VALORANT 6.04 patch notes are out. And along with it, Riot Games is releasing its 22nd Agent, “Gekko” into the VALORANT universe.
VALORANT 6.04 Patch Notes have been released, and the game update will be coming out shortly, along with many changes to the game. Players worldwide have been eagerly waiting for the patch notes as some recent updates from Riot Games have revealed that some changes are coming to the game.
With this update, VALORANT will have its 22nd Agent, Gekko. The initiator will go live as soon as the update goes live. Apart from Gekko, no major change will take place in the 6.04 update. Here’s the full 6.04 patch notes.
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VALORANT Patch Notes 6.04
AGENT UPDATES
Gekko goes live!
- Learn his abilities on our Agents page.
- Watch the latest Initiator and his friends take on Los Angeles in the launch trailer.
PERFORMANCE UPDATES
- Updated thread synchronization to reduce input latency.
- Input latency has been improved by ~1 frame for players who meet all of the following criteria:
- They do not have NVIDIA Reflex/AMD Anti-Lag available/enabled.
- They have multithreaded rendering enabled.
- They use VSYNC.
- Input latency has been improved by ~1 frame for players who meet all of the following criteria:
BUGS
AGENTS
- Fixed bug where if Sage’s Barrier Orb was damaged while fortifying, it would fortify to full health instead of going to max health minus the damage that was dealt during fortification.
GAMEPLAY SYSTEMS
- Fixed a bug where abilities, like Sova Drone that are pushed by the Lotus doors into other players, could continue to push players even after the door stops or the players exited the doors area.
PERFORMANCE
- Fixed hitch where game mode related UI is loaded in a blocking manner on game startup.
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