With the launch of the new season in Rainbow Six Siege, NVIDIA has brought their latest DLSS 2.2 tech to this game.
At the beginning of this month, NVIDIA announced the addition of DLSS technology to multiple new titles, including Rainbow Six Siege, Red Dead Redemption 2, Doom Eternal, No Man’s Sky, and more.
As Siege’s Y6S2 North Star update deployed on the live servers, NVIDIA DLSS support was instantly available. And this is NVIDIA’s latest version of their Deep Learning Super Sampling, which reportedly improves gameplay experience in many ways.
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DLSS 2.1 already provided players a big FPS boost, while retaining a sharp image. Now, with DLSS 2.2, NVIDIA has mitigated some ghosting issues that was affecting some selected titles.
Although the newer version of DLSS tech isn’t available on most games right now, some reddit-users have managed to copy the new DLSS 2.2 (2.2.6.0 to be precise) dll file from Rainbow Six Siege and used it on other DLSS-supported games like CoD BOCW, Death Stranding, Cyberpunk, and more.
Death Stranding is one of those titles that had very noticeable ghosting issues with DLSS on. However, with the latest DLSS 2.2 tech, these issues have been vastly improved, which is a great news for NVIDIA users. See the image comparison below (via Beyond 3D user dorf).
If you want to try DLSS 2.2 in games other than Rainbow Six Siege, then download the nvngx.dll file and then manually replace it in your selected game.
And Rainbow Six Siege users can easily enable the new NVIDIA DLSS directly from the ‘Graphics’ option. NVIDIA boasted a 50% in 4k performance of R6S, so you might as well try it out.