Kings Canyon is Undergoing Massive Changes in Season 14

Nazmul Hassan
By Nazmul Hassan
5 Min Read
Credit: EA

As Season 13 is coming to an end, Respawn has already teased us with all the Kings Canyon changes in Season 14.

With Season 14 update, Kings Canyon is undergoing massive changes. Skull Town is coming back to King’s Canyon as a new POI called Relic. Cage, Hillside, and Relay are receiving some modifications to eliminate superior high ground advantage. Apart from these changes, there will be some other map modifications on narrow areas to make rotations even better on Kings Canyon.

Respawn also upgraded loot distribution, loot quality, and quantity in all POIs. Kings Canyon will now have a vibrant, immersive skybox and lighting for enhanced visuals. Overall, it seems like a healthy change for Kings Canyon.

Read More: Respawn To Increase Level Cap To 2000 in Apex Legends Season 14

Reforged Kings Canyon Changes

New Poi: Relic

In Season 5, Skull Town and Thunderdome were sunk by a massive explosion caused by Loba. Now that the Salvage operation is complete, the Syndicate has rebuilt the area for the Apex Games. Dredging machines have refilled the space with sand from the ocean floor, and a new battleground has been rebuilt with the iconic skull as its centerpiece. The winding, interconnected buildings of the center village should provide a frantic experience for the Legends.

Credit: EA
Credit: EA

Modified POIs


The Cage is a memorable structure on Kings Canyon, but Respawn felt its defensibility was too high for a POI positioned directly in a high-traffic junction. This was contributing to third parties as players siege squads entrenched inside the tower. In order to resolve these fights quicker, developers decided to simplify the top of the structure.

Credit: EA


Respawn felt similarly about the hillside POI near Containment, where squads trying to rotate through would find themselves caught in prolonged engagements between multiple squads. In order to reduce this friction, they have rebuilt this area from the ground up without defensible interior spaces.

Credit: EA


Respawn brought the zipline gameplay over the ravine. Respawn also renamed this POI from Broken Relay to Basin to more accurately describe how it appears in this version of Kings Canyon.

Credit: EA

Modified Rotations

Respawn made some changes to make squads better decisions while rotating through the map. As a result, they modified some rotational POIs in Kings Canyon. So, Respawn made four major map changes so squads can make better rotating decisions.

Destroyed Bridges, River Center and Hillside Rotation

Credit: EA

Marketplace and River Center Rotation

Credit: EA

Market Rotation

Credit: EA

Chokepoint Near Cage Rotation

Credit: EA

Skybox and Lighting

Kings Canyon’s lighting and the skybox is getting a big upgrade in Hunted. This overhaul brings a much more immersive, vibrant environment and we think Kings Canyon has never looked better!

Credit: EA


Respawn made a large number of quality of life changes all over Kings Canyon, here are some of the highlights:

  • Added a new raised walkway to help players rotate between
  • Destroyed Bridges and River Center.
  • Added two sets of stairs and two ziplines to help non-movement Legends access the walls at Repulsor.
  • Added one vertical zipline to help non-movement Legends access the wall at Artillery.
  • Added two vertical ziplines to help players access the walkways at Swamps.
  • Added a new explosive hold at Swamps.
  • Removed a number of trees at Forest to improve visibility.
  • Removed two of the three Charge Towers at Capacitor.
  • Removed five Jump Towers in areas that would benefit from slower rotations.Fixed many bugs and bad end circles.

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By Nazmul Hassan FPS Editor
Nazmul is GameRiv's FPS editor. He is a marketing graduate with an immense passion for gaming. As an ex-professional CS:GO player, he holds a strong interest in other FPS titles like Apex Legends, VALORANT, and CoD. However, he also tries out other games when he is free.