Ubisoft is kicking off Rainbow Six Siege‘s Year 7 with a huge swing, as a lot of new content is planned for this tactical shooter that is aimed to massively improve gameplay and player experience.
Siege’s Year 7 is starting with Demon Veil, where we will see the Japanese operator Azami that will possibly change how the meta of the game. You can find all the new changes coming with Y7S1 Demon Veil in our post here.
The Year 7 roadmap reveal panel gave us a brief idea on what will be coming to to Siege over the next 12 months. As usual, the devs are planning to release four new operators, one in each season. However, unlike the past few years, players will finally be receiving three new maps in Year 7. Two of these maps will be introduced to all playlists, and one of them will be made only for Team Deathmatch.
- Related: Rainbow Six Siege Y7S1 Demon Veil Designer’s Notes: Attacker Repick, Balancing Changes, and more
Season 1: Demon Veil
- Seasonal Content
- New Operator: Azami from Japan
- New competitive Map: Emerald Plain set in Ireland
- Event & Arcade Mode
- New Content
- Attacker Repick
- Team Deathmatch
- Player Protection
- Privacy Mode
- Griefing & disconnect detection improvements
- Consoles
- Match Replay system
Season 2
- Seasonal Content
- New Operator from Belgium
- New team deathmatch map set in Greece
- Event & Arcade Mode
- New Content
- Shooting Range
- Operator Tips (in-game tutorials)
- Player Protection
- Match cancellation improvements
- Reputation System phase #1: early reverse friendly fire sanctions
- Consoles
- Improvements to aim control personalization, new controller input presets, field of view settings (ongoing)
Season 3
- Seasonal Content
- New Operator from Singapore
- New competitive map set in Singapore
- Event & Arcade Mode
- New Content
- Ranked 2.0
- Current system: find player skill level as fast as possible
- New system: every player starts in Copper and will have to work their way up the ranks
- Rationale: better sense of progression
- Additional rewards for ranking up
- Ranked 2.0
- Player Protection
- Reports from match replays
- Reputation System phase #2: reputation score display & early voice/text chat restrictions
- Consoles
- Improvements to aim control personalization, new controller input presets, field of view settings (ongoing)
Season 4
- Seasonal Content
- New Operator from Colombia
- Event & Arcade Mode
- New Content
- Permanent Arcade Mode playlist
- Cross-play & cross-progression
- Player Protection
- Reputation System phase #3: reward system & other sanctions
- Consoles
- Improvements to aim control personalization, new controller input presets, field of view settings (ongoing)
Other Changes Throughout Year 7
Year 7 Pass
- Normal Year 7 Pass
- Access to all four Battle Passes (including all 4 new Operators)
- Exclusive Ash Chilled Bundle
- $30
- Year 7 Premium Pass
- Access to all four Battle Passes (including all 4 new Operators) + 20 tiers per Battle Pass
- Exclusive Ash Chilled Bundle
- Exclusive Valkyrie Byte Set
- Exclusive exotic weapon skin for the MPX
- $60
- Available until March 21st
Battle Pass
- Will be available until the end of the season
- Old time-limited challenges will be available until the end of the season
- Includes new premium “Bravo Packs” that don’t include duplicates
Reworks
- Reworks teased:
- Zero, make piercing a wall optional
- Bandit, ability to place multiple batteries on one wall
- Dokkaebi, affect eliminated players with calls
- Thatcher
- “Big rework” for increased skill ceiling
- Current iteration: ability to cook EMP grenades
Accessibility
- Further options for reticle colors
- Introduction of gadgets in team colors
Source: R6Reddit
Ubisoft will be updating this roadmap throughout the year depending on how their future plans shift, so make sure to follow us for the latest news.
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