League of Legends patch 12.16 is going to introduce the new Udyr rework, buff multiple champions, nerf Draven & Diana, feature new Steel Valkyries skins, and more.
The last Preseason might be a small one, but the mid-season Durability update pretty much shifted the whole meta. While previously, games were all about quick teamfights and kills, now, it’s about long teamfights and scaling towards the late game.
Though the changes affected both the soloq and pro games, the impact can be felt a bit more in the pro scene, as the games are now even more strategy-focused. Many pro players are calling the new changes the “best” in a long time, while others are arguing the game is now all about bot lane.
However, Riot is pushing multiple balance updates & hotfixes to keep the game balanced.
Now, as we are getting closer and closer to one of the most anticipated esports tournaments of the year, Worlds 2022, it is also the time of the year for Riot to share some of their planned changes for the grand event.
And according to League of Legends Lead Designer Riot Phroxzon, the upcoming patch 12.16 will be the first Worlds focused patch.
In patch 12.16, they are already nerfing some dominant champions like Zeri, Yuumi, Draven, Poppy, & Diana. More nerfs will hit the rift in the upcoming patches, as right now, Riot is still observing the Worlds’ qualifying matches.
Moreover, three underperforming ADCs: Tristana, Caitlyn, and Kai’sa, are getting buffs on patch 12.16, along with Zoe, Irelia, Jayce, Zyra, and Malphite.
However, among all the new changes, one champion: Udyr, in particular, will see a large influx of new players, as Udyr rework is also dropping on patch 12.16.
Here’s everything you need to know about the upcoming League of Legends patch 12.16.
LoL Patch 12.16 Release Date
The first Worlds-focused patch is currently on the PBE for testing. And League of Legends patch 12.16 is scheduled to release on Wednesday, August 24, 2022.
LoL Patch 12.16 release time and server maintenance:
- NA: 3:00 AM PT
- EUW: 5:00 UK time
- EUNE: 3:00 CET
LoL Patch 12.16 Notes
Here are all the Udyr rework abilities:
Passive – Bridge Between
Awakened Spirit: Udyr has four basic abilities that swap between stances. He can periodically recast his active stance to Awaken it for bonus effects, with a shared cooldown between stances.
Monk Training: Each time Udyr enters or Awakens a stance, his next two attacks gain attack speed and refund some of Awaken’s cooldown.
Q – Wilding Claw
Wilding Stance: Udyr gains a burst of attack speed, and his next two attacks deal bonus physical damage.
Awaken: Udyr gains even more attack speed, and his next two attacks chain lightning off the target, bouncing up to 6 times. Lightning can strike the same target multiple times, dealing heavy damage to isolated targets.
W – Iron Mantle
Mantle Stance: Udyr gains a shield, and his next two attacks restore health.
Awaken: Udyr gains a bigger shield, his next two attacks heal even more, and he restores a percentage of his max health over the next few seconds.
E – Blazing Stampede
Stampede Stance: Udyr gains a burst of move speed. His first attack against each target while in this stance lunges a short distance and stuns them (per-unit cooldown).
Awaken: Udyr gains even more move speed and briefly becomes immune to crowd control.
R – Wingborne Storm
Storm Stance: Udyr temporarily summons a storm around him that slows and damages nearby units. His next two attacks cause the storm to pulse, dealing bonus magic damage.
Awaken: Udyr unleashes the storm, causing it to deal additional damage and chase after nearby enemies.
You can check all the new Udyr rework splash arts from here.
- Attack speed: 50% – 110% >>> 65% – 125%
- Minion drop rate: 8.333% >>> 10%
- Base damage: 60-220 >>> 70-230
- AP ratio: 40% >>> 45%
- Armor growth: 4.2 >>> 4.7
- Base magic resist: 28 >>> 30
- AD ratio against champions: 60% – 110% >>> 60% – 120% (based on levels 1/7/13)
- Damage is now increased by 0% – 25% based on crit chance
- Base damage: 4-16 >>> 5-23
- Base damage per stack: 1-8 >>> 1-12
- AP ratio: 25% >>> 30%
- AP ratio: 90% >>> 120%
- Base armor: 22 >>> 24
- Bonus AD ratio: 120 >>> 130%
- Bonus AD ratio: 25 >>> 30%
- Postcast lockout: 0.15-0.4s >>> 0.15s
- Cooldown: 10-6s >>> 8-6s
- Cooldown: 12s >>> 12-10s
- AD ratio: 105% – 125% >>> 100% – 120%
- AP ratio: 60% >>> 40%
- Movespeed AP ratio: (+6% per 100 AP) >>> (+2% per 100 AP)
- Cooldown: 12/11/10/9/8s >>> 12/11.5/11/10.5/10s
- Base damage: 45/50/55/60/65 >>> 40/45/50/55/60
- Damage per hit vs monsters: 50-170 >>> 30-150
- Base damage: 20-250 >>> 20-220
- AP ratio: 50% >>> 55%
- AP ratio: 45% >>> 50%
- Bonus damage: 9% >>> 10%
- Duration: 4s >>> 5s
Similar to previous VFX updates like Vel’Koz, Sona, etc., Fizz is now also getting visual updates on patch 12.16.
League of Legends patch 12.16 will feature Steel Valkyries 2022 skins for Camille, Lucian, Nasus, and Janna.
Strike Commander Camille
Strike Paladin Lucian
Armored Titan Nasus
Cyber Halo Janna
Cyber Halo Janna Prestige Edition