LoL Patch 26.17 Preview: All Champion Buffs, Nerfs, and Item Changes

Ali Ahmed Akib
By Ali Ahmed Akib
9 Min Read
Image Credit: Riot Games

Riot Games has revealed the first League of Legends Patch 26.17 preview, outlining another round of champion and item balance changes for Summoner’s Rift. Rather than making sweeping changes to the meta, Riot describes Patch 26.17 as primarily a stabilization update following the adjustments introduced with Patch 26.16.

The early preview includes buffs for nine champions, nerfs for six champions, a buff for Stormrazor, and another nerf for Sundered Sky. Exact numerical changes have not been revealed in this initial preview, so the current list shows Riot’s intended balance targets rather than the final patch numbers.

In brief

  • Nine champions are getting buffed, including Irelia, Hecarim, Qiyana, Yasuo, Yone, and Aurelion Sol.
  • Six champions are getting nerfed, with Nasus, Thresh, Xerath, Graves, Nocturne, and Vayne on the list.
  • Stormrazor is being buffed to make the item more appealing outside of Jhin builds.
  • Sundered Sky is receiving another nerf as Riot continues trying to reduce its dominance, particularly at higher levels of play.

LoL Patch 26.17 Preview: All Buffs, Nerfs, and Changes

Here is the full League of Legends Patch 26.17 changelist shown in Riot’s full preview:

Champion Buffs

ChampionChanges
AnnieP Stun Duration: 1.5s โ†’ 1.75s
Q Damage: 85/125/165/205/245 (+70% AP) โ†’ 90/130/170/210/250 (+75% AP)
W Damage: 80/130/180/230/280 (+75% AP) โ†’ 85/135/185/235/285 (+80% AP)
AsheW Base Damage: 40/50/60/70/80 โ†’ 40/55/70/85/100
W Missiles Range: 1200 โ†’ 1300
Dr. MundoBase AS: 0.625 โ†’ 0.658
Base HP: 522 โ†’ 560
HP Growth: 89 โ†’ 90
GarenBase AD: 55.5 โ†’ 60
Armor Growth: 2.7 โ†’ 3.0
W Passive Bonus Resists: 20% โ†’ 30%
E AD Ratio: 70/80/90/100/110% AD โ†’ 80/90/100/110/120% AD
JaxQ: Now deals magic damage on Leap Strike
R: Now applies spell effects as a single-target spell
KayleE CD: 22/21/20/19/18s โ†’ 20/19/18/17/16s
LuxAS Ratio: 0.625 โ†’ 0.658
AS Growth: 1.36 โ†’ 3.0
W Shield: Now occurs at cast time instead of after cast time
E Explosion Radius: 310 โ†’ 350
Can now E/Flash + R
Miss FortuneMove Speed: 325 โ†’ 335
Q Base Damage: 25/60/95/130/165 โ†’ 35/70/105/140/175
Q Increased Damage: 30/72/114/156/198 โ†’ 42/84/126/168/210
E Damage per Second: 45/72.5/100/127.5/155 โ†’ 47.5/77.5/107.5/137.5/167.5
E Mana Cost: 80 โ†’ 70/75/80/85/90
R AD Ratio: 40% bonus AD โ†’ 45% bonus AD
R AP Ratio: 20% AP โ†’ 30% AP
SivirW Bounce Radius: 450 โ†’ 500 units
W Bounce Fall Off: 25% damage โ†’ 22% damage

Champion Nerfs

ChampionChanges
AhriBase HP: 460 โ†’ 440
HP5: 1.22 โ†’ 0.9
HP5 Growth: 0.12 โ†’ 0.9
R CD: 110/95/80s โ†’ 120/100/80s
BlitzcrankQ Mana Cost: 120 โ†’ 140
Q Range: 1115 โ†’ 1085
E Knock Up Duration: 1s โ†’ 0.9s
R Base Damage: 200/300/400 โ†’ 150/275/400
R CD: 30s โ†’ 40s
EvelynnP Bonus Mana Regen: 1% maximum Mana โ†’ 0.8% maximum Mana
Q Base Damage: 40/60/80/100/120 โ†’ 40/55/70/85/100
W CD: 15s โ†’ 20s
W Mana Cost: 0 โ†’ 40
EzrealQ AD Ratio: 120% โ†’ 110%
Q Range: 1200 โ†’ 1100
R AP Ratio: 70% โ†’ 100%
GragasQ Base Damage: 85/135/185/235/285 โ†’ 75/125/175/225/275
Q CD: 11.5/10.5/9.5/8.5/7.5s โ†’ 12.5/11.5/10.5/9.5/8.5s
W CD: 25s โ†’ 30s
R CD: 100/90/80s โ†’ 130/115/100s
HeimerdingerW: Indicator adjustment
R+Q: Bugfix
TristanaAS Growth: 4.0 โ†’ 3.0
Mana Growth: 32 โ†’ 40
Q Mana Cost: 50 โ†’ 50/60/70/80/90
TryndamereBase HP Regen per Second: 2 โ†’ 1.5
HP Regen Growth: 0.18 โ†’ 0.15
R Crit Damage: 10-50% based on missing health, up to 100% missing health โ†’ 10-30% based on missing health, up to 95% missing health
R CD: 110/100/90s โ†’ 130/115/100s
TwitchAS + Ratio: 0.679 โ†’ 0.658
Base Health: 470 โ†’ 455

System Adjustments

System / ItemChanges
Champion/Role SwappingYou can now swap the pick order, roles, and champions during champion select.
Influence Points / XPApproximately 2.5x IP gain per game.
Approximately 2x Classic XP gain per game.
RunesEveryone will get 2 additional rune pages.
All minor runes are cheaper, with the same price as primary runes.
Quints are also cheaper.
HP5 Quint: 1.5 โ†’ 3.0 HP5
Wriggle’s Lantern / Feral FlareAD: 25 โ†’ 0
AS: 0% โ†’ 30%
Build Path: Vampiric Scepter โ†’ Recurve Bow
Combine Cost: 500 โ†’ 400
Total Cost: Unchanged

System Buffs

ItemChanges
Innervating LocketHP: 430 โ†’ 500
CDR: 0% โ†’ 10%
Heal Amount: 50 Health โ†’ 60 Health
Mana Amount: 20 โ†’ 25
Combine Cost: 750 โ†’ 350
Total Gold: 2650 โ†’ 2250

Council Voting

FeatureDetails
The Council VotingApproximately 8 questions are listed for community voting.

The preview currently lists nine champion buffs and six champion nerfs, with no individual champions appearing in the adjustment category.

All Champion Buffs in LoL Patch 26.17

The champions currently scheduled to receive buffs are:

  • Cho’Gath
  • Irelia
  • Hecarim
  • LeBlanc
  • Qiyana
  • Yasuo
  • Yone
  • Trundle
  • Aurelion Sol

It is a fairly broad collection of champions covering several positions. Fighters such as Irelia, Yasuo, and Yone are joined by Hecarim and Trundle, while LeBlanc, Qiyana, Cho’Gath, and Aurelion Sol are also getting some attention. Riot has not yet provided the exact stat or ability changes for these champions.

All Champion Nerfs in LoL Patch 26.17

Six champions are currently targeted for nerfs:

  • Nasus
  • Thresh
  • Xerath
  • Graves
  • Nocturne
  • Vayne

According to Riot’s Matt Leung-Harrison, better known as Riot Phroxzon, the nerf list is mainly aimed at champions currently standing out as power outliers.

So, Patch 26.17 appears to be more focused on trimming champions that are performing too well rather than dramatically changing how they function.

Stormrazor Is Getting Buffed in Patch 26.17

Stormrazor is the only system buff currently listed for Patch 26.17. Riot believes the item does not have a particularly large user base outside of Stormrazor Jhin and wants to give it more overall power in an attempt to broaden the group of champions that can realistically use it.

The actual numbers have not been announced yet, but the goal seems clear as Riot wants Stormrazor to become a more competitive option instead of being closely associated with one champion.

Sundered Sky Is Getting Another Nerf

Sundered Sky is heading in the opposite direction. Riot says the direction of its previous Sundered Sky and AP jungle changes was positive, but the magnitude of those adjustments has not produced enough movement. As a result, the developers are planning another small to moderate Sundered Sky nerf in Patch 26.17.

Riot is particularly looking to reduce Sundered Sky’s dominance at higher levels of play while continuing to create more room for AP junglers.

Riot Is Still Monitoring Hail of Blades

Patch 26.17 also gives us an idea of what Riot is watching for future balance changes. The developers are continuing to monitor the broader impact of Hail of Blades, including its performance on champions such as Master Yi, Tryndamere, and Shaco. However, none of those champions or the rune itself appear on the current Patch 26.17 changelist.

Riot also says bot lane mages have lost some win rate following Patch 26.16, but the decline has not been especially large, which is roughly the impact the balance team was targeting. Meanwhile, the recent Poppy and Camille changes appear to have successfully pushed power away from their support roles while maintaining healthier results in top lane.

LoL Patch 26.17 Looks Like a Smaller Stabilization Update

League of Legends Patch 26.17 currently looks much more like a follow-up balance pass than a major meta overhaul. Riot is targeting several champion outliers, trying to increase Stormrazor’s relevance, and taking another shot at reducing Sundered Sky’s strength.

The most important details are still to come, however. Riot’s initial preview only confirms which champions and systems are being targeted, meaning the exact ability changes, damage numbers, cooldowns, ratios, and stat adjustments could still change before Patch 26.17 reaches live servers.

ali ahmed akib
By Ali Ahmed Akib Editor-in-chief
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Ali Ahmed Akib is the Co-Founder and Editor-in-chief of GameRiv. Akib grew up playing MOBA titles, especially League of Legends and is currently managing the editorial team of GameRiv.