Warzone 2.0 Season 4 is set to feature new operators, weapons, and much more. Here’s an overview of everything coming in Season 4.
Infinity Ward will soon release the Season 4 update for Modern Warfare 2 and Warzone 2.0. With it, three new weapons and new operators will be introduced to both titles. The Season 4 update will reward players with double XP and double weapon XP.
For MW2 fans, there are two pieces of good news. The first is that the game will receive its Fourth Special Ops Raid. Additionally, the update will introduce a new core multiplayer maps to the game. Furthermore, the update will introduce three new weapons to the weapon pool.
Warzone 2.0 will finally get its new Vondel Map. There’s more!! So, without further ado, let’s see the detailed overview of Season 4.
- Welcome to Vondel. This medium-sized map is ready to host Resurgence, DMZ, and the Lockdown LTM at launch, with standard Battle Royale in-Season.
- Over a Half Dozen New Features. Tactical Amphibious Vehicle (TAV), the return of Favorite Supply Boxes, dynamic fog, a new Field Upgrade, and more.
- The Sandstorm Continues in Al Mazrah. In addition to Vondel’s introduction, Al Mazrah sees some slight topographical changes during Season 04.
- Warzone Ranked Play Resets, First Full Series in Season 04. Ready yourself for a full Ranked Season with more rewards to claim. Read more about Warzone Ranked in the General Overview part of this blog.
- More at Mid-Season, Including Traditional Battle Royale in Vondel, New Vondel Gulag. The action will only get hotter as we look towards a summer Mid-Season Update.
New Map: Vondel
Set your coordinates for an all-new map and Exclusion Zone.
Size-wise, Vondel’s geographical footprint is between Al Mazrah and Ashika Island, welcoming up to 18 Operators for DMZ and 72 Operators for Resurgence game modes. Expect a mixture of densely-packed urban streets and canals, larger structures to explore (inside and out) fully, a large degree of verticality and the means to counter those that take advantage of it, including parkour routes and numerous secrets to discover.
Developed by Beenox, Vondel features 15 distinct points of interest, including a medieval Castle dating back to Saxon times, an abandoned Zoo, a Greek Revival–styled City Hall, and a soccer Stadium currently set up for an epic paintball tournament final. There are also densely packed town houses, small alleyway cafés, and a variety of other locales to explore and take tactical advantage of.
However, Vondel’s unique topography and access points are focused on its intricate canal system. In addition to several different road types and bridges, Operators can dive (or even drive) into the water surrounding Vondel’s islands and city streets or use watercraft and a new amphibious vehicle to get around this tight cityscape.
With all that said, we received a special tactical overview pre-brief from SpecGru that details Vondel’s multiple points of interest. Expect declassification and release on June 8.
New Limited Time Mode: Lockdown (Launch Window: June 28)
Vondel is under Lockdown.
A brand-new mode in Call of Duty: Warzone — inspired by the Multiplayer mode Hardpoint — Lockdown will task multiple Quads at capturing and holding zones around the map rather than being the last squad standing.
Perfect for those who enjoy objective-based modes and who spend plenty of time in both Multiplayer and Battle Royale, Lockdown allows for Custom Loadouts right at the start of the match. This means a squad could go for the Call of Duty League™ bread-and-butter of up to three Vaznev 9Ks or TAC-56s, and a Sniper Rifle user on the side . . . or you can find your new favorite loadout combination when trying to master rotations and defensive setups to crush the opposition.
Expect Lockdown to roughly last about double the time of a traditional Hardpoint match. You can theoretically fit four matches back-to-back within an hour, and still have time to grab some water or a hand warmer.
Lockdown is a limited-time mode for players to try out at Season 04 launch, as it will be a part of the launch playlist rotation for Warzone.
Would you rather drop into Vondel for some familiar fighting? Then prepare for a Resurgence.
The core Resurgence rules and flow from Ashika Island will carry over to Vondel, and two new features are being added to improve match quality and pace of play: Dynamic Resurgence Timers and the Vengeance Icon.
Dynamic Resurgence Timers
Resurgence modes are set to receive a new Dynamic Timer feature. Call of Duty developers are introducing a new feature — Dynamic Resurgence Timers- as part of a general plan with aspirations for all online modes. This automatically adjusts a squad’s timers should one or multiple squad members disconnect.
Should those squad members rejoin, the Resurgence timers revert back to their “normal” countdowns. However, dynamic Resurgence timers should be an equalizer for squads that suddenly find themselves short an Operator.
It may be time to reevaluate your tactical mettle when you’ve just been dropped during a Warzone match. Don’t get tilted, get even; in other words, wouldn’t you want to know where the Operator behind your squadmate’s killcam moved to after they eliminated them in a Resurgence match?
The Vengeance Icon allows you to find out who that is.
In Season 04, all Resurgence matches will include this new core mechanic: an icon that is in the direction of the opponent that eliminated your squadmate. This icon merely shows direction, not the exact location, and is tied to the death of your squadmate.
The Vengeance Icon lasts as long as the Resurgence Timer is on for your squadmate; if your squadmate is down for 15 seconds, the icon only lasts for 15 seconds. If you eliminate this rival, an additional five seconds is shaved off all squadmate Resurgence countdowns in addition to the normal elimination value.
Perfect for squadmates who don’t use microphones, the Vengeance Icon provides support for squad-based Resurgence game modes. However, the intel is only as good as your skills: the icon will be helpful in tracking down the enemy, but it’s up to you to finish the job.
Dynamic Resurgence Timers and Vengeance Icons will be included in Resurgence playlists regardless of the map.
Including Dynamic Fog
DMZ Operators: Welcome to Vondel.
From the Cruise Terminal to the Central Station, expect to fully explore the cobblestone streets, numerous waterways, market squares, waterfront townhomes, and other main points of interest across Vondel as part of your ongoing DMZ missions. Up to 18 Operators – six squads of three – can deploy to Vondel at any given time.
This new Exclusion Zone comes to Season 04 alongside an exciting major update for DMZ, featuring the following additional DMZ content:
Forward Operating Base: A Central Hub for DMZ
A more centralized hub for all communications and Operator upgrades within DMZ is coming to Season 04. Known as the Forward Operating Base (FOB), this menu system allows Operators to complete objectives to earn a variety of upgrades to use across DMZ. These upgrades come in four different categories:
· Stash: Wallet and Key Stash size increases.
· Weapons Locker: Insured and contraband armaments and upgrades.
· Bounty Board: For Exfil, Bartering recipes, and Buy Station discounts.
· Communications Station: Allowing Urgent Mission access.
All Operator Upgrades within the Forward Operating Base are passive, don’t need to be equipped, and allow for efficient progress across all aspects of DMZ.
Urgent Missions, Reputation with Factions, Wallet
Within the FOB you can unlock Urgent Missions. These are a new type of Faction-requested tasks. They are usually quicker to complete, and provide an excellent way to earn Faction Reputation, unlock more Story Missions, thus giving Faction Missions even more agency.
Specifically, Urgent Mission completion grants a tracked Reputation with individual Factions, all shown in the Forward Operating Base along with the objectives that allow you to unlock insured slots, the out-of-game Wallet, as well as expanding DMZ elements like the Contraband Stash, Key Stash, and Wallet Capacity.
And yes, DMZ will allow you to keep your extracted Cash from each match in a Wallet. You can then choose to re-infiltrate with a full pocket of Cash, potentially making it easier to complete objectives that require hundreds of thousands of Cash for completion… Or so your Operator can go on a spending spree.
Phalanx Faction, More DMZ Comms to Come
More intel will come on DMZ, including additional details on new and refreshed missions, Urgent Missions, a clandestine faction known as Phalanx that is [[REDACTED]], and the Signal Intelligence Contract. Expect declassification of all this info and more in a special Infinity Ward DMZ Community Update on June 9.
However, do not expect the new Boss [[REDACTED]], a vehicular [[REDACTED]], and Weapon Case Rewards such as [[REDACTED]] to be declassified until the start of Season 04.
For now, here is some initial intel on the new Dynamic Fog feature, which mostly pertains to action in DMZ:
Because Vondel is built atop a network of canals and is technically below sea level, this location is subject to fog during certain inclement weather conditions. Initial intel suggests that fog could be present during DMZ infiltrations and on very rare instances in other game modes.
This new technology in Call of Duty — dynamic fog — allows for players to feel more ingrained in the world of Modern Warfare II. Especially during Resurgence and Battle Royale modes, Vondel’s usual weather is sunny with very few clouds — if any — in the sky. However, fog may be rolling in due to the marine layer.
MODERN WARFARE II OVERVIEW
- A Six-Pack of New Multiplayer Maps at Launch. Showdown. Kunstenaar (pronounced “khun-steh-nawr”) District. Mercado. Penthouse. Mawizeh Marsh. Ahkdar Village. Plus one more Core MP map planned for mid-season.
- Search & Destroy, Prisoner Rescue to Expand to 12v12 for a Limited Time. Expect the Playlist rotation to include these intense modes with double the number of players on each team.
- A New Ranked Season. Rise and grind; shoot for a new top Division and unlock those cool Ranked Rewards as you prepare for the exciting conclusion to the Call of Duty League season. More details in the General Overview.
Seven New Multiplayer Maps
From familiar locales to brand-new Multiplayer maps, Season 04 is coming out swinging at launch with two maps for each of the three Multiplayer experience types, along with a third Core map at mid-season:
Showdown (Core Map, Launch)
This map is originally from Call of Duty 4: Modern Warfare® and is currently present in the Ahkdar Village area of Al Mazrah.
As part of Season 04, this iconic map drops into Modern Warfare II at Season 04’s launch. It’s a great place to practice for those hot drops . . . or drop airstrikes and helicopter Killstreaks with Gold weapons just like old times.
More intel on Showdown will come before launch, but know that it is exactly how you recall it with a few modern changes. Namely, some mantling/mounting spots and set pieces that bring it into Al Mazrah. Stick to the perimeter for “safety,” or go right down into the courtyard to potentially face the opposition head-on.
Kunstenaar District (Core Map, Launch)
Located west of the Museum in Vondel, the Kunstenaar District (translation: Arts District) features a row of town houses, boutique shops, a central plaza, and a swimmable canal along its west flank.
Check out the street art throughout the map as you battle along its classic three-lane design. Use the Shadow Company trucks and other vehicles for cover as you move up the main roads, and race across the map’s scattered interior locations to quickly change from lane to lane.
Want a first glimpse on this Vondel point of interest? Keep an eye out for our upcoming Kunstenaar District Multiplayer map guide on this blog.
Mercado (Gunfight Map, Launch)
The Mercado is a section of Las Almas cleared out for Gunfight and Face Off battles. Combat within this large, covered structure will be frenetic on multiple levels, so get ready to stay close to your duo or trio, get in, and get out.
Penthouse (Gunfight Map, Launch)
Time to take Gunfights all the way up to the top. The Penthouse, situated in the heart of Chicago, features a lap pool, an outdoor firepit, and a tight-angled modern interior. Just don’t stare at the Chicago skyline for too long, lest you get hit with a Finishing Move.
Mawizeh Marshlands (Battle Map, Launch)
Mawizeh Marshlandsis from the region of the Al Mazrah map containing the infamous River Diamond Luxury Resort . . . or what’s left of it.
Get comfortable around this area with boots on the ground and in vehicular combat, and you’ll be more than prepared to take down the opposition in any game mode that occurs in this area, from the shallow, murky waters of the flooded swimming pool to the luxury resort under construction.
Ahkdar Village (Battle Map, Launch)
Similar to Mawizeh Marshlands, this Battle Map is a subsection of Al Mazrah — specifically, this map is the footprint of the fortified Ahkdar Village.
Action is mostly contained in the village (where Showdown is also located), and its most notable boarders are the railroad to the south and the stepped farms and base of the mountain to the north. Vehicular combat may be frequent within the city walls, although infantry can take to the battlements, rooftops, and alleyways to counter them.
Both of these maps are incredible ways to learn these specific sections for Warzone Battle Royale matches – from parkour paths and secrets to lines of sight and vehicle routes – so consider dropping into a Ground War or Invasion to gain some valuable intel.
Vondel Waterfront (Core Map, Mid-Season)
Although more intel is on the way for future operations this Season, expect core multiplayer combat to expand to a second Vondel location — the floating houses of Vondel Waterfront — as part of the mid-season update.
Search & Destroy, Prisoner Rescue to Expand to 12v12 in New Playlists
Those who recently played Modern Warfare II may have enjoyed the “10v10 Mosh Pit” Playlist, a collection of respawn game modes with increased lobby counts. Additionally, we know there is a large Search & Destroy and Prisoner Rescue community, with some wanting a bit more of a frenetic vibe and larger squad counts.
As part of regular Playlist updates, Modern Warfare II will introduce 12v12 Search & Destroy as well as a 12v12 Prisoner Rescue mode. These single-life game modes may be even more intense with double the players in the lobby… Just remember to keep that trash talk respectful when you hit that clutch 1v7 moment.
The 6v6 versions of these experiences will still be available in Quick Play, but expect there to be Featured 12v12 Playlists of these modes during Season 04.
- The Assault on Vondel Begins at Launch. Complete challenges to unlock new items not just for yourself, but also for the entire community, including a new melee weapon: the Tonfa.
- New Weapons. In addition to the Tonfa, ready yourself with the Tempus Razorback Assault Rifle and ISO 45 SMG, both available for free in the Battlepass.
- New Operators, Including Nikto. The masked ex-cover agent returns with a vengeance. Other Operators include a total badass working for SpecGru and [[REDACTED]].
- Multiplayer and Warzone Ranked Season 04. Additional intel, including the Rewards for playing either Ranked mode.
- Prestige Levels Continue, New Challenges Available. Reach Level 850 to unlock a special Weapon Blueprint.
Prepare for the Assault on Vondel Event
Nikto has arrived, and he’s brought company.
This deep-cover agent is taking over Vondel with his cloaked army of mercenaries; as an Operator, your mission is to fight back against Nikto’s clandestine army and reclaim the city in the Assault on Vondel Launch Event.
The Assault on Vondel Launch Event is planned to begin on Season 04 launch day (June 14) and last until July 7.
You can do your part by completing challenges, which will give you medals for personal unlock rewards as well as contributing to the grand community medal count total.
Once a predetermined number of medals are earned, features such as the Taxi Boats & Tramways, Reinforcement Flare Field Upgrade, the Favorite Supply Box (detailed above in the Warzone section of this blog), and the new rough-hitting Tonfa melee weapon will be unlocked for all Operators to take advantage of.
Five New Operators, Including Nikto
Both SpecGru and KorTac are getting reinforcements as the action expands to Vondel.
Nikto (Launch – Battle Pass)
The former FSB deep-cover agent was first spotted in Modern Warfare® (2019), using his menacing signature black mask to cover the disfiguration of his face caused by Mr. Z. A methodical and calculated soldier, Nikto is a natural-born leader who appears to fear nothing, with next to no gaps in his skill set as the ultimate soldier of fortune.
He worked with the CIA to hunt Victor Zakhaev in Verdansk, but since October 2022, he’s been AWOL… Until Season 04.
Now in Modern Warfare II, he leads a new special forces group that is taking over Vondel. Whether he is the leader of this group is unknown, but one thing is for certain: He will stop at nothing to ensure the city is his to rule.
Io (Launch – BlackCell)
Biographical intel for this Operator has been [[REDACTED]].
Ana Vega (Launch Window – Bundle)
The daughter of paramedics and Army reservists with family roots in Cuba, Ana Vega never had the opportunity to get to know her parents. Both were killed during rescue operations in the early days of the Urzikstan conflict.
The Gold Star child followed in their footsteps in attempt to reconnect with her fallen parents, graduating with top honors from the United States Military Academy and enlisting in the Army’s Combat Medic Specialist Training Program (CMSTP).
Proving her exemplary proficiency in combat and as a medic, she eventually caught the attention of her commanding officer, who fast-tracked her to a position on a prestigious Special Forces unit with the 75th Ranger Regiment.
After demonstrating her worth, she became one of the first female Ranger combat medics and was later tapped for Task Force Pineapple– a volunteer unit designed to get US assts out of Central-West Asia. During the operation, Vega was critical in saving several wounded allies from the brink of death due to an RPG, earning her a Combat Medical Badge in the process.
Inspired by the op and her parents’ sacrifice for the greater good, Ana now lends her services to more humanitarian efforts as she currently works alongside PMCs providing protection and medical care on aid missions around the globe…
And you better believe she is ready to take on any mission in Multiplayer, Special Ops, or Warzone.
Izanami (AKA “Izzy”) (In-Season – Bundle)
Biographical intel for this Operator has been [[REDACTED]].
Butch (In-Season – Bundle)
Biographical and visual intel for this Operator has been [[REDACTED]].
In addition, expect Farah to receive a new Operator skin for those who complete RAID Episode 04 later this season, an exciting conclusion to the Modern Warfare II Campaign’s direct continuation. By Season 04 Reloaded, expect something extraordinary to come to the Operator pool as part of the Season 04 Reloaded update…
Four New Weapons
Two versatile weapons and a martial arts tool highlight the initial offering of new armaments for Season 04.
Tempus Razorback (Assault Rifle — Launch, Battle Pass)
A masterclass in exceptional manufacturing, this Tempus Armament assault rifle features a bullpup design and frame-vibration control, resulting in a smooth and controllable full-auto 5.56 weapon.
Unrelated to an “earlier” version of this weapon with the same name, the Tempus Razorback Assault Rifle offers an impressive damage profile, rapid rate of fire and is set to add to the already deep pool of jack-of-all-trades weaponry.
How to unlock: Unlock in Battle Pass Sector D13.
ISO 45 (SMG — Launch, Battle Pass)
The ISO Platform’s answer to room clearing. This SMG dominates with a high fire rate and the stopping power of .45 Auto rounds.
A throwback to Modern Warfare (2019), the ISO 45 functions similarly to the old ISO, known for its lightweight design and decent fire rate for short- to midrange engagements. Its higher-caliber rounds make it a heavy-hitter compared to its fast-firing counterparts, but require the Operator to get those shots on target.
How to unlock: Unlock in Battle Pass Sector D19.
Tonfa (Melee — Launch Window, Assault on Vondel Event Unlock)
This hard-polymer, edgeless melee weapon delivers blunt trauma without risk of dulling or breaking. Versatile, comfortable, and lethal in the right hands.
Centuries ago, warriors on the Japanese Ryukyu islands defended themselves using martial Kobudō — the “old martial way” using armor and weapons such as the bo staff and sai.
Another one of these weapons is known as the Tonfa. This wooden baton has a handle located roughly a third of the way down the weapon’s length. Dual-wielded, the Tonfa is a defensive weapon first (although there is no way to “block” in Call of Duty), but it is a powerful tool for dealing devastating strikes to your opponents.
In addition to having some new Finishing Moves, this new martial arts tool offers a unique change-of-pace option within the Secondary Melee Weapon pool.
How to unlock: The final Assault on Vondel Unlock, along with the “Lion’s Share” Weapon Blueprint.
Additional Armament: Expect the [[REDACTED]] Shotgun to be added to your available arsenal at Season 04’s mid-season point.
Multiplayer and Warzone Ranked Play in Season 04
Season 04 of Modern Warfare II and Warzone bring another Ranked Season, with this being the first-ever full Ranked Season of Warzone!
Hopefully you’re ready to compete, because there are plenty of new rewards for both Multiplayer and Battle Royale Ranked Play:
Multiplayer Ranked Play Rewards
- 5 Wins: ‘Season 04 Competitor’ Weapon Sticker
- 10 Wins: Pro Re-Issue Vaznev-9k Weapon Blueprint
- 25 Wins: ‘Please Rotate’ Weapon Charm
- 50 Wins: ‘Lock it Down’ Large Weapon Decal
- 75 Wins: ‘MWII Ranked Play Season 04’ Loading Screen
- 100 Wins: ‘MWII Season 04 Ranked Veteran’ Weapon Camo
Battle Royale Ranked Play Rewards
- Finish ‘Top 15’ 25 Times: ‘Cash Out’ Large Decal
- Finish ‘Top 5’ 25 Times: Pro Issue Lachman Sub Blueprint
- Finish 1st Place: ‘Team Wipe’ Weapon Charm
Kill & Assist Challenges
- Get 25 Kills or Assists: ‘WZ Season 04 Competitor’ Sticker
- Get 250 Kills or Assists: ‘WZ Ranked Play Season 04’ Loading Screen
- Get 1000 Kills or Assists: ‘WZ Season 04 Ranked Veteran’ Camo
Earning Rewards and Top 250
In addition, you can still earn rewards based on your highest Division reached during that the season. Remember that your starting Division (and SR) is based on how you finished in Season 03.
And remember: the #1 player in Season 04 on the Top 250 Leaderboard will receive a unique, one-of-a-kind Calling Card and Emblem for the ultimate bragging rights… Until Season 05, because a true number one player is only as good as their last season.
Prestige Levels Continue, New Challenges Available
It’s time step up to Prestige 17.
When Season 04 launches, the Prestige Rank cap is set to increase from 13 to 17, with a new maximum level cap of 850. Each of the four new Prestige Ranks and 200 levels come with a new icon besides the number, as follows:
- Prestige 14: Unlocked at Level 700.
- Prestige 15: Unlocked at Level 750.
- Prestige 16: Unlocked at Level 800.
- Prestige 17: Unlocked at Level 850 — this is the maximum level that can be achieved in Season 04. Players will also receive an exclusive Weapon Blueprint for reaching this Prestige Rank.
As before, all progress will not reset at the beginning of each Season. You can continue ranking up at the level at which you ended Season 03, whether it was before the Prestige Ranks (1–55) or within the Prestige Ranks (56–650).