Teamfight Tactics (TFT) patch 12.7 will buff Zeri & Galio, nerf Jhin & Viktor, adjust multiple augments, and much more.
The biggest mid-set update, Set 6.5 Gizmos & Gadgets: Neon Nights, is here with more than 20 new units and 80 new Hextech Augments.
After the massive patch 12.6 changes, the game was somewhat in a balanced state, though Hextech and high-valued level 1 Sivir were causing havoc on the board. Riot, however, did push a B-patch nerfing Hextech along with Warwick & Talon reroll.
Now, Riot Games’ Game Design Director, Riot Mort, has previewed the upcoming patch where they will focus on balancing the game even more.
“12.7, a majority of the focus is going to be on continuing to refine the augments. Their distribution rules, their balance, etc.,” Riot Mort previously said.
Here’s everything you need to know about TFT patch 12.7 notes.
Release Date
TFT patch 12.7 buffs, nerfs, and adjustments are scheduled to go live on Wednesday, April 13, 2022.
TFT Patch 12.7 Notes
System Changes
- Players can now control which emote plays when their Tactician jumps out of a portal, such as when you are an away player or when you reinforce an ally in Double up.
- The emote that plays will be the one selected as the center emote in the emote wheel pre-game loadout.
Traits
Scholar
- Mana per tick: 5/10/20 >>> 5/15/25
Twinshot
- AD: 10/25/45/80 >>> 10/25/40/70
Yordle
- Mana Reduction: 25% >>> 30%
Champions
1-Cost
Caitlyn
- Mana: 0/110 >>> 0/100
2-Cost
Ashe
- Spell AD Ratio: 100% >>> 110%
3-Cost
Tryndamere
- Base Spell Damage: 50/75/100 >>> 70/90/110
Cho’Gath
- HP: 700 >>> 750
Senna
- Base Spell Damage: 80/120/180 >>> 100/140/200
4-Cost
Seraphine
- Mana: 80/150 >>> 70/130
Ahri
- Spell Damage: 125/190/450 >>> 135/200/450
Jhin
- Mana: 0/50 >>> 0/60
Kha’Zix
- Jump Speed Increased
5-Cost
Galio
- Spell HP Ratio: 8% >>> 10%
Zeri
- Attack Speed: 0.8 >>> 0.9
Viktor
- Mana: 0/140 >>> 0/145
Augments
- Double Trouble I/II/III
- Stat Bonus: 30/40/50 >>> 25/35/45
- Electrocharge
- I: 50/65/80/95 >>> 60/75/90/105
- II: 75/95/115/135 >>> 85/105/125/145
- III: 90/120/150/180 >>> 105/135/165/200
- No longer appears on Stage 4-6
- Enchanter Soul
- Gold: 8 >>> 12
- Four Score
- Tier: Gold >>> Silver
- Golden Ticket
- Chance to Reroll: 45% >>> 50%
- Hextech Unity
- Removed
- Hextech Heart
- Tier: Silver >>> Gold
- Hextech Crest
- Removed
- High Five
- Tier: Prismatic >>> Gold
- Irresistible Charm
- Silver >>> Gold
- Junkyard
- No longer appears on Stage 3-3
- Amount of Turns for a Component: 3 >>> 4
- Makeshift Armor III
- Armor & MR: 80 >>> 75
- Pirates
- Gold Chance: 50% >>> 66%
- Scholar Crest
- Removed
- Featherweights
- No longer appears on Stage 4-6
- Keepers I/II
- Shield Value: 150/225 >>> 160/240
- Lifelong Learning
- No longer appears on Stage 3-3
- Luden’s Echo
- No longer appears on Stage 4-6
- Mercenary Heart & Crest
- No longer appears on Stage 4-6
- Rich Get Richer
- No longer appears on Stage 3-3
- Stand United
- No longer appears on Stage 1-4
- Stored Power
- No longer appears on Stage 3-3
- Trade Sector
- No longer appears on Stage 3-3
- True Twos
- No longer appears on Stage 3-3
- Underdogs
- No longer appears on Stage 4-6
- Verdant Veil
- No longer appears on Stage 1-4
Bug Fixes
- Mobile Tutorial – Kayle now uses the correct portrait.
- Fixed an issue reducing some augments’ appearance rates on Stage 1-4.
- Veigar now correctly only attacks once between casts (down from two) when he gains enough mana to repeat the cast. (Blue Battery 1 + Blue Battery 2 + 6 Yordle + Radiant Blue Buff)