Modern Warfare 3 Beta Weekend 2 Patch Notes

Tahmid Shihab Murshed
By Tahmid Shihab Murshed
3 Min Read
Image via callofduty.com

Modern Warfare 3 Beta Weekend 2 Patch Notes are finally here. Let’s take a look at all the upcoming changes to the game.

Call of Duty Modern Warfare 3 is the most anticipated game of 2023. The newest title of the MW reboot saga was revealed in CoD Next 2023. After the event, players were given access to the beta to test new game features.

The first Beta weekend was exclusively for PlayStation users. The early access beta for PC and Xbox, and the open beta for PlayStation are now live. With the commencement of beta weekend 2, players will receive new in-game changes, such as UIX updates and weapon adjustments.

Moreover, the beta weekend 2 update features the most requested enemy nameplate feature to improve the in-game visibility issue. The Striker SMG from the weapon pool has been nerfed to maintain competitive integrity.

Read More: Best Controller Sensitivity Settings to Use in Call of Duty: Modern Warfare 3 Beta

MW3 Beta Weekend 2 Patch Notes

GAMEPLAY

  • UIX
    • Enemy Operators will now display a red nameplate above their head.

WEAPONS

  • Reduced Tac-Stance spread while sliding for several weapon classes.
    • Assault Rifles: Decreased 17-26%.
    • Submachine Guns: Decreased 14-17%.
    • Light Machine Guns: Decreased 30-45%.
    • Marksman Rifles: Decreased 29-31%.
    • Pistols: Decreased 10-20%.
  • Striker (Submachine Gun)
    • Decreased near-medium damage from 39 to 36.
    • Decreased near-medium damage range from 24m to 19m (-21%).
    • Decreased medium damage range from 30m to 25m (-17%).
    • Decreased far-medium damage from 28 to 27.
    • Decreased minimum damage from 23 to 21.
    • Increased headshot damage multiplier from 1.2x to 1.3x.
    • Increased lower-arm damage multiplier from 1x to 1.1x.

KILLSTREAKS

  • Guardian-SC
    • Decreased health from 550 to 400 (-27%).
    • Decreased lifetime from 120s to 60s (-50%).

MODES

  • Ground War
    • Vehicles driven by the player no longer have limited fuel.
  • Hardpoint
    • Disabled overhead spawn camera sequence upon respawn.

MAPS

  • Estate
    • Added collision near various areas of the Waterfall to prevent players from accessing unintended locations.
  • Favela
    • Players will no longer be killed immediately after respawning near the yellow car on the Side Street.
  • Popov Power (Ground War)
    • Added collision near Reactor Beta to prevent players from accessing an unintended location.

OPERATORS

  • Operator movement animations will now play properly in the moments following a respawn.

UIX

  • Added a missing icon for the Incursion XII Long Barrel Attachment for the SVA 545.
  • Players will now be properly notified of Playlist updates while idling in the menus.

STABILITY

  • Addressed a crash that occurred while matchmaking in the Ground War playlist.
  • Addressed multiple crashes that occurred while launching the game.
  • Resolved an issue that caused an error message stating “a required network service has failed” upon attempting to join another player’s party.

Read More: Modern Warfare 3: New Cutthroat Game Mode Explained

By Tahmid Shihab Murshed FPS Writer
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Tahmid Shihab Murshed is an FPS writer at GameRiv. Born with a knack for gaming, he has played all types of games out there. He has a heartfelt love for Call of Duty, and other shooter titles out there.