Rainbow Six Siege Y7S1 Goyo Rework: New Changes Explained

Ubisoft will finally be introducing the Goyo rework with the launch of Siege‘s Y7S1 Demon Veil on March 15th, and here are all the things you need to know about the changes to his gadget.

Currently, Goyo’s main gadget is a deployable shield that has an explosive canister attached to it. Defenders can use the shield to get cover, and even slow down the Attackers by shooting at the canister to create a radius of fire. Attackers will take damage if they come in contact with the fire, which lasts for 10 seconds after the canister is detonated.

The rework of Goyo’s gadget is going to separate the canister from the shield, so the explosive canister will be the main and only part of this gadget. This is how the Siege devs always wanted Goyo’s gadget to be like since his release.

With the rework, Goyo will now have four of these deployable explosive canisters (instead of 2 shields). The canister has also been buffed by increasing the radius and the fire duration has been increased to 20 seconds. However, the explosive damage has been removed from the canister initially being detonated.

The rework will enable more creative gameplay from Goyo players, as there are more places you can now deploy the canisters, and players will have four of them. But deploying the gadget can take 2-3 seconds, so make sure to pre-place them if possible during the preparation phase.

Goyo can be countered with explosives, Twitch drones, or by shooting if there is a line of sight available. The canister is slightly protected from the sides, so don’t put them in places where Attackers can easily destroy them. Also, do keep in mind that Attackers might even push you through the fire, which would the last thing you would expect.

For now, Goyo’s weapon and secondary gadget loadout will remain the same, so you might be able to use the C4 to detonate canisters for cheeky kills.

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