Call of Duty: Vanguard Season 4 Patch Notes: Nerfs, Buffs, Bug Fixes, and More

Call of Duty: Vanguard Season 4 update is here. Here’s an in-depth look at everything in the patch notes.

Raven Software is releasing the Call of Duty: Vanguard Season 4 update really soon. And with the update, players are getting a new mode, new items, playlist updates, new weapons and adjustments to attachments, and bug fixes.

Players will be getting a new LTE Shi No Numa, a new Weapon, a new Operator, and more. The patch will be available for players starting June 22 at 9 am PT/12 pm ET/4 pm UK.

The update will also introduce adjustments to the new perks, lethal equipment, and weapons. The major attractions of this update are the new LTE and nerf to some of the meta weapons that will surely shake up the current meta.

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Vanguard Season 4 Patch Notes

Maps

  • NEW: USS Texas 1945
    • The USS Texas returns from Call of Duty: WWII (2017) for one last voyage. Set sail in its 24/7 Featured Playlist at the launch of Season Four.
  • Castle
    • Bullets will no longer penetrate the wall near the High Ground in order to prevent undesirable spawn conditions.
  • Sphere
    • Addressed an issue that prevented the Glide Bomb Killstreak audio from being heard by players within the Labs.

Modes

  • NEW: Blueprint Gun Game
    • An all-time classic game mode makes its Vanguard debut. Be the first player to score a Kill with each one of the provided Weapons.

Ranked Play

  • Season Four Skill Rating Reset
    • Players’ Skill Ratings have been reset at the start of Season Four.
    • Play 5 Skill Evaluation Matches to earn a Season Four Skill Rating and get placed into a Skill Division & Tier.
    • Win matches after your initial placement to earn SR and advance your Skill Division & Tier over the remainder of the Season.
  • Season Four Top 250 Skill Division & Leaderboard
    • The Season Four Top 250 Skill Division and Ladder will go live on June 29th, one full week after Season Four starts. This release time will allow players time to earn a Season Four Skill Rating and advance through divisions.
  • Season Four Ranked Play Rewards
    • Players can earn the following rewards in Ranked Play during Season Four:
      • Blueprints
        • Pro Reissue SMG Charlie – Finish Top 5 in a Ladder Event
        • Pro Issue KAR98k – Win 50 Ranked Play Matches
      • Camos
        • Season Four Ladder Champion – Finish 1st in a Ladder Event
        • Season Four Ranked Veteran – Win 100 Ranked Play Matches
      • Charms
        • Carried – Finish Top 10 in a Ladder Event
        • Iced – Win 25 Ranked Play Matches
      • Spray
        • Clean Sweep – Win 5 Ranked Play Matches
      • Sticker
        • Season Four Ranked Competitor – Complete 5 Skill Evaluation Matches
      • Emblems
        • Earn an Animated Skill Division Emblem at the end of Season Four to reflect your highest Season Four Skill Division 

Operators

  • NEW: Carver Butcher (Immortal)
    • Butcher served in the British Army during Operation Devon, battling against the 16th Panzer Division. He was dismissed after sustaining injuries to his face from exploding shrapnel but returned to the front lines soon after as duty called. There he witnessed resistance fighters in action. Inspired, went on to become the founder and recruiter for the Special Operations Task Force. The rest, as they say, is history.
  • NEW: Callum Hendry (Immortal)
    • All his life, Callum was a showoff, constantly adventuring and getting into trouble with neighbors, woodland creatures, the law – everyone. His unwavering spirit helped him quickly ascend the ranks of the British Army to eventually become a recruit trainer. In World War II, Callum, harboring deep hatred for Nazis and their ideals, fought hard for a future without them. Currently, he is the trainer for all SOTF agents.

Weapons

  • General
    • Added the ability to inspect equipped Weapons.
    • Refined Pros and Cons in the Gunsmith for all Magazine Attachments that modify Aim Down Sights Time and Reload Speed to accurately reflect the effects of the Attachment.
    • Increased Damage for Melee Weapons in the Overclocked Playlist to maintain a one-hit-kill.
    • Addressed an issue that prevented Diamond Camo for Melee Weapons from unlocking once the requirements are met.
    • Corrected the Magazine Attachment requirements for several Camo challenges.
  • NEW: Marco 5 (Submachine Gun)
    • A high mobility submachine gun, accurate from the hip with excellent close-range stopping power.
    • Unlocked at Tier 15 in the Season Four Battle Pass
  • NEW: UGM-8 (Light Machine Gun)
    • High fire rate, mobile LMG that excels at creating suppressing fire and pushing enemy positions.
    • Unlocked at Tier 31 in the Season Four Battle Pass
  • Nikita AVT (Assault Rifle)
    • Added Weapon Unlock Challenge.
      • Get 10 Kills while moving in a single match 15 times.
  • Armaguerra 43 (Submachine Gun)
    • Corrected the challenge requirements for the Death Artist Camo Category.
  • H4 Blixen (Submachine Gun)
    • Corrected the alignment of the Magnus Tac iron sights.
  • M1916 (Marksman Rifle)
    • Added Weapon Unlock Challenge.
      • Get 10 One Shot One Kill in a single match 15 times.

Progression

  • Added new Seasonal Challenges and rewards.
  • Added new Clan Challenge (expires in one week).

User Interface and Experience

  • Addressed an issue that caused PC keybinds to reset to default upon switching between Campaign, Multiplayer, and Zombies modes.
  • Browsing a player’s Clans will now display the correct level of each individual Clan.
  • Addressed an issue where Loadouts would persist with outdated Weapon selections.

Bundles and Cosmetics

  • Quick Equip can no longer be used to equip unsupported Reticles on Optic Attachments.

ZOMBIES

Maps

  • “Shi No Numa”
    • Round-Based Zombies returns with Shi No Numa on June 22nd.
    • The classic map elements return such as Door Buys, Flogger trap, and Electro-Shock defenses return.
    • Classic Wall Buys return with round-based Zombies.
      • Players can now purchase select weapons from designated Wall Buy locations.
      • Starting at round six, Wall Buys will have a chance to increase in Pack-A-Punch level every round and all the way to level 3 at higher rounds.
        • The odds to increase in Pack-A-Punch level improve every five rounds until all available Wall Buys become level three.
    • A new area to explore… uncover its secrets.

Story Quest

  • New Story Quest is available in “Shi No Numa” on June 22nd.

New Intel

  • New narrative intel is available in “Shi No Numa” to advance the Dark Aether story.

Challenges

  • Season Challenges
    • New Season Challenges are available at the start of Season Four.

Wonder Weapon

  • Wunderwaffe DG-2
    • Available via Wonder Weapon Quest in “Shi No Numa”
    • Extra DG-2 was added to the Mystery Box at Round 10.

Weapons

  • Season Four
    • UGM-8 and Marco 5 are available in Zombies loadouts once unlocked via the Season 4 Battle Pass.
  • Unlock Challenges
    • New Weapon Unlock challenges added to Zombies for the M1916 and Nikita AVT.
  • Blueprints
    • Fixed an issue where Dark Aether Tracer Rounds were not displaying when using the Accursed blueprint for the Welgun.

Covenants

  • Death Blow
    • Now returns ammo based on a percentage of ammo used when obtaining a critical kill.
  • Ammo Gremlin
    • Now refills ammo at a speed based on the size of the weapon magazine.

Gameplay

  • Round-Based Adjustments
    • Sacrificial Hearts
      • Players are awarded a Sacrificial Heart every three rounds in round-based modes.
    • Altar of Covenants
      • The Altar of Covenants inventory is refreshed every three rounds in round-based modes.

Pack-a-Punch Camos

  • New camos are available at the Pack-a-Punch machine in “Shi No Numa.”

Enemies

  • Zaballa the Deceiver
    • Added new attack behavior allowing Zaballa to attack without teleporting.

Stability

  • Addressed various stability issues.

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