Riot Games officially confirms K’Sante mini-rework; releasing on League of Legends patch 14.19.
League of Legends had its fair share of problematic champions, Yone, Briar, and Zeri to name a few. But no champion in the history of the game has been a such balance nightmare as K’Sante. There’s a reason why the “Showmaker” meme became so popular.
K’Sante as a champion is quite tanky, and scales really well with Armor, Magic Resistance, and Health. He also has really low cooldown on his abilities and has an “unstoppable” with his W. But the most outrageous fact is that he can out-damage most Bruisers, tanks, and ADC’s with the boost from his Ultimate.
Rants aside Riot has tried multiple times to fix this champion. They even reworked K’Sante twice. But none seemed to have worked. K’Sante still remains one of the best champions in the meta, especially in Professional Play and there is no sign of it stopping. So, Riot is trying once again by giving him another mini-rework. Hopefully, it finally makes K’Sante balanced.
That said, here are all the details regarding the upcoming, K’Sante Mini-Rework.
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K’Sante Mini-Rework
Base Stats
- Attack Range: 175 –> 150
- Base Attack Speed Ratio: 0.625 –> 0.658
Passive – Dauntless Instinct
- Bonus Attack Range: 25 –> removed
- Flat Damage: 5-20 linear –> 20 all levels
- All Out no longer converts to True Damage
- All Out no longer increases mark damage
- All Out now gives “attacks, abilities, and passive” extra (1% +1%% bonus resists) percent target max health damage
Q – Ntofo Strikes
- Base Damage: 30-130 –> 70-190
- Total AD Scaling: 40% –> removed
- Bonus Resistance Scaling: 30% –> 35%
- Hitbox Width: 150 –> 100
- Cast time: 0.45s-0.25s –> 0.45s-0.35s
- Cast time now scales with resists instead of health, just like cooldown
- All Out no longer further reduces the cast time
- Cooldown: 4s-1.75s –> 3.5s-1.75s
- Cooldown caps at: 250 bonus resists –> 120 bonus resists
- All Out reduction: 25% (capped to 1.33s) –> 33% (capped to 1.17s)
- All Out no longer stops slowing targets
W – Path Maker
- Minimum Charge Time: 0.66s –> 0.4s
- Max Charge Time: 1.0s (unchanged)
- Flat Damage
- Base: 20-100 –> 40-120
- Total AD scaling: 50% –> removed
- Bonus Resistance Scaling: 85% –> removed
- Percent Damage
- Base: 6%-10% –> 8% all ranks
- Now scales with +2%% bonus resists
- Stun Duration: 1.25s –> 0.5s-1.5s based on charge time
- All Out deals an additional 10%-100% true damage based on charge time
- All Out increased damage reduction: 60% –> 75%
E – Footwork
- Free target dash speed: 900 –> 550
- All Out: 1450 –> 950
- Ally target dash speed: 1100 +100% tMS –> 1100 flat
- All Out: same as default –> 1400
- Cooldown: 10.5s-8.5s –> 10s-8s
- All Out: now reduces cooldown by 50%
- All Out no longer allows free target dash to cross terrain (ally target dash still always crosses terrain)
- All Out no longer increases free target dash range from 250 to 400
R – All Out
- Damage type: magic –> physical
- Initial damage
- Base: 70 / 110 / 150 –> 80 / 115 / 150
- AP scaling: 65% –> removed
- Wall bonus damage:
- Damage: 70 / 110 / 150 –> 80 / 115 / 150
- AP scaling: 65% –> removed
- Now scales with +5% bonus HP
- All Out duration: 20s –> 15s
- All Out can no longer be canceled early by recasting
- All Out bonus stats:
- AD: 10 / 25 / 40 +25% bonus resists –> removed
- AS: 25% / 35% / 45% –> 40% / 60% / 80%
- Omnivamp: 15% / 20% / 25% –> 20% all ranks
- Now gains 50% bonus armor pen
K’Sante is receiving tons of changes. Starting off with Base Stats, his Attack Range is going down by 25 but to compensate Attack Speed ratio is going up. Q is getting some base damage buffs but the AD ratio is getting removed. W is also getting some heavy damage nerfs. E-dash is getting nerfed as well. Finally, R is getting some damage adjustments as well.
Overall, it seems to be a big nerf to K’Sante but with the new Item adjustment, it should equal out.
Release Date
K’Sante Mini-Rework will be released in Patch 14.19, which is set to release on Wednesday, Sept 25, 2024.