Riot Shares Massive Hecarim Changes for Patch 12.17

New Hecarim changes are coming to the PBE server; let’s see what Riot has planned for him.

Hecarim, The Shadow of War, released in 2012, is one of the older champions in League of Legends. He is a melee fighter that excels at diving into the backline. He is primarily played in the Jungle and can be played in the Top lane.

Hecarim, as a champion, had always been viable in Solo-queue and Professional play, but since the Durability Update, he has struggled quite a bit. The Turbo Chemtank build that Hecarim mostly used was heavily nerfed due to the changes in champion durability. In addition, the build relies heavily on Hecarim’s base damage, but his base damage numbers aren’t high enough to have a kill threat on the backline. The changes ultimately pushed Hecarim out of the meta.

With League of Legends Worlds 2022 right around the corner, Riot is planning to bring some champions back into the meta. And one of the champions they wish to bring back is Hecarim.

The Associate game designer for Riot Games, Tim “Truexy” Jiang, recently posted a tweet sharing the Hecarim changes. According to the Rioter, they want to “Push him to have more incentives to be a Fighter/Bruisers and less an assassin/full tank.”

Read More: Riot Shares Massive Miss Fortune Changes for Patch 12.17

Hecarim Changes

Rampage (Q)

  • Damage: 60/90/120/150/180 (+90% bonus AD) >>> 60/85/110/135/160 (+95% bonus AD)
  • Damage per stack: 2% (+3% per 100 bonus AD) >>> 4% (+6% per bonus 100AD)
  • Q Cooldown per stack: 1s >>> 0.75s
  • Max number of stacks: 2 >>> 3
  • Stack Falloff: All at duration end >>> 1 stack per second at duration end
  • Mana Cost: 28/31/34/37/40 >>> 30

Spirit of Dread (W)

  • [NEW]: Hecarim gains 15/20/25/30/35 Armor and Magic Resist while Spirit of Dread is active

Devastating Charge (E)

  • Min Damage: 30/45/60/75/90 (+55% bonus AD) >>> 30/45/60/75/90 (+50% bonus AD)
  • Max Damage: 60/90/120/150/180 (+110% bonus AD) >>> 60/90/120/150/180 (+100% bonus AD)
  • Minimum Knockback: 250 >>> 150
  • Maximum Knockback: 450 >>> 350
  • Cooldown: 20/19/18/17/16 >>> 17 at all ranks

Onslaught of Shadows (R)

  • Fear Duration: 0.75-2s based on distance traveled >>> 0.75-1.5s based on distance traveled

The Q – Rampage changes are mostly aimed at the Tank Hecarim build. Riot is decreasing Hecarim’s Q base damage and adding a 5 percent bonus AD ratio. Moreover, they are also increasing the maximum number of Q stacks, which will help him in long skirmishes.

The E – Devastating Charge changes are intended for the Assassin Hecarim build. They are decreasing the E bonus AD ratio, so Hecarim won’t be able to one-shot the squishy enemy champions. The changes will deter Hecarim from building full Lethality, forcing him to build Bruiser items.

As for his R – Onslaught of Shadows, they are straight up removing 0.5-second fear duration from his ultimate ability. However, Hecarim will now get Armor and Magic Resist while using his W.

Release Date

According to Riot, Hecarim changes will go live on Patch 12.17, scheduled to release on Thursday, Sept 8, 2022.

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