Rainbow Six Siege Crossplay and Cross-progression: How does it work

Sadnan Nafis
By Sadnan Nafis
6 Min Read
Image: Ubisoft

Rainbow Six Siege Y7S4 Operation Solar Raid has been officially announced, and the new season is set to introduce the highly anticipated features of crossplay and cross-progression.

Ubisoft is finally introducing crossplay and cross-progression to Rainbow Six Siege. But you might be wondering whether PC and console players will be able to play together now. The answer is still no.

Rainbow Six Siege: PC and Console Crossplay available?

With Y7S4, Ubisoft has announced crossplay for Siege, but it will only be for console players, meaning Playstation users will now be able to with Xbox users. On the other hand, PC players will be able to a match-make with cloud gaming users.

Rainbow Six Siege: Cross-progression

crossplay and cross-progression siege

But that’s not all, as Ubisoft is also bringing cross-progression to the game that will finally allow users to transfer all their belongings from one platform to another. So if you already play Siege on a console, you can now shift to a PC and use your existing Ubisoft Connect account to transfer your renown, skins, and more.

Find more details about cross-progression below: (via Ubisoft)

CurrencyRule
RenownAmounts from each platform are added together and the total is shared between all platforms.
R6 Credits
InventoryRule
PacksPacks available on any platform are shared between all platforms and can be opened from anywhere
OperatorsOperators unlocked on any platform are shared between all platforms (no duplicates)
CosmeticsItems unlocked on any platform are shared between all platforms (no duplicates)Includes: Headgear, Uniforms, Weapon Skins, Attachment Skins, Charms, Drone Skins (new), Ability Skins, Operator Cards
BoostersBoosters available on any platform are shared between all platforms and can be activated from anywhereRemaining time from currently active Boosters on each platform is added together and the total is shared between all platforms
ProgressionRule
Clearance LevelThe highest Clearance Level on any platform becomes the Clearance Level on all platforms
Current RankRank progression is shared between similar platforms (PC and consoles are kept separate)
The highest rank from any console platform is carried over to all console platforms. The highest rank from any PC platform is carried over to all PC platforms
Rank HistoryRank history is shared between similar platforms (PC and consoles are kept separate)
The highest rank achieved each season from any console platform is carried over to all console platforms. The highest rank achieved each season from any PC platform is carried over to all PC platforms
Skill (MMR)Skill ratings are shared between similar platforms (PC and consoles are kept separate)
The skill rating from the console platform with the most matches played is carried over to all console platforms. The skill rating from the PC platform with the most matches played is carried over to all PC platforms. For Ranked only, the skill rating from the platform that achieved the highest rank in Y7S3 is carried over to all similar platforms (PC and consoles are kept separate)
Battle PassThe furthest progression from any platform is carried over to all platforms
Alpha PacksAlpha Pack progression from the platform with the highest Clearance Level is carried over to all platforms. Players get 1 free Alpha Pack on their account to compensate for lost progress
Achievements/TrophiesRemain specific to each platform (no change)
Newcomer ProgressionRule
SituationsRemain specific to each platform (no change)
Tutorial VideosRemain specific to each platform (no change)
CustomizationRule
Equipped CosmeticsRemain specific to each platform (no change)
Equipped LoadoutRemain specific to each platform (no change)
ChallengesRule
Ubisoft Connect Core Challenges (completedChallenges completed on any platform are now completed on all platforms
Ubisoft Connect Core Challenges (incomplete)The furthest progression from any platform is carried over to all platforms
Ubisoft Connect Time-Limited ChallengesUnclaimed challenges must be claimed on each platform before crossplay goes live. Once crossplay goes live, they will be lostGoing forward, challenge progression is shared between all platforms, and completed ones can be claimed from anywhere
Battle Pass Personal ChallengesProgression is shared between all platforms
Battle Pass Community ChallengesProgression combines the progress from all platformsCompletion requirements are combined to reflect the new total of contributing players across all platforms
Player BehaviorRule
Reputation Standing (New)Recalculated based on data from each platform and then shared between all platforms. Visible for the first time in-game with Y7S4
Reputation Warnings/PenaltiesShared between all platforms. Time left is recalculated based upon the matches played across all platforms since activation (will only decrease, not increase)
SanctionsThe most severe sanctions from any platform are carried over to all platforms. Any future sanctions are shared between all platforms
Playlist LocksPlaylist locks from the platform with the highest Clearance Level are carried over to all platforms
OtherRule
NotificationsRemain specific to each platform (no change)
Showcased OperatorsRemain specific to each platform (no change)
OptionsRemain specific to each platform (no change)
By Sadnan Nafis Senior FPS Writer
Sadnan Nafis is a Senior Esports Writer at GameRiv. Sadnan has a love-hate relationship with Rainbow Six Siege. He loves to keep himself updated with new tech videos and is always ready to help others.