Rainbow Six Siege, a tactical first-person shooter developed by Ubisoft, has experienced tremendous growth throughout the years that it has existed. The FPS game recently introduced the last season of Year 7 Operation Solar Raid, which managed to generate a lot of hype and get the long-lost Siege players back on the servers.
Dokkaebi: the 3-speed, the 1-armor operator, was released during Y2S4 Operation White Noise, alongside Zofia and Vigil. Hailing from Seoul, South Korea, Dokkaebi, is a member of the 707th SMB. If you haven’t already unlocked Dokkaebi, you can do it now for 10,000 renown or 240 R6 Credits.
Here’s everything you need to know about this operator.
Dokkaebi Operator Guide
“You say potato, I say botnet.”
Nam’s math and technology skills earned her a National Academic Excellence Scholarship at KAIST (the Korean Advanced Institute of Science and Technology). She served in the Republic of Korea Army (ROK), where her adeptness with technology saw her assigned to the 5163 Army Division. Looking for a chance from office life, Nam earned her place in the 9th Special Forces Brigade, known as the Ghost corps, where she trained in mountaineering, survival techniques, and guerrilla warfare. Highly adaptable, Nam often utilizes a creative, unorthodox approach to gets results. This skill didn’t go unnoticed by the USFK or the 707th Special Mission Battalion. Encouraged to focus on breaching defenses and exploiting weaknesses in networks, Nam was quickly recruited to the 707th and deployed alongside Specialist Chul Kyung Hwa, codename “Vigil,” until their recruitment into Rainbow. Nam works closely with Specialist Masaru “Echo” Enatsu in the R&D lab, engineering new countermeasure technologies.
“Grace Nam’s a talented operator. But it’s important to note that she’s one of the younger Rainbow recruits and has little combat experience. This job is intense, and the stakes are high. Some days, I have the impression she would rather be behind her computer, controlling things from where no one can touch her. But she wants to improve; she wants to change. And to do that, she has to challenge herself.” – Dr. Harishva “Harry” Pandey, Director of Rainbow.
Best Weapon Loadout
- Primary Weapon: MK 14 EBR (MARKSMAN RIFLE), BOSG.12.2 (SHOTGUN)
- Secondary Weapon: SMG-12 (Machine Pistol), C75 Auto (Machine Pistol), GONNE-6 (Hand Cannon)
- Secondary Gadgets: Smoke Grenade, Stun Grenade, Impact EMP Grenade
- Unique ability: LOGIC BOMB
Dokkaebi has two options for her primary weapon. The MK 14 EBR DMR is the most popular choice for this attacker, as the alternative is a shotgun, which restricts her in terms of gunplay. As she has a DMR, Dokkaebi is mostly played from a long-range, and she has access to magnified scopes of up to 3x. With the MK 14, you should try to support your fraggers and avoid getting into aggressive fights early in the round.
Dokkaebi’s other primary weapon option is the BOSG.12.2 shotgun. However, it is not a usual shotgun that fires small pellets. The BOSG is a double-barrel slug shotgun that can deal heavy damage to enemies from a long distance. But as it can only house two bullets, and the reload time is slow, it can really bottleneck your abilities in certain situations, so we highly recommend bringing the DMR.
As her secondary weapon, Dokkaebi’s options are the SMG-12, C75 Auto, and the Gonne-6. We suggest bringing the SMG-12 for more flexibility, as shorter-range fights can be taken with the SMG instead of a zoomed scope. The C75 is also a good pick, but it lacks an option for using sights on it.
Dokkaebi is given three choices for her secondary gadget: the Smoke, Stun, and Impact EMP grenades. Now, the choice is completely upon your preference and the game plan for that round. So, check what your teammates need for executing the plan perfectly.
Dokkaebi’s primary gadget is called the Logic Bomb. Using her ‘Military Laptop’, Dokkaebi is capable of circumventing firewalls and activating nearby gadgets to create a buzzing noise that compromises the enemy’s locations. When the Logic Bomb is used, the defenders’ phones will buzz continuously for 12 seconds or until they manually turn it off, which leaves them vulnerable in animation for 5 seconds. While the defender phones are buzzing, they cannot also use it to view the cameras to get intel.
However, Dokkaebi herself needs 4 seconds to activate her gadget, and she cannot shoot or move during this time. She can only use the Logic Bomb twice in one round, so make sure to use it efficiently. The “calls’ (Logic Bomb) are mostly used to clear out lurking/roaming defenders and clear out the map.
Additionally, Dokkaebi brings a secondary ability to Siege’s battleground. When she is on the attacking lineup, defenders will drop their cell phones on the floor when they die. Then Dokkaebi can go up to a dropped cell phone and hack it to gain access to every camera on the defending side.
Tips and Tricks
(i) Make sure you are at a safe spot when activating the Logic Bomb as you will be vulnerable for a short time.
(ii) Use the calls just before pushing the site or an enemy to distract them and cloud their audio cues.
(iii) Combine Dokkaebi with operators like Lion or Jackal for the most effective roam-clear lineup.
How to counter Dokkaebi?
There are some methods you can use to counter Dokkaebi’s annoying call. Defenders can automatically stop their phones from buzzing by going into the area of effect of a Mute jammer. Also, you can try to prevent Dokkaebi from hacking into the cameras by destroying the dropped phones of your dead teammates, which might not be possible in most situations.
Should you pick Dokkaebi?
Dokkaebi’s special ability allows her to hack into the enemy’s communication systems and gain access to their cameras and phones to gather intel, distract, and disorient the enemy. She is a good support operator that can help to find defenders on the map. You should use the gadget strategically and in conjunction with other Attackers to gain the upper hand.