Modern Warfare 3 November 30 patch is here, which includes many in-game changes including the infamous Gaia skin being disabled.
Call of Duty Modern Warfare 3 has been out for three weeks. The direct sequel of Modern Warfare 2, the game is available on PC and console for all regions. Sledgehammer Games has released a new weekly update featuring many in-game changes in light of the game’s mixedly received launch.
The November 30 update fixes issues players encountered after the game’s launch, such as performance issues, graphical problems, in-game bugs, AR, SMG and LMG buffs. Popular skins from MW2, Gaia and Gaia BlackCell operator have been disabled for future adjustments. Here’s a look at all the confirmed changes in the November 30 update.
Read More: Can You Cancel Contracts in Modern Warfare 3 (MW3) Zombies?
MW3 November 30 patch notes
GLOBAL
COSMETICS
- Gaia and Gaia BlackCell Operator Skins for Nova have been temporarily disabled.
MULTIPLAYER
UIX
- Equipping Attachments to Weapons in Private Matches will now properly save to the Loadout after returning to the Main Menu.
- Players will no longer be kicked back to the Play tab after attempting to equip a Weapon via the Battle Pass menu.
- Loadouts will no longer appear to have placeholder items selected after transitioning from MWZ to Multiplayer menus.
- View Weapon Mastery button in the Weapon Customization menu will now reflect Handgun Mastery completion.
- Addressed an issue that caused the HUD to be visible in Hardcore game modes.
GAMEPLAY
- Addressed an exploit that allowed players to appear in the prone animation while sprinting.
PROGRESSION
- Improved progression tracking for several kill-based Challenges.
- Added missing name for Daily Challenge progression in the Notifications tray.
MAPS
- Rust
- Adjusted initial spawns in Free-for-All game modes to prevent players from spawning on each other’s line of sight.
- Sub Base
- Addressed an exploit that allowed players to exit the playable area near the Maintenance Yard.
- Operation Spearhead (War)
- Added spawn points to the Cargo area to prevent Defenders from being killed shortly after respawning.
- Farm 18 (MWII)
- Relocated a spawn point that placed players outside of the playable area.
MODES
- Search and Destroy
- Sliding near a bombsite will no longer allow players to Plant or Defuse from further away than intended.
PERKS
- EOD Padding (Gear)
- Incoming explosive damage is now properly clamped at 80% of the player’s maximum health.
Read More: You Can Now Stash Throwing Stars (Shuriken) in Modern Warfare 3 (MW3)