Rainbow Six Siege Breach: Internal Tool Compromise Causes 67-Day Harassment Bans Across Player Base

Nafiu Aziz
By Nafiu Aziz
4 Min Read
Image Credit: Ubisoft

Rainbow Six Siege, Ubisoft’s long-running tactical shooter, has once again found itself at the center of a major security incident after its servers were targeted by hackers. What began as a chaotic breach affecting in-game systems quickly turned into a more alarming discovery that attackers gained access to internal moderation tools and issued 67-day harassment bans to a range of players, including casual gamers and high-profile streamers.

Ubisoft Faces a Major Server Breach

In late December 2025, Rainbow Six Siege suffered a significant cyberattack that forced Ubisoft to take the game completely offline while engineers worked on damage control. Reports first surfaced when players began receiving unexpected massive bundles of in-game currency, ultra-rare cosmetic items, and even bans or unbans that they had not initiated themselves. The disruption was so widespread that Ubisoft confirmed through official channels that it was aware of an issue affecting the game and took the servers down intentionally to contain the situation.

The severity of the breach prompted Ubisoft to disable not only gameplay servers but also its in-game Marketplace until full remediation could be carried out. During this period of uncertainty, millions of players were left unable to access Siege, and the company issued statements reassuring users that they would not be penalized for using any unauthorized currency granted during the incident.

Chaos in the Game: Bans, Credits, and Rare Skins

Once the servers began to come back online after a short shutdown, the extent of the disruption became clear. Players reported that attackers had manipulated the game’s internal systems to flood accounts with billions of R6 Credits and unlock every cosmetic item in the game without authorization. Some users watched in disbelief as ultra-exclusive developer-only skins appeared in their collections.

More concerning than bonus credits and cosmetics were the unauthorized bans and unbans being issued by attackers who had bypassed proper security controls. These included temporary and seemingly arbitrary actions taken against both regular players and prominent streamers. Though Ubisoft clarified that the messages seen in global ban tickers were not generated by official sources, many were left questioning how deeply the attackers had penetrated Siege’s backend infrastructure.

Internal Tools Abused to Issue 67-Day Harassment Bans

The most alarming revelation following the hack was that hackers gained access to internal moderation tools that allowed them to issue 67-day “harassment” bans to players across the community. This extended ban duration surpassed typical automated moderation penalties, leading to speculation that attackers were operating with elevated privileges normally reserved for Ubisoft administrators.

Unlike conventional temporary bans that occur as a result of in-game violations, these 67-day bans targeted users without any legitimate basis. Many affected players and streamers were left locked out of Siege with no clear path to appeal through standard support channels, which has raised concerns among the competitive and streaming communities about moderation integrity and account safety.

Investigation into how the attackers initially gained elevated access to internal tools continues, but, at the time of writing, Ubisoft has neither fully explained the root cause nor provided a timeline for when all issues will be resolved. The story is still developing. We’ll update this article with more up-to-date information as soon as it is available.

Current Status: Global outages across PC, PS4/5, and Xbox.

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Nafiu Aziz is an avid gamer and a writer at GameRiv, covering Apex Legends, CS:GO, VALORANT, and plenty of other popular FPS titles in between. He scours the internet daily to get the latest scoop in esports.