Stodeh Talks About How Warzone 2.0’s DMZ is Slowly Dying

Tahmid Shihab Murshed
By Tahmid Shihab Murshed
3 Min Read
Image via callofduty.com

In a recent video, the Warzone creator Stodeh talked about Warzone 2.0’s DMZ. He discussed how the game mode is dying and what the devs can do to fix the issue.

Call of Duty Warzone 2.0 is the revamped take on Warzone Caldera. Building on MW2’s world, and game mechanics, the battle royale aims to replace its predecessor. Warzone 2.0 has been widely successful worldwide, with over 250 million players joining in the first week.

Warzone 2.0 also introduces the new DMZ beta, an IW’s take on the Tarkov survival game genre. DMZ is a PvP/PvE game mode where players infiltrate Al Mazrah to complete their missions and exfil successfully to complete the challenges.

DMZ has been a massive success in creating a separate player base in Warzone 2.0. However, the lack of content and balancing issues in DMZ have started to affect its growing player base. Warzone creator Stodeh talked about how DMZ is slowly dying and what the devs can do to prevent it.

Read More: How many people play Call of Duty: Warzone 2.0? Player count in March 2023

Warzone 2.0’s DMZ is Slowly Dying

In a recent video, Stodeh discussed the state of DMZ. He has put significant time into the game mode while being the biggest DMZ creator on YouTube. However, he explained further how players are getting bored and tired of DMZ.

“There is a lack of replayability, long-term progression, and frustration from solo players because of overwhelming PVP.”, Stodeh quoted following the condition of solo players in DMZ. However, solo players constitute a significant part of the DMZ experience, and his suggestion to the devs was to make changes surrounding the solo player base.

DMZ
Image via callofduty.com

Solo players are almost helpless against bots. The bots in DMZ are tough to defeat without a squad. Stodeh’s solution to the issue was to provide players with more rewards, in-game items, and a self-revive kit upon their arrival on the DMZ map.

Stodeh then shifted his discussion onto the PvP factor of the game. He suggested the devs add a karma system enforcing good behavior. The karma system would prevent players from grieving or engaging with docile players, while ensuring a friendly environment in the community.

DMZ’s potential sets it up as a staple game mode for future CoD titles. However, the future of the game mode depends on the devs paying attention to community demands and suggestions like the ones Stodeh discussed in his video.

YouTube video

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Tahmid Shihab Murshed is an FPS writer at GameRiv. Born with a knack for gaming, he has played all types of games out there. He has a heartfelt love for Call of Duty, and other shooter titles out there.