WARDOGS Bans 185,000 Accounts Ahead of Season 3 Launch

Ali Ahmed Akib
By Ali Ahmed Akib
9 Min Read
Image Credit: Bulkhead

WARDOGS is gearing up for a major comeback with Season 3, and developer BULKHEAD is making some big changes to address player complaints. The upcoming season officially launches on November 12, 2026, introducing a brand-new urban map, a complete seasonal reset, reworked progression, and a massive anti-cheat crackdown.

Ahead of the update, BULKHEAD revealed that it has banned approximately 185,000 accounts after analyzing an astonishing 187 million hours of gameplay using machine learning and AI-assisted detection.

The studio is also targeting gold farmers, exploiters, and real-money traders who have been abusing community servers, while promising a more rewarding progression system and longer seasons going forward.

In Brief:

  • WARDOGS Season 3 launches November 12, 2026, introducing Sabatulo, a compact urban map focused on close-quarters combat.
  • BULKHEAD has banned 185,000 accounts after analyzing 187 million hours of gameplay, while also cracking down on gold farming and exploiting.
  • A seasonal wipe and slower progression system aim to bring back the rewarding experience of Season 1, alongside new multi-track unlocks.
  • Limited Mode servers will restrict powerful gear and vehicles, while future seasons will last approximately three months.

WARDOGS Season 3 Arrives November 12 With New Sabatulo Map

Wardogs Ping Limit Cheaters
Image Credit: Bulkhead

BULKHEAD officially confirmed the release date for WARDOGS Season 3 in its November 6 developer update, titled Road to Season 3.

The upcoming update introduces Sabatulo, a new battlefield designed around urban warfare and intense close-quarters combat.

Unlike the more open environments players have become accustomed to, Sabatulo features tighter streets, buildings, and confined spaces that encourage aggressive infantry engagements.

The map is also relatively compact, meaning players can expect more frequent encounters and less downtime between fights.

Another important part of the update is the seasonal wipe.

BULKHEAD wants everyone to experience the new map together, discovering its layout, defensive positions, and strategies without established players having a major progression advantage.

The studio hopes this will recreate some of the excitement surrounding the game’s initial Early Access launch.

WARDOGS Developers Ban 185,000 Cheaters After Analyzing 187 Million Hours of Gameplay

Perhaps the biggest announcement from BULKHEAD’s latest developer update is its massive anti-cheat operation.

According to the studio, it analyzed approximately 187 million hours of gameplay using machine learning and AI-assisted detection systems to identify suspicious accounts.

The investigation resulted in action against around 185,000 accounts, representing a significant portion of the game’s player base.

BULKHEAD revealed several interesting statistics:

  • Approximately 187 million hours of gameplay were analyzed.
  • Around 185,000 accounts were identified for banning.
  • Roughly 4.89% of players worldwide were found to be using some form of external modification software, according to the studio.
  • WARDOGS has attracted nearly four million unique players since launch.
  • The studio accelerated its anti-cheat plans after identifying the scale of the problem.

The developers explained that their anti-cheat systems were originally scheduled to receive further improvements in 2027.

However, the number of suspicious accounts and reports from legitimate players convinced the team to bring those plans forward.

The crackdown also extends beyond traditional cheating software.

WARDOGS Cracks Down on Gold Farmers, Exploiters, and Real-Money Traders

BULKHEAD has also taken aggressive action against players exploiting community servers to farm in-game currency and experience.

According to the developers, certain groups had been operating dedicated servers specifically designed to generate large amounts of money and XP.

Some of these operations were connected to real-money trading, allowing players to purchase in-game advantages through unauthorized services.

The studio spent the first two seasons collecting information about these activities before taking action.

In its latest developer video, BULKHEAD showed how it targeted some of these farming operations, resetting illegitimate progression and shutting down abusive servers.

Players involved in these operations faced bans, while server operators also lost their ability to host WARDOGS servers.

The developers have made it clear that exploiting the game’s systems for financial gain will have serious consequences.

The announcement has received positive reactions from parts of the community, with several players on Steam celebrating the ban wave and praising BULKHEAD for taking action.

However, the studio acknowledges that cheating remains an ongoing problem and that additional enforcement will be necessary.

WARDOGS Season 3 Brings Back Slower and More Rewarding Progression

Another major focus of Season 3 is progression.

BULKHEAD admitted that some of its Season 2 changes were too aggressive, particularly the decision to make progression considerably faster.

While the intention was to make the game more accessible, the changes allowed players to unlock powerful equipment much sooner than expected.

As a result, some players reached high-tier armor and heavy vehicles within days, reducing the sense of progression that made the original season enjoyable.

For Season 3, the studio is returning to a progression pace closer to Season 1.

The update will also introduce multi-track unlocks, allowing certain items to be unlocked through multiple roles instead of forcing players to grind one specific class.

WARDOGS Limited Mode Servers Will Restrict Powerful Weapons and Vehicles

Season 3 is also introducing a new way to experience the game’s large-scale battles through Limited Mode servers.

These servers are designed for players who prefer fights centered around early- and mid-game equipment rather than high-tier armor, powerful weapons, and heavy vehicles.

The proposed restrictions include:

  • Armor limited to Tier 2.
  • Restricted ammunition types, with FMJ-only ammunition among the planned settings.
  • A smaller selection of available vehicles.
  • Restrictions on certain high-powered weapons and equipment.
  • Shared cash and XP progression with standard servers.

One of the biggest benefits is that players won’t have to maintain separate progression systems.

Cash and XP earned in Limited Mode will contribute to the main game, while progression earned in standard servers will also carry over.

This should make Limited Mode a useful alternative for newer players or anyone who enjoys infantry-focused combat.

BULKHEAD is still finalizing the exact restrictions, so some details could change before launch.

WARDOGS Seasons Will Now Last Three Months as BULKHEAD Focuses on Version 1.0

Alongside the gameplay changes, BULKHEAD is restructuring its seasonal content schedule.

Starting with Season 3, the developer plans to move toward three-month seasons, giving players considerably more time to unlock equipment and reach their progression goals.

The longer schedule should also provide developers with additional time to test new content and address problems before updates are released.

BULKHEAD acknowledged that its previous approach to reacting quickly to community feedback sometimes resulted in changes that created additional issues.

With Season 3, the studio wants to focus on stability, consistency, and building a stronger foundation for the game’s eventual 1.0 launch.

Additional improvements are also being planned for 2027, including:

  • A broader progression overhaul.
  • New metagame systems.
  • A player trust score intended to help address cheating.
  • Continued anti-cheat improvements.
  • Further gameplay and balance adjustments.

The developers have stressed that these larger changes will take time and that WARDOGS remains an Early Access title.

ali ahmed akib
By Ali Ahmed Akib Editor-in-chief
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Ali Ahmed Akib is the Co-Founder and Editor-in-chief of GameRiv. Akib grew up playing MOBA titles, especially League of Legends and is currently managing the editorial team of GameRiv.