VALORANT 7.08 Patch Notes: Agent Smoke Updates, Select Screen Change, & More

Nazmul Hassan
By Nazmul Hassan
5 Min Read
Credit: Riot Games

VALORANT 7.08 patch notes are out. With this update, Riot Games is making some quality-of-life changes.

The fourth update to Episode 7 Act 2 will be VALORANT 7.08. Riot Games has already issued the official patch notes, and it is clear that the developers are more concerned with improving quality-of-life modifications than with introducing substantial changes.

To begin, the most significant change that the 7.08 release will bring is the Agent Smoke update. Players will now receive audible and visual cues for 1.5 seconds before Astra, Brimstone, and Omen’s Smoke fade. It will assist gamers in making better decisions throughout the battle.

Riot Games is also introducing a new Premier feature with this release. The queue time for the Playoffs Tournament has apparently been decreased from an unreasonably long 1 hour to 15 minutes.

Furthermore, there has been an Agent-select screen modification that players may notice after entering a game. So, without further ado, let’s look over the complete patch notes to see what to expect from the 7.08 patch.

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VALORANT Official Full 7.08 Patch Notes

Here are the official patch notes revealed by Riot Games:

General Updates

  • We made a slight adjustment to the rows of Agents you can select from at the bottom of the screen in order to make room for future Agents.

Agent Updates

  • Smoke Visual Update
    • Some of the key smokes can manipulate the play space for a good chunk of time, and we feel it is important to be able to make the right decisions in the moment. We’ve added audio and visual cues at the end of our longer-lasting smokes to give you a bit of a heads-up for when the smoke will disappear.
      • Smokes play an audio and visual cue 1.5 seconds before they are about to fade. The following Agents’ smokes have been affected:
        • Astra
        • Brimstone
        • Omen
  • Ability-equipping sounds are no longer audible to your Allies.
    • Previously, the sound of your equipping abilities as certain Agents could be heard by allies who were very close to you. Hearing this audio was inconsistent with equipping guns, which are silent to allies, and resulted in confusion around whether enemies were able to hear these sounds. We hope this change will make the rules around equipping guns and ability audio more consistent and make what can be heard by enemies easier to learn and understand.

Premier Updates

Premier Playoffs Tournament Queue Changes

  • The Playoffs Tournament Queue is now only 15 minutes instead of 1 hour. If you don’t queue up and stay queued within the 15 minute window, your team will not be able to play in the Tournament.
  • At the end of the waiting period, all teams that are still in the queue will be matched at one time into evenly distributed brackets seeded by Premier Score.
  • This change ensures that having a better regular season record gives you a higher seeding in your tournament.

Store Updates

  • Your Level Borders and Player Card collection UI is getting an upgrade! You’ll now be able to search, navigate, and equip your Level Borders and Player Cards using our grid UI.

Bug Fixes

Agent

  • Deadlock
    • Annihilation (X) can no longer open Bind’s automatic doors from outside the teleporter rooms.
    • Annihilation (X) can no longer open Breeze’s Mid Chute trapdoor from below.
  • Neon
    • Fast Lane (C) now more reliably fully extends through Fracture’s A Door when cast from the outside, behaving the same as when used from inside A Hall.

General

  • Fixed a bug where the music would hitch/skip while loading into a map or the Range.
  • Fixed a bug where shooting range bots would not reset their hitbox position properly when respawning.

Player Behavior

  • Fixed a bug so that you’ll receive the correct Ranked Rating penalties for disruptive behavior.

Weapons

  • Fixed a bug where kill banner audio was playing too quietly.

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By Nazmul Hassan FPS Editor
Nazmul is GameRiv's FPS editor. He is a marketing graduate with an immense passion for gaming. As an ex-professional CS:GO player, he holds a strong interest in other FPS titles like Apex Legends, VALORANT, and CoD. However, he also tries out other games when he is free.