Patch 25.S1.4 is bringing some much-needed Tank itemization changes and nerfs to Mel.
Riot has announced the upcoming changes arriving in Patch 25.S1.4 and from the looks of it there are going to be quite a lot of changes in this patch.
Starting with the most important change, the tank itemization. One of the biggest problems since the release of Season 15 AKA Patch 25.S1.1 was the Tank itemization. In the patch, Riot buffed a bunch of tank items including Unending Despair, Abyssal Mask, and Heartsteel. This resulted in most tank champions being quite strong, not only that, damage champions like Jayce started abusing tank items.
This is why RIot is finally nerfing tank itemization. Abyssal Mask, Fimbulwinter, Heartsteel and Unending Despair are all getting nerfed. Not only that, Riot is also introducing some massive changes for Mel. Her early game is getting nerfed quite a bit, however, she is getting some buffs targeted toward her late-game scaling.
Other than these, there are a lot more changes arriving in the patch. So, without further ado, let’s go over these changes.
Read More: Riot Explains Why They Removed Hextech Chests From League of Legends
When Will Patch 25.S1.4 Be Released?
League of Legends Patch 25.S1.4 is expected to be released on February 20, 2025.
Patch 25.S1.4 release time and server maintenance:
- NA: 3:00 AM PT
- EUW: 5:00 UK time
- EUNE: 3:00 CET
Patch 25.S1.4 Champion Changes
Here are all the champion changes arriving in the upcoming patch,
Champion Buffs
Champions such as Ashe, Ekko, and Yasuo are getting some buffs in this patch.
Ashe
Q – Ranger’s Focus
- Damage per flurry increased to 111 / 117 / 123 / 129 / 135% AD from 110 / 115 / 120 / 125 / 130% AD.
- Base damage increased to 250 / 450 / 650 from 200 / 400 / 600.
- Removed: No longer deals 50% less damage to secondary targets.
Ekko
- Base outgoing damage increased to 80 / 95 / 110 / 125 / 140 from 70 / 85 / 100 / 115 / 130.
Gangplank
Base Stats
- Attack damage growth increased to 4.2 from 3.7.
Jayce
- Bonus attack speed increased to 1000% from 300%.
Nautilus
- Base damage increased to 85 / 130 / 175 / 220 / 265 from 70 / 115 / 160 / 205 / 250.
Sion
Base Stats
- Base health regeneration increased to 9 from 7.5
- Base armor increased to 36 from 32.
Teemo
- Monster damage increased to 145% from 125%.
Yasuo
- Removed: No longer grants Yasuo a critical damage penalty of 10%.
Champion Nerfs
There are also some nerfs to Hwei, Kalista, and Kog’Maw.
Hwei
Passive – Signature of the Visionary
- AP ratio reduced to 30% AP from 35% AP.
- Base damage reduced to 60 / 85 / 110 / 135 / 160 from 60 / 90 / 120 / 150 / 180.
- Base damage per hit reduced to 20 / 30 / 40 / 50 / 60 from 25 / 35 / 45 / 55 / 65.
- Total base damage reduced to 60 / 90 / 120 / 150 / 180 from 75 / 105 / 135 / 165 / 195.
- AP ratio per hit reduced to 15% AP from 20% AP.
- Total AP ratio reduced to 45% AP from 60% AP.
Kalista
- Mark damage reduced to 10 / 12 / 14 / 16 / 18% of target’s maximum health from 14 / 15 / 16 / 17 / 18%.
Kog’Maw
- Base damage reduced to 80 / 125 / 170 / 215 / 260 from 90 / 140 / 190 / 240 / 290.
Lulu
- Cooldown increased to 18 / 17.5 / 17 / 16.5 / 16 seconds from 17 / 16.5 / 16 / 15.5 / 15.
- Bonus attack speed reduced to 20 / 22.5 / 25 / 27.5 / 30% from 25 / 27.5 / 30 / 32.5 / 35%.
- Base damage reduced to 80 / 120 / 160 / 200 / 240 from 80 / 125 / 170 / 215 / 260.
- Base shield reduced to 80 / 120 / 160 / 200 / 240 from 80 / 125 / 170 / 215 / 260.
Warwick
- Mana cost increased to 80 / 85 / 90 / 95 / 100 from 70 / 75 / 80 / 85 / 90.
Champion Adjustments
Diana, Elise support, and Mel are getting some massive adjustments.
Diana
- Cleave monster damage reduced to 200% from 300%.
- Base damage increased to 70 / 105 / 140 / 175 / 210 from 60 / 95 / 130 / 165 / 200.
- Base damage per orb increased to 20 / 32 / 44 / 56 / 68 from 18 / 30 / 42 / 54 / 66.
- Total base damage increased to 60 / 96 / 132 / 168 / 204 from 54 / 90 / 126 / 162 / 198.
Elise
- Spiderling base damage increased to 10 / 20 / 30 / 40 from 8 / 14 / 20 / 26.
- Base damage reduced to 60 / 100 / 140 / 180 / 220 from 60 / 105 / 150 / 195 / 240.
- AP ratio reduced to 75% AP from 95% AP.
- Cooldown reduced to 8 seconds from 10.
- Duration increased to 5 seconds from 3.
- Bonus attack speed increased to 60 / 75 / 90 / 105 / 120% from 60 / 70 / 80 / 90 / 100%.
Mel
- The cast range was reduced to 950 from 1000.
- Bolt speed reduced to 4500 from 5000.
- Duration reduced to 0.75 seconds from 1 second.
- Base damage modifier reduced to 40 / 45 / 50 / 55 / 60% from 40 / 47.5 / 55 / 62.5 / 70%.
- Orb root duration reduced to 1.25 / 1.5 / 1.75 / 2 / 2.25 seconds from 1.75 / 1.875 / 2 / 2.125/ 2.25.
- Orb damage increased to 60 / 105 / 150 / 195 / 240 from 60 / 100 / 140 / 180 / 220.
- Orb AP ratio increased to 60% AP from 50% AP.
- Active per-stack AP ratio increased to 3.5% AP from 2.5% AP.
Here are all the system changes arriving in the upcoming patch,
System Buffs
Mercury Trends is getting its cost reduced while Symbiotic Soles is getting its movement speed increased.
Mercury’s Treads
Symbiotic Soles
- Movement speed increased to 40 from 35.
System Nerfs
Most of the overpowered tank items are getting nerfed in this patch.
Abyssal Mask
- Magic resistance was reduced to 45 from 50.
Fimbulwinter
- Everlasting base shield reduced to 100 at all levels from 100 – 180 (based on level).
- Increased base shield reduced to 180 from 180 – 324 (based on level).
Heartsteel
- Colossal Consumption bonus health reduced to 8% of damage dealt from 10%.
- Bonus health reduced to 5.6 (+ 0.48% maximum health from 7 (+ 0.6% maximum health).
Plated Steelcaps
- Plating damage reduction was reduced to 10% from 12%.
Unending Despair
- Removed: Anguish no longer deals 8 – 15 (based on level) base damage.
System Adjustments
Infinity Edge is getting some adjustments to its cost and damage.
Infinity Edge
- Total cost reduced to 3450 from 3600.
- Combine cost was reduced to 675 from 825.
- Attack damage was reduced to 65 from 70.
Patch 25.S1.4 Skins
Riot is introducing a new skin line called Masked Justice and it will come with three brand-new skins. Additionally, they are also releasing a new Mythic Variant for Galaxy Slayer Zed called Quantum Galaxy Slayer Zed.
Quantum Galaxy Slayer Zed

- Rarity: Mythic Variant
- Price: 1% drop rate from the Sanctum or spending 40 Ancient Sparks
- Chromas: 0
Masked Justice Lucian

- Rarity: Epic
- Price: 1350 RP
- Chromas: 8
Masked Justice Senna

- Rarity: Epic
- Price: 1350 RP
- Chromas: 8
Masked Justice Yone

- Rarity: Epic
- Price: 1350 RP
- Chromas: 8