Ubisoft has announced that Rainbow Six Siege‘s Y6S3.3 patch is being released today, October 19th, on all platforms.
As we’ve covered in the designer’s notes, the Y6S3.3 patch is bringing some big balancing changes to the game. The changes include a Kapkan rework, recoil nerf to Mx4 and P10 Roni, an increased number of hard-breach charges, and more.
To spice up Kapkan’s gameplay, Siege devs have now allowed him to place more than one trap on a single door and window frame. If one Entry Denial Device can deal significant damage to an operator, then imagine five EDDs on a single door. This will surely make attackers think twice or thrice before rushing through doors and windows when Kapkan is present.
Y6S3.3 PATCH SIZE
Below you will find the download sizes for each platform.
- Ubisoft Connect: 2.21 GB
- Steam: 1.7 GB
- Xbox One: 1.2 GB
- Xbox Series X: 3.7 GB
- PS4: 1.4 GB
- PS5: 1.13 GB
The update will go live today at 1 PM UTC for PC users; 2 PM & 3 PM UTC for Xbox and PlayStation users respectively. Check out the full patch notes below:
Y6S3.3 Patch Notes:
OPERATOR BALANCING
ALIBI
- Increased Mx4 Storm vertical recoil.
ARUNI AND MOZZIE
- Reduced P10 Roni Magazine from 19+1 to 15+1.
- Increased vertical recoil and first kick recoil.
- Total ammo is now 181 in PVP, 121 in Hardcore and 196 in PVE.
CASTLE
- Increased number of Armor Panels to 4 (was 3).
- Reduced number of punches required to destroy an Armor Panel to 9 (was 12).
CLASH
- Replaced P-10C with Super Shorty.
HARD BREACH CHARGE
- Increased number to 2 (was 1).
- Affected Operators include: Montagne, Buck, Fuze, Capitão, Amaru, Nøkk, Ying, and Zero.
KAPKAN
- No longer limited to placing 1 trap per door/window frame.
MELUSI
- Added Bulletproof Camera (removed Nitro Cell).
ORYX
- Reduced Dash refresh time to 8 seconds (was 12 seconds).
WAMAI
- Increased number of Mag-NETs to 6 (was 4).
- Reduced catching area of effect to 3.5 meters (was 5 meters).
TWEAKS AND IMPROVEMENTS
PLAYER COMFORT
Performance Metrics
- PC users can now display real-time performance metrics in the HUD such as FPS, latency, and NVIDIA-related metrics. This feature can be turned On in the General section of the Options menu.
BUG FIXES
GAMEPLAY
FIXED – Attacker is removed from the match if they injure a hostage that is later revived and eliminated by a Defender.
FIXED – Ammo counter flashes red after switching weapons.
FIXED – The G36Cs rail reduces visibility when the Red Dot is equipped.
FIXED – If a player is reconnecting, round doesn’t end when the last opponent is eliminated.
FIXED – “Join Party” option is not functional in the Ubisoft Connect overlay and client.
FIXED – Rim lighting is applied to Operators on the victory screen.
FIXED – Muffled sound is heard on some weapons.
FIXED – Defenders can vault on top of an unreachable location and secure a win for their team in the Doktor’s Curse Event.
FIXED – The attacker’s hammer animation freezes and loops without collision when holding down the trigger button in the Doktor’s Curse Event.
LEVEL DESIGN
FIXED – Bar shadow at 1F Bar disappears when viewed from trapdoor in 2F Library Entrance on Chalet map.
FIXED – Asset and collision issues on Bank map and Kafe Dostoyevsky map.
FIXED – The light of the wall cladding located at 3F Lounge disappears when LOD lowers when viewing it from 3F Casino on Yacht map.
FIXED – Player is unable drop the defuser on the roof above 2F Billiards Room on Coastline map.
OPERATORS
FIXED – Kapkan is not receiving 20p for each activated trap.
USER EXPERIENCE
FIXED – Various UI issues.
FIXED – Various localization issues.
- Read More: Rainbow Six Siege Y6S3.3 Designer’s Notes explains upcoming Kapkan rework, Recoil nerfs and more