League of Legends is changing who can access match replays. Starting with Patch 26.20, players can only download replays of games they participated in, while third-party apps and websites lose replay download access entirely. Riot says the restrictions address security vulnerabilities exploited by cheat developers.
In brief:
- Replay access is now limited to matches you played in.
- Third-party apps and websites lose access to replay downloads.
- Riot links the change to security exploits and unauthorized tools.
- You can still download and review your own matches through the League client.
How League of Legendsโ Private Replays Work

The new rule makes participation the requirement for replay access. If you want to download a friendโs match or study a high-ranked playerโs game, youโll need to have played in that match yourself.
Your own match reviews remain available through the League client. You can still revisit a difficult lane, check a missed rotation, or figure out how a teamfight went wrong. Riot explicitly confirms that reviewing your personal matches will continue to work.
Riot Is Restricting Replay Access

Riot says the replay restrictions accompany a broader effort to block unauthorized access to game memory.
In its supporting explanation, the company points to AI-assisted reverse engineering as a growing problem. Riot says bad actors have used these techniques to develop cheats, operate bot farms, and interfere with its games.
Starting October 6, Riot began proactively blocking game memory access for unknown third-party applications across its titles. Known, currently approved tools have a grace period until April 2027 to move affected features to official APIs. And that deadline concerns memory access as the replay download restrictions begin with Patch 26.20.
The Replay Change Affects Creators
For players who study other players through downloaded replays, this removes a useful learning option. It could also complicate coaching and content creation workflows built around accessing matches the reviewer never joined.
Recorded gameplay and streams become more useful alternatives for those situations, although they offer less control over what you can inspect. Watching a recording means following the footage someone captured, rather than freely exploring the match yourself.
