League of Legends patch 11.5 is going to buff Black Cleaver, Maw of Malmortius, Serpent’s Fang while Stridebreaker is set to receive some adjustments.
With the introduction of so many new items in the 2021 preseason, it was pretty much destined that some items will have an edge over others and will take over the meta. Riot Games however on a mission to balance both the “overpowered” and “underperforming” items in season 11.
Currently, there are still some items that are getting out shadowed by other mythic items, and Black Cleaver, Maw of Malmortius, and Serpent’s Fang are some of them.
Black Cleaver received a completely new recipe with 300 extra gold in the preseason. But Riot did give it two new unique passive Carve and Butcher. However, there are hardly any champions in season 11 that are building it.
Similar to the Black Cleaver, Maw of Malmortius also received a revamp in the preseason and having the same fate. Serpent’s Fang, on the other hand, did receive a buff on patch 11.2 but the pick rate is still too low and Riot is buffing it on patch 11.5.
While the other three are unpopular, Stridebreaker is quite the opposite. It is currently being abused by most of the top lane champions even with the nerf on patch 11.1.
Now, League of Legends’ Gameplay Design Director Mark “Scruffy” Yetter has confirmed that Black Cleaver, Maw of Malmortius, and Serpent’s Fang are getting buffs on patch 11.5 while the Stridebreaker is set to receive nerfs/adjustments.
Black Cleaver Buff
- Health increased from 300 to 400
- Cost lowered from 3300 to 3100
- Combine cost lowered from 1050 to 850
- Passive changed from:
“Butcher: Damaging Abilities and Attacks (On-Hit) against fully Carved enemies deal an additional 5% missing Health physical damage. Damage over time effects deals 40% Butcher damage (0.5s cooldown).”
“Rage: Dealing physical damage to a champion grants 5 movement speed per stack of Carve on them for 2 seconds.”
Maw of Malmortius Buff
- Cost lowered from 3100 to 2800
- combine cost lowered from 700 to 400
Serpent’s Fang Buff
- Passive changed from
“Shield Reaver: Attacks and spells deal (70 + 40% bonus Attack Damage) additional physical damage to Shielded targets.”
“Shield Reaver: Dealing damage to an enemy champion reduces any shields they gain by (50% | 25% for Ranged Champions) for 3 seconds. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them by (50% | 25% for Ranged Champions).”
- Halting Slash passive
- damage lowered from 100% AD to 75%AD
- Slow lowered from 60% to 40%
- Dash range increased by 100 units