Like a Dragon: Gaiden has a lot of different activities for the player to mess around. Shogi is one of them. Here, we will show you how to complete all the shogi challenges in the game.
Like a Dragon: Gaiden gives the player a new map called Sotenbori for the players to explore. The Sotenbori area is full of things for the players to do. From Karaoke to golf and RC racing, everything can be found on this map. But one that stands out is the Shogi.
You will find two different Shogi players on the Stoenbori map. However, if you interact with them, both share the exact version of the mini-game. So you can access either one and continue from where you left off in your previous challenge.
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Completing All Shogi Challenges
The shogi mini-game in Like a Dragon Gaiden is not an actual match shogi you need to play. It is a challenge mode based on the shogi ruleset. There are 10 total shogi challenges in the game, and most of them can be completed by one or two moves. Here is a table breaking down all the shogi moves you need to do to win each challenge.
Challenge No. | Moves |
---|---|
Challenge No. 1 | Move your Rook down and right one square so that it’s to the left of the Enemy King. |
Challenge No. 2 | Take the Silver General from your captures and place it one square down and to the right from the enemy King. |
Challenge No. 3 | Shift your Silver General (G) one square down and one square right. Promote the unit. |
Challenge No. 4 | Move your Rook down and right one square, so that it’s to the left of the Enemy King. |
Challenge No. 5 | Move the Knight up two spaces and right one. |
Challenge No. 6 | Turn 1: Place the captured Knight (K) to the right of your Gold General (G). Turn 2: Shift the promoted Pawn (P*) right by one square. |
Challenge No. 7 | Turn 1: Move the upper Silver General (on the left side) down and to the right one square. Turn 2: Move the lower Silver General up and to the right one square. |
Challenge No. 8 | Turn 1: Move your Bishop down and right one space so that it’s next to the Enemy King. This will force the King to move up and to the right. Turn 2: Move your captured Rook to the space on the right of the Enemy King. |
Challenge No. 9 | Turn 1: Move the upper Silver General (G) one square down and one square left. Do not promote the unit. Turn 2: Place the newly captured Gold General (G) one square below the King (K). |
Challenge No. 10 | Move your Gold General between the enemy King and your Silver General. |
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