Mages are getting some huge Basic Attack changes in the upcoming patch 13.22.
League of Legends currently has over 160 champions to choose from. Each of these 160+ champions is categorized into different classes. These champion classes determine how they function and overall how they are played in the game. For example, champions like Diana and Hecarim are classified as Divers, and as the name implies, they dive into the backline and eliminate the priority targets.
However, not all classes in the game are created equal; some are strong, others are weak, and some are simply not fun to play. Mages fall into the not-really-satisfying-to-play category.
Mages, although pretty strong right now, do not have much build variety. They have limited item options, and most Mages more or less follow the same build path. Additionally, they are notoriously hard to CS with, thanks to their lackluster auto-attack windup animation and speed.
That is why, for Patch 13.22, Riot is looking to make some adjustments to their Basic Attacks. Regarding the adjustments, Riot is approaching the different champions in different ways. Some will receive a decrease in Attack Windup, some receive an increase in basic Attack Speed, and others receive an increase in Attack Speed growth.
With that said, we have a ton of champions getting Basic Attack changes; let’s go over all of them.
Mage Basic Attack Changes
Here are all the Mage basic attack changes coming in Patch 13.22,
Ahri
- Attack speed ratio reduced from 0.668 to0.625
- Attack speed growth increased from 2% to 2.2%
- Attack windup reduced from 20.0535% to 20.0% (1/40th of a frame, still 10 frames base)
Anivia
Annie
- Base attack speed increased from 0.579 to 0.61
- Attack speed ratio increased from 0.579 to 0.625
- Attack missile speed increased from 1200 to 1500 (max range: 19 frames –> 16 frames)
Cassiopeia
- Attack missile speed: 1200 –> 1500 (max range: 18 frames –> 14 frames)
Heimerdinger
- Attack speed base: 0.625 –> 0.658
- Attack windup: 20.078125% –> 20.0% (1/25th of a frame, still 10 frames base)
Ivern
- Attack windup: 23% –> 20% (11 frames base –> 10 frames base)
Karthus
- Attack missile speed: 1200 –> 1500 (max range: 15 frames –> 12 frames)
Leblanc
- Base attack speed: 0.625 –> 0.658
- Attack speed ratio: 0.4 –> 0.625
- Attack speed growth: 2.2% –> 1.5%
Lissandra
- Attack speed growth: 1.36% –> 1.5%
Neeko
- Attack windup: 21.48387% –> 20% (11 frames base –> 10 frames base)
Orianna
- Attack missile speed: 1450 –> 1500
Rumble
- Attack windup: 22.916667% –> 29%
- Crit attack windup: 22.916667% –> 20%
Singed
- Base attack speed: 0.613 –> 0.625 – Attack speed ratio: 0.613 –> 0.625 – Attack windup: 23.614873% –> 20% (12 frames base –> 10 frames base)
Syndra
- Base attack speed: 0.625 –> 0.658
Taliyah
- Base attack speed: 0.625 –> 0.658
Teemo
- Attack windup: 21.57434% –> 20% (10 frames base –> 9 frames base)
- Attack missile speed: 1300 –> 1500 (max range: 15 frames –> 13 frames)
Twisted Fate
- Attack windup percent: 24.403562% –> 20% (12 frames base –> 10 frames base)
Veigar
- Attack missile speed: 1100 –> 1500 (max range: 19 frames –> 14 frames)
Vel’Koz
- Base attack speed: 0.625 –> 0.643
- Attack speed growth: 1.36% –> 1.59%
Xerath
- Base attack speed: 0.625 –> 0.658
- Attack windup: 25.074% –> 20% (13 frames base –> 10 frames base)
Ziggs
- Attack windup: 20.833333% –> 20% (half a frame, still 10 frames base)
Zilean
- Base attack speed: 0.625 –> 0.658
- Attack missile speed: 1200 –> 1500 (max range: 18 frames –> 14 frames)
Zoe
- Base attack speed: 0.625 –> 0.658
Although these are some welcome changes, some are worried that these buffs will give rise to another Statikk Shiv Mage meta. To address these concerns, Riot has stated that they will monitor the situation carefully and will adjust them if necessary.
Release Date
The Mage Basic Attack changes will hit live servers on Patch 13.22, which is scheduled to be released on Wednesday, Nov 8, 2023.