Everything New in Warzone 2.0 Season 4: Vondel Resurgence Map, New Game Modes, DMZ Updates and More

Tahmid Shihab Murshed
By Tahmid Shihab Murshed
5 Min Read
Image via callofduty.com

Warzone 2.0 Season 4 is right around the corner. With the new seasonal update, players will get brand-new content.

Call of Duty Warzone 2.0 is finally moving towards Season 4. Since its launch last year, the game has crossed three seasons. Players receive many new maps, weapons, and operators each new season.

While Season 3 introduced many new things to the game, it was still not enough for most players. So, with the Season 4 update, all studios involved with Warzone 2.0 have pitched in with new maps, game modes, weapons, and operators. Let’s take a look at everything new coming to Warzone 2.0 in Season 4.

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Everything New in Warzone 2.0 Seaon 4

New Map

Warzone 2.0’s new map Vondel’s geographical footprint is between Al Mazrah and Ashika Island, welcoming up to 18 Operators for DMZ and 72 Operators for Resurgence game modes. Players can expect a mixture of densely packed urban streets, canals, and larger structures to explore fully.

 Vondel
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Developed by Beenox, Vondel features 15 distinct points of interest, including a medieval Castle dating back to Saxon times, an abandoned Zoo, a Greek Revival–styled City Hall, and a soccer Stadium currently set up for an epic paintball tournament final. There are also densely packed townhouses, small alleyway cafés, and a variety of other locales to explore and take tactical advantage of.

New Game Mode

Lockdown 

A brand-new mode in Call of Duty: Warzone inspired by the Multiplayer mode Hardpoint Lockdown will task multiple Quads at capturing and holding zones around the map rather than being the last squad standing.

Lockdown 
Image via callofduty.com

The game mode is perfect for those who enjoy objective-based modes and who spend plenty of time in both Multiplayer and Battle Royale, Lockdown allows for Custom Loadouts right at the start of the match.

New Resurgence Features

Dynamic Resurgence Timers

Resurgence modes are set to receive a new Dynamic Timer feature. As part of a general plan with aspirations for all online modes, developers are introducing a new feature, Dynamic Resurgence Timers. It automatically adjusts a squad’s timers should one or multiple squad members disconnect. Then again, when those squad members rejoin, the Resurgence timers revert to their “normal” countdowns.

Vengeance Icon

Vengeance Icon
Image via callofduty.com

In Season 4, all Resurgence matches will include this new core mechanic- an icon that is in the direction of the opponent that eliminated your squadmate. This icon merely shows direction, not the exact location, and is tied to the death of your squadmates.

DMZ Updates

Forward Operating Base

Forward Operating Base
Image via callofduty.com

A more centralized hub for all communications and Operator upgrades within DMZ is coming to Season 4. Known as the Forward Operating Base (FOB), this menu system allows Operators to complete objectives to earn a variety of upgrades to use across DMZ. These upgrades come in four different categories:

·      Stash: Wallet and Key Stash size increases.

·      Weapons Locker: Insured and contraband armaments and upgrades.

·      Bounty Board: For Exfil, Bartering recipes, and Buy Station discounts.

·      Communications Station: Allowing Urgent Mission access.

All Operator Upgrades within the Forward Operating Base are passive, don’t need to be equipped, and allow for efficient progress across all aspects of DMZ.

Dynamic Fog

Dynamic Fog
Image via callofduty.com

As Vondel is built atop a network of canals and is technically below sea level, this location is subject to fog during certain inclement weather conditions. Initial intel suggests fog could be present during DMZ infiltrations and in other game modes.

More Warzone 2.0 changes will be revealed closer to the release of Season 4. Follow our Call of Duty guides for more loadouts, tips, and tricks.

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By Tahmid Shihab Murshed FPS Writer
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Tahmid Shihab Murshed is an FPS writer at GameRiv. Born with a knack for gaming, he has played all types of games out there. He has a heartfelt love for Call of Duty, and other shooter titles out there.