Warhammer 40000 Space Marine 2: All Weapons

Md Obyead
By Md Obyead
5 Min Read
Credit: Saber Interactive

Time to set up your ultimate arsenal of weapons.

As you enjoy being a supersoldier in the new Warhammer game, don’t forget to collect all the weapons to cause mass destruction. Thankfully, in this war, you will not be alone, as you will have your loyal friends and a huge arsenal of weapons. Warhammer 40000 Space Marine 2 has a very interesting weapon system and it has around 22 unique weapons you can try from.

Not only will obtaining all weapons give you an edge in battle, but will also allow you to be very versatile in how you choose to defeat enemies. Of course, it won’t make battle completely easy, but having your arsenal packed with all the weapons, you will surely be a super soldier they won’t wanna come across.

Read More: Warhammer 40000 Space Marine 2: All Operations Missions

All Weapons in Warhammer 40000 Space Marine 2

Each weapon has its specialty to take out the hordes of enemies that are coming your way. Weapons are divided among Primary weapons, secondary weapons, and melee weapons. Moreover, all of these weapons are divided amongst classes meaning they are built for certain types of combat.

All Weapons in Warhammer 40000 Space Marine 2
Credit: Saber Interactive
Weapon NameWeapon TypeWeapon Stats
Bolt RiflePrimary WeaponFirepower: 3
Accuracy: 4
Rate of Fire: 4
Reloading Speed: 5
Piercing: 3
Range: 7
Magazine Capacity: 25
Ammo Resever: 125
Class: Tactical
Veterancy Level: Tactical Default
Auto Bolt RiflePrimary WeaponFirepower: 2
Accuracy: 3
Rate of Fire: 6
Reloading Speed: 5
Piercing: 2
Range: 5
Magazine Capacity: 35
Ammo Resever: 175
Class: Tactical
Veterancy Level: Tactical 2
Heavy Bolt RiflePrimary WeaponFirepower: 2
Accuracy: 4
Rate of Fire: 5
Reloading Speed: 4
Piercing: 4
Range: 6
Magazine Capacity: 45
Ammo Resever: 225
Class: Tactical
Veterancy Level: Tactical: 6
Stalker Bolt RiflePrimary WeaponFirepower: 5
Accuracy: 10
Rate of Fire: 2
Reloading Speed: 5
Piercing: 4
Range: 10
Magazine Capacity: 12
Ammo Resever: 48
Class: Tactical and sniper
Veterancy Level: Tactical: 22, Sniper: 17
Bolt carbinePrimary WeaponFirepower: 1
Accuracy: 3
Rate of Fire: 8
Reloading Speed: 5
Piercing: 1
Range: 3
Magazine Capacity: 30
Ammo Resever: 270
Class: Tactical and sniper
Veterancy Level: Tactical 10,and Sniper: 8
Occulus Bolt CarbinePrimary WeaponFirepower: 2
Accuracy: 2
Rate of Fire: 7
Reloading Speed: 4
Piercing: 1
Range: 4
Magazine Capacity: 30
Ammo Resever: 210
Class: Vanguard
Veterancy Level: Vanguard Default
Instigator Bolt CarbinePrimary WeaponFirepower: 2
Accuracy: 6
Rate of Fire: 9
Reloading Speed: 4
Piercing: 2
Range: 8
Magazine Capacity: 24
Ammo Resever: 144
Class: Vanguard
Veterancy Level: Vanguard: 16
Heavy BolterPrimary WeaponFirepower: 3
Accuracy: 1
Rate of Fire: 8
Venting Speed: 4
Range: 5
Magazine Capacity: 450
Class: Heavy
Veterancy Level: Heavy Default
Plasma IncineratorPrimary WeaponFirepower: 4
Accuracy: 6
Rate of Fire: 2
Venting Speed: 4
Range: 7
Magazine Capacity: 165
Class: Tactical
Veterancy Level: Tactical: 25
Heavy Plasma IncineratorPrimary WeaponFirepower: 8
Accuracy: 4
Rate of Fire: 1
Venting Speed: 2
Range: 5
Magazine Capacity: 35
Class: Heavy
Veterancy Level: Heavy: 23
Melta RiflePrimary WeaponFirepower: 8
Rate of Fire: 1
Reloading Speed: 1
Piercing: 10
Range: 1
Magazine Capacity: 5
Ammo Resever: 15
Class: Tactical
Veterancy Level: Tactical: 19
Multi-meltaPrimary WeaponFirepower: 8
Rate of Fire: 1
Piercing: 10
Range: 1
Magazine Capacity: 20
Class: Heavy
Veterancy Level: Heavy: 15
PyreblasterPrimary WeaponRate of Fire: Continous
Strength: Weak
Range: Short
Bolt Sniper RiflePrimary WeaponFirepower: 7
Accuracy: 10
Rate of Fire: 1
Reloading Speed: 4
Piercing: 6
Range: 10
Magazine Capacity: 6
Ammo Resever: 12
Class: Sniper
Veterancy Level: Sniper: Default
Las FusilPrimary WeaponFirepower: 8
Accuracy: 10
Rate of Fire: 1
Piercing: 10
Range: 10
Magazine Capacity: 12
Class: Sniper
Veterancy Level: Sniper: 24
Bolt pistolSecondary WeaponFirepower: 2
Accuracy: 4
Rate of Fire: 4
Reloading Speed: 8
Piercing: 1
Range: 5
Magazine Capacity: 12
Ammo Resever: 120
Class: All classes
Veterancy Level: Default for all classes
Heavy bolt pistolSecondary WeaponFirepower: 4
Accuracy: 6
Rate of Fire: 3
Reloading Speed: 8
Piercing: 2
Range: 6
Magazine Capacity: 6
Ammo Resever: 80
Class: Assault
Veterancy Level: Assualt: 14
Plasma pistolSecondary WeaponFirepower: 3
Accuracy: 5
Rate of Fire: 3
Venting Speed: 4
Piercing: 4
Range: 7
Magazine Capacity: 90
Class: Bulwark, Heavy
Veterancy Level: Bulwark: 7, Heavy: 5
Combat KnifeMelee WeaponStrength: 3+
Speed: 6
Cleaving Potential: 2
Defense: Balance
Class: Vanguard, Sniper
Veterancy Level: Vanguard and Sniper Default
ChainswordMelee WeaponStrength: 5
Speed: 4
Cleaving Potential: 2
Defense: Balance
Class: Tactical, Assault, Vanguard, Bulwark
Veterancy Level: Tactical, Assault, Vanguard, and Bulwark Default
Heavy weapon smashMelee WeaponSpeed: Slow
Strength: Weak
Power swordMelee WeaponStrength: 5
Speed: 5
Cleaving Potential: 4
Defense: Balance
Class: Bulwark
Veterancy Level: Bulwark: 9
Thunder hammerMelee WeaponStrength: 4
Speed: 3
Cleaving Potential: 6
Defense: Balance
Class: Assault
Veterancy Level: Assault: 4
Power fistMelee WeaponStrength: 4
Speed: 4
Cleaving Potential: 4
Defense: Balance
Class: Assault, Bulwark
Veterancy Level: Bulwark: 21, Assault: 18

Read More: Warhammer 40K: Space Marine 2 – All Classes

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By Md Obyead Deputy Roblox Editor
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Md Obyead is the Deputy Editor of the Roblox section at GameRiv. Obyead has a passion for writing articles, scripts, and poems. He lives with one quote in life "With hardwork, dedication and will power you can get anywhere in the world."