Learn how to recruit each companion to make your party unstoppable in Pathfinder: Wrath of the Righteous.
Pathfinder: Wrath of the Righteous is a vast game where your choices in everything matter, including the allies and companions you make. In fact, companions you can recruit in your party depending on the certain Mythic Path you take.
They have their own strengths, weaknesses, skills, and opinions, which they’ll let you know as you adventure with them. The decisions you make will make companions not join your party, stay with you till the end or leave your group. Hence, you must ensure you are on their good side and your actions align with their morals if you want to keep them for good or romance them.
Furthermore, it would be a bad idea if you think you can survive this world solo, the demons, and monsters of the dark are a force to be reckoned with. So make sure you have a fortified and capable team in your adventures.
This guide outlines how to recruit all companions in Pathfinder: Wrath of the Righteous.
Recruit Companions in Pathfinder: Wrath of the Righteous
Most companions you can recruit in Pathfinder are general characters, and you can find many of them early on in the game. Some will leave and come back. Furthermore, you can retrain and respec them to customize their attributes according to your liking. Apart from them are other special companions and generic companions such as mercenaries. You have to hire mercenaries with money.
Also, since you have to choose between Aeon and Lich Route, you cannot recruit everyone in one playthrough. Your alignment determines how long a companion stays and which companions you can recruit. Although playing the Lich Route has the most recruitable companions.
Seelah (Human)
How to unlock: Automatically at Prologue
Seelah is a lawful good human, and her class is Paladin. She is automatically recruited at the start of the Prologue chapter. She is a powerful and honorable figure who stands for what is good and excels in melee combat with classic weapons.
Hence, if you choose the Lich Mythic Path and transform yourself into a Lich, Seelah leaves you for good.
Camelia (Half-Elf)
How to unlock: Automatically at Prologue
She is a Shaman who hides her alignment with a magic necklace. In addition, she can use powerful Spirit-based skills. You stumble upon her in the same cavern where you fall and find Seelah. Camelia has extraordinary scouting abilities and can also tank.
Lann (Mongrelman)
How to unlock: Automatically at Prologue
You will find Lann, a lawful neutral mongrel, and another Mongrel in the same cavern under Kenabres. Lann is a Zen Archer Monk. You will find Lann after recruiting Camelia and Seelah. Lann stays with you, depending on your choices, at the Mongrel Camp.
Lann is a monk but relies on ranged weapons like bows and arrows.
If you choose to show the Light of Heaven, then Lann will be recruited in your part officially. Therefore, we suggest you choose Lann at this stage. You’ll soon know why.
But if you kept Wenduag, you can recruit Lann, again in Act 3, where you fight him in Wenduag’s personal quest. Keep Lann alive, and he joins you later on.
Wenduag (Evil Mongrel)
How to unlock: Automatically at Prologue
Wenduag, neutral evil, and a fighter, join you with Lann simultaneously in the same caverns. After you reach the Mongrel Camp, if you deny the Light of Heaven, Wenduag stays instead of Lann. But we suggest keeping Lann instead.
Wenduag is also a specialist in ranged attacks.
Because you get the chance to recruit Wenduag again in Acts 3 and 4, in Act 3, you can defeat and choose to spare or recruit Wenduag in Lann’s personal quest. But if you recruit her here, she betrays your party and leaves permanently. Therefore the safest option is to recruit her in Act 4.
Woljif (Tiefling)
How to unlock: Act 1, Basement of the Defender’s Heart tavern.
Woljif is a Rogue, Eldritch Scoundrel, who is Chaotic Neutral. You will find him locked up in the Defender’s Heart tavern basement. Talk to him and let him know that you’ll save him. Then talk to Irabeth to free him. Woljif is a great asset that uses both stealth and magic for a deadly combo.
However, Woljif goes missing amidst the chaos in Act 2. You can find him randomly as you explore the world and discover a cult that has Woljif with them. Defeat them to take him back to your group.
Ember (Elf)
Where to find: Market Square, Kenabres, Act 1.
Ember is a neutral good elf who is a Stigmatized Witch. To recruit her, you must head to the southern part of Market Square in Kenabres. The city guards are preparing to execute her for her witchcraft.
Persuade the guards to release her to attack them to free and recruit her to your party. Her abilities can grant various powerful buffs and resistances, but it comes with a penalty.
Make sure you find her in Act 1 because, after the siege at Defender’s Heart, she’s killed off.
Nenio (Kitsune, Human)
Where to find: Random encounter. Initially at Market Square, Act 1.
A true neutral Kitsune, although Nenio hides this at first. She is a wizard who uses strong magic attacks focused on illusion. Find Nenio around Market Square and talk to her. She walks away. Later on, you can find her randomly in the world. Take part in her science experiments, defeat the cultists, and Nenio joins your party.
Nenio reveals that she is a Kitsune while doing her personal quest in Act II in the Nameless Ruins.
Daeran (Aasimar)
Where to find: Arendae House, Act 1.
Daeran is an Oracle who is neutral evil. You will find a quest in the northwestern part of Market Square, where your party is taken to the Arendae House for a party hosted by Count Daeran. Unfortunately, monsters attack during the party, and Daeran joins your group after clearing them.
Sosiel (Human)
Where to find: Crusader Camp, Act 2.
Sosiel is a neutral good human and a cleric. He excels in melee combat and also has a good defense. During Act 2, you are tasked with leading the Fifth Crusade army; Queen Galfrey introduces you to him there. Later he’s found in your camp and can be recruited.
Regill (Gnome)
Where to find: Reliable Redoubt, Act 2.
Regill is Armiger and Hellknight Fighter, who is lawful evil. He uses the best of both classes and a double weapon to take down enemies easily. A very strong ally. Travel towards Drezen, and Hellknight Yaker comes to you and requests your assistance in a fight.
Take this quest and head to Reliable Redoubt, where you help the Hellknights and Regill ward off an ambush. After this quest, you can ask Regill to join your party and Godclaw Hellknight Yaker to join the Crusade.
He is located in the cave near the sloping paths.
Finnean the Talking Weapon
Where to find: Ancientries and Wonders Shop (has to recruit Woljif in Act 1).
After completing Woljif’s personal quest, you can find Finnean in Ancientries and Wonders Shop. Examine the desk, and you’ll be surprised by a talking sword. He is one of the most interesting characters/weapons/companions in Pathfinder: Wrath of the Righteous. He talks and offers his own personal quest.
In fact, Finnean also has useful abilities, one of which is turning into any weapon type. Hence, anyone can use Finnean and gain an edge in combat.
Arueshalae (Succubus Demon)
Where to find: Drezen, Act 2
Arushalae is a chaotic neutral succubus who is a Ranger- Espionage Expert. She is extremely powerful in long-ranged combat, with abilities that grant bonuses and mobility.
Arushalae can be unlocked in two ways.
- Unlock the Azata Mythic Path in Act 1 and complete the Shrine of Desna puzzle in the Lost Chapel in Act 2.
- Slide down the mountain at the Lost Chapel, near the gates. Explore to encounter a Kabiri Cultist. Defeat him and take the Small Sextant.
- Look for a cave and find the Small Harp inside it.
- Add both items to the Map of Unknown Land at the Shrine of Desna. Complete the button prompts: middle, right, left, middle.
- A vision of Arueshalae will appear.
- Join the battle in Drezen and head to the dungeons in the city’s eastern part. To have a headstart at the dungeon, agree to Nurah’s plan. Arueshalae is in one of the middle cells. She can now be added to your party.
- If you did not unlock the Azata Mythic Path and the Shrine of Desna puzzle, this is the alternate way to recruit Arushalae.
- When you find her in the cells during the assault of Drezen, she goes away. After the Drezen mission is over and you sleep, Arueshalae appears in your dreams and tells you to go to Greensight.
- Go to Greensight and complete the fight to recruit Arueshalae.
Greybor (Dwarf)
Where to find: Drezen, Act 3.
Greybor is a true neutral slayer who wields two weapons and attacks with great strength. After the battle in Drezen is won, talk to Irabeth to receive a quest of hunting down a dragon.
Here, you need to recruit Greybor with money. Go to the tavern and hire him for 2,500 Gold. After completing the quest, he asks to join your party permanently for 12,500 Gold. If you don’t have that much with you, don’t worry. You can hire him later once you have enough Gold from the same tavern.
Trever (Human)
Where to find: Battlebliss Arena, Act 3 (after completing specific tasks)
Trever is a chaotic neutral human with multiple classes: Fighter(Two-handed), Barbarian(Armored Hulk), Paladin, and Hellknight. Although sounds strong and versatile, he is the hardest of the companions to recruit in Pathfinder: Wrath of the Righteous and can easily be missed. To recruit him, follow these steps:
- Always keep the Immaculate Petal in your inventory or keep it equipped to Sosiel.
- Let Sosiel know that Trever might be changed after the war every time conversations like this occur with Sosiel.
- Complete Sosiel’s personal quest in Act 3m and opt to know the full story at the Lost Chapel.
- During the conversation at the Lost Chapel imply that Trever might be lost.
- In Act 4, pass the Perception check on The Dire One.
- Make Sosiel and The Dire One fight each other in the Battlebliss Arena. Pick the options that prompt Sosiel to avoid attacking.
- Choose the option that talks about taking Trevor home.
Completing this will ensure he is recruited after the Battebliss arena fight.
These are all the general characters you can recruit as Companions in Pathfinder: Wrath of the Righteous.
Staunton Vhane (Dwarf or Undead)
Where to find: Drezen, Act 3.
Starting from Staunton Vhane, you need to follow either of the two Mythic Paths to recruit the companions in Pathfinder: Wrath of the Righteous.
You’ll meet Vhane multiple times in your adventure but can only recruit him during the later parts of the game. Furthermore, the Mythic Paths dictate the type of Vhane you can recruit.
At the end of Act 2, you have to fight Vhane, Minaghom, and Nurah and defeat them. In Act 3, Irabeth tells you that Staunton Vhane’s corpse lies in the same prison where you found Arueshalae; if you choose the Lich Mythic Path. Here you can use Lich’s help to resurrect and recruit him. However, he’ll be an Undead. So you need to ensure the corpse is kept at the Drezen prison.
To find him in his real form, you must pick the Aeon Mythic Path and its Mythic Quest. In this quest, you need to go inside a rift and convince Staunton Vhane to deny Minahgo’s tricks on him. Then, he will finally join your party.
Delamere (Undead Human)
Where to find: Temple of Good Hunt, Act 3 (Need to complete Ziggurat project)
Delamere is a lawful evil Slayer who is a master at ranged combat using bows and arrows.
This can only be done through the Lich Path after completing the Ziggurat. Next, head to the Temple of the Good Hunt, where Delamere’s corpse is buried, and reanimate her.
Ciar (Undead Human)
Where to find: Zigguar, Act 3 (After completing Vengeance of Sarkoris quest)
Ciar can only be recruited in the Lich Path. Ciar is an Undead Slayer and a Cavalier and can attack and defend as a tank.
Complete Ciar’s quest, Vengeance of Sarkoris. Later in the game( Sometimes really late). You’ll get to know that Ciar’s crusaders are at your Ziggurat. Talk to Ciar about this and choose the options that berate Morveg.
Afterward, go to your Ziggurat and kill the crusaders. Here, you can recruit Ciar as you raise him.
Kestoglyr (Undead Human)
Where to find: Colyphyr Mines, Act 4.
You need to follow the Lich Path for this. Kestoglyr is a lawful evil fighter who uses two weapons. You can encounter him in the Colyphyr Mines in Act 4. Here you can raise him to join your party.
Galfrey (Human)
Where to find: Act 5
She is a queen and lawful good. She is a paladin and excels with swords and shields. Although you’re recruited, Galfrey will be different since you have to kill her in Act 5 and raise her to recruit to your party. Hence, you need to take the Lich Path.
Read more: Pathfinder: Wrath of the Righteous – All Achievements and Trophies