Getting overwhelmed by running for those logs? Make a stop here for all the locations in Sigurd’s log entries in Lethal Company!
Very little is known about the history of the Lethal Company, leaving its origins fogged in mystery. There is only one way to get to the lore of the game, and that is through an employee’s log entry. Sigurd, a former employee of the company in 1968, kept a record of his daily events in a journal log. And through these log entries, you can get a peek at the company’s initial days.
There are a total of 12 logs entered by Sigurd, recording his experiences of his daily events and the locations he traveled. Out of which, 11 logs are stored on data chips and scattered all over the maps. You will have to find all the logs, and only then can you view the journal from the terminal of the ship. Rest easy, as we can help you get to the log entry locations. So, without further ado, jump in to find out all Sigurd log entry locations in Lethal Company.
Read More: A Complete List of All Items in Lethal Company
All Sigurd Log Entry Locations in Lethal Company
The game has the first log (August 22) already registered in the terminal. To view the collected logs,
- Interact with the Terminal Pressing E,
- Type in Sigurd as Command,
- There, you will see all the log entries you have collected till now,
- Type in the name of the log entry as Command to view it.
Below are the Locations of all the log entries found till now in Lethal Company-
Smells here! – August 24
Location: Assurance
Exit your ship from the back and make a run between the two huge rocks. Keep running, and you will find yourself at the end of a cliff by the pipes. Jump down the cliff and keep going forward, and you will see the Log entry chip lying next to a rock.
Swing of things – August 27
Location: Experimentation
Exit your ship, make a hard right, and keep going. You will find a tower with a ladder attached to it. Take the ladder and climb up. After reaching the top, go around a bit, and you will stumble upon the log entry chip.
Shady – August 31
Location: Experimentation
Exit the ship, take a soft left, and look for a ladder. Climb up the ladder, cross over the rail tracts, and hop down. By the side, you’ll see an alley; go through it, and you will find a staircase. Go to the top using the stairs and make a soft jump to stand at the outer railing. You will see a pipe attached to the opposite building. Make a jump for the pipe. After you make it to the pipe, keep moving forward, and you will find the log entry chip.
Sound behind the wall – September 4
Location: The Company Building
Go to the Company building and exit your ship. Take a hard left and keep moving, and by the first block, you will find a hatch in the ground. Interact with the hatch and go down. Keep moving along the catwalk, and at the end, you will find the log entry chip.
Screams – September 13
Location: Vow or March
Exit your ship and take a hard right. Make a run through the trees, and you will find a dam. Walk along the dam’s pathway for a bit, and you will stumble upon the log entry chip.
Nonsense – September 27
Location: Rend
Exit the ship by taking your left and go by the light posts. Keep moving forward following the post lines. At the second last post, take a right and use your scanner to reach a fire exit sign. Climb the cliff and keep moving between the rocks until you find the log chip lying in the ground.
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