MultiVersus: Best Perks for Superman in Season 1

Abu Bakar Karim
By Abu Bakar Karim
6 Min Read
MultiVersus: Best Perks for Superman

Learn about the best perks of Superman in MultiVersus. Kal-el doesn’t know what’s happening but only thinks it’s his job to fix it.

As one of the founding members of the Justice League, he has been an idol to the generations of all heroes. His fight with evil has now come to a halt as there is no evil to diminish in MultiVersus. It’s all about guiding the lost souls where they came from. And Superman is quite serious about his job.

This Tank archetype can be unlocked with 2000 coins. If that seems a bit heavy, you can go for 700 Gleamium. That won’t modify his perks tho. However, if you feel he’s going a bit slow and the control seems a bit sloppy, well, at least this much modification was necessary.

Other than that, our strongest tank character has a high mobility and flexibility that puts him at one of the highest spots in the character tier.

Below, you will find all attacks and the best perks of Superman in MultiVersus. Without further ado, let’s hop in!

Read More: MultiVersus: Best Perks for Batman in Season 1

Best Skill Moves of Superman in MultiVersus

Attacks

AttackGroundAir
NeutralSUPER PUNCH
CHARGE an ARMORED forward punch.
BULLET BARRAGE
Rapid three-punch attack.
SideKRYPTONIAN KOMBO
A COMBO of rapid punches.
FLYING SWING
CHARGE a fast-forward swing.
UpOVERHEAD STRIKE
CHARGE an ARMORED hammer swing upward.
UP AND AWAY!
CHARGE an upward punch.
DownDOWNWARD SWING
CHARGE an arching downswing that BREAKS ARMOR.
FALLING HAYMAKER
CHARGE a downward arching punch.

Specials

SpecialGroundAir
NeutralICE BREATH
Superman uses ice breath that pushes enemies and applies ICE. As ICE increases, enemies are slowed and eventually FROZEN. Enemies can STRUGGLE, and other enemies can hit them to free them. Allies and allied PROJECTILES in ice breath get ICE GAUNTLETS, making their next hit deal ICE. Enemy PROJECTILES caught in ice breath are either destroyed or frozen into an ITEM.
SAME
SideL-TRAIN!
LeBron will launch into the air and then dunk his BASKETBALL downward, creating a shockwave on the ground that deals WEAKENED and destroy his BASKETBALL. Without a BASKETBALL, he will shoulder charge forward. If LeBron’s ally has thrown his BASKETBALL and it has hit an enemy, LeBron will instead warp to the ball’s location and then perform the dunk.
SAME
UpGOT HOPS
LeBron will shoot his BASKETBALL upward as a PROJECTILE. He can CHARGE to delay the throw. Without a BASKETBALL, he will throw chalk upward.
GOT HOPS
Similar to ground, but LeBron will shoot upward before throwing the BASKETBALL. Without a BASKETBALL, he will shoot upward and swipe.
DownDENIED!
LeBron will slam his BASKETBALL as a PROJECTILE down into the ground, bouncing it into the air. Without a BASKETBALL, he will create a fence PROJECTILE that blocks incoming PROJECTILES. If a projectile is blocked, LeBron will regain his BASKETBALL.
DENIED!
Similar to ground, but LeBron will slam his BASKETBALL through a hoop before shooting it downward.

Best Perks for Superman in MultiVersus

Below are the best perks for our last Kryptonian:

  • Signature Perk: Sniper Punch
  • Perk 1: Wildcat Brawler
  • Perk 2: Clear the Air
  • Perk 3: Last Stand

Sniper Punch

Take Kal-el to Mastery Level 10 to unlock this signature perk.

Superman’s extended aim-punch damages and knockbacks at long distances but decreased in close quarters.

Wildcat Brawler

Take Clark to Mastery Level 7 to unlock this offensive perk.

This perk will increase your team’s overall damage by 5% on melee attacks on the ground. Moreover, for Stacked, the damage increases by 10%.

Clear the Air

Take Clark to Mastery Level 13 to unlock this defensive perk.

Originally known as Dodge Reflect, your mates can destroy non-heavy enemy projectiles after successfully neutral dodging the projectile. However, in Stacked, mates will reflect the projectiles to where they came from instead of destroying them.

Last Stand

Superman can unlock this defensive perk by reaching Mastery Level 11

This perk will increase your team’s overall damage by 10% after reaching 100 damage. Moreover, for Stacked, the damage remains the same, but you will have to reach 90 damage.

These are the best perks for Superman in MultiVersus. Cheers!

If you are a newbie to MultiVersus, we have some exciting guides that can come in handy for you. Our MultiVersus guide section can provide tips to fix Item Unavailable and Syncing Account State errorshow you can toast to another player, some codes to redeem free rewards, and much more!

By Abu Bakar Karim Deputy Guide Editor
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AB Karim is the Deputy Editor of the Guide section at GameRiv. With an insatiable love for RPGs and a knack for puns, AB combines his passion for gaming with a professional touch. He has to polish every word with precision; otherwise, he will keep losing health bar. Keep that aside for now, and let's embark on epic quests and unravel mysteries with AB as your trusted guide. Prosst!