better identify toxic voice communications in Spanish, Portuguese, and Korean.

Riot Voice Evaluation, often shortened to RVE, is the in-game detection system used to evaluate reported voice communications and help Riot determine when its behavioral policies have been violated. The technology has continued to evolve since its initial rollout, and the latest expansion should make moderation more effective for players who communicate in languages beyond English.

The company did not reveal which languages will be added next. However, Riot confirmed that improvements for more languages are expected in the months ahead.

Riot Says RVE Is Catching Twice as Much Voice Abuse

VALORANT new agent miks
Image Credit: Riot Games / AriVLRNT

The language expansion comes alongside broader improvements to Riot Voice Evaluation. According to Riot, changes made to RVE helped the company identify and penalize twice as many instances of voice comms abuse over the last year.

And obviously that matters in a tactical shooter where clear communication can decide a round. Enemy locations, utility timing, site executes, and retake plans all depend on players being able to speak without the channel being taken over by harassment, threats, hate speech, or spam.

Riot is not trying to remove every heated exchange from VALORANT. The developer acknowledged that trash talk is a natural part of competition. Its general rule is simple: keep the comments about the game rather than attacking the person behind the screen.

Repeated personal attacks, threats, identity-based harassment, hate speech, and slurs cross that line and can lead to penalties.

Player Reports Still Play an Important Role

Save Replays in VALORANT
Image Source: Riot

Even with improved automated detection, Riot says player reports remain an important part of the moderation process. Reports help identify incidents that need to be evaluated and give Riot a chance to take action when someone violates its policies.

Players who experience abusive voice chat should use the Voice Comms Abuse category in the in-game reporting menu. Riot also warned that responding to toxicity with more abuse can result in penalties for everyone involved. Players can defend themselves, but that does not provide a free pass to use hate speech or make abusive personal attacks.

Patch 13.06 marks another step in Riotโ€™s attempt to make VALORANT comms safer without stripping away the competitive edge that comes with the game. With Spanish, Portuguese, and Korean now receiving improved support and more languages on the way, RVE is becoming a much more global moderation tool.

ali ahmed akib
By Ali Ahmed Akib Editor-in-chief
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Ali Ahmed Akib is the Co-Founder and Editor-in-chief of GameRiv. Akib grew up playing MOBA titles, especially League of Legends and is currently managing the editorial team of GameRiv.