Let’s look at all the changes, fixes, and updates in Spectre Divide Patch Notes September 24.
Spectre Divide developers are frequently updating their game to create a better experience for players, ensuring they enjoy every moment of gameplay. I believe this will be the final update for the month, so you can expect numerous changes before the new patch notes are released. Here’s what you need to know about the Spectre Divide Patch Notes for September 24.
Read More: Spectre Divide: All Outfits in The Game So Far
Spectre Divide Patch Notes September 24
This patch is interesting as we are going to see the first change in Sponsor abilities.
Sponsor Updates
The developers wanted to enhance the responsiveness of equipping and using Sponsor utilities, so now all thrown projectile Sponsor abilities are being adjusted to improve their “snappiness.” These changes should allow players to use abilities earlier, without needing to time their button press exactly when the activation window opens. Combined with sped-up animations, deploying utilities should now feel much smoother.
🟡 Equip animations for all thrown abilities can now be canceled 0.2s earlier by activating the ability (beginning the throw) |
🟡 Throw animations have been sped up by 20% |
Here’s the full list of impacted abilities:
Ghostlink | — Deadzone |
Pinnacle | — Splinter Grenade — Flash Grenade |
Bloom | — Swarm Grenade |
Umbra | — Recon Wing |
Vector | — Nano Sphere |
Ryker | — Wave Scan — Hull Mine |
Muu | — Patches — Dazzler — Hyper Dome |
Along with the thrown projectile changes, these Sponsors are getting some additional updates:
Sponsor | Ability | Update |
---|---|---|
Bloom Technologies | Twin Mend (E) | — Increased the speed of the activate animation by 20% — Holding Primary or Alt Fire once the activation window is open will execute the ability if you have a valid target |
Ghostlink Collective | Partition (Q) | — Holding Primary once the activation window is open will execute the ability |
Vector Dynamics | Vector Wall (E) | — Holding Primary or Alt Fire once the activation window is open will execute the ability |
Pinnacle International | Splinter Grenade (Q) | — Disabled friendly-fire damage |
Morrgen United | Meltdown (E) | — Disabled friendly-fire damage (Note: Meltdown is still applying friendly-fire damage after this patch. A fix will be provided in a future update) |
Map Updates
Here are the Map Updates in the Spectre Divide Patch Notes September 24:
MILL, SKYWAY, METRO
🟡 Improved ambient environment sound |
Quality of Life
Here are the Quality of Life changes in the Spectre Divide Patch Notes September 24:
🟡 Improved the performance of weapon muzzle flashes |
🟡 Improved the performance of the Cyberlord weapon set VFX |
🟡 Improved first-person equip animations to make them a little smoother |
🟡 Added hype music to the Victory Scene at match end |
🟡 Added hype music to Flawless Round |
Bug Fixes
Here are the bug fixes in the Spectre Divide Patch Notes September 24:
🟡 Fixed a bug that made teammate legs look like they were sometimes jittering when strafing back and forth |
🟡 Fixed a bug with Umbra’s Glare Burst would sometimes fly away, then briefly reappear at its original location |
🟡 Fixed a bug that prevented sound effect from playing when a new Endorsement level is unlocked |
🟡 Minor improvements to translations |
🟡 Fixed the Helion melee popping into view when equipping while using Adrenalink |
🟡 Fixed an issue where BattlEye would fail to load files when launching the game, causing in-game audio issues |
🟡 Fixed an issue that could cause client performance to drop unexpectedly when using equipment right at elimination or round end |
Hotfixes (September 19)
Some hotfixes:
🟡 Fixed an issue where Ultra Wide Mode was broken when aiming down sights with sniper rifles (this removed stretched resolution) |
🟡 Fixed a bug where the visual effects for Duality would persist on teammates |
🟡 Fixed a bug that prevented preview videos from playing in the Store |
🟡 Fixed a few rare crashes |
That’s all the new changes coming to Spectre Divide.
Also check out: Spectre Divide: All Weapons In The Game