What Playstyle should you choose when starting Kingdom Come Deliverance II?
At the beginning of Kingdom Come Deliverance II, you’ll have the choice to pick between three starting playstyles: Soldier, Adviser, or Scout.
There are many ways to approach Kingdom Come Deliverance II, whether you prefer charging head on in combat, using persuasion to get your way, or sneaking around and using stealth. Or even a combination of all three.
While the choice you make here will not lock you into a certain skill set, they’ll boost certain skills that you want to focus on early on.
Still, making the right decision here can make your life a whole lot easier, as Kingdom Come Deliverance II, like the first game, is an unforgiving experience, especially in the early game.
In this article, we’ve explained all three starting playstyles, and which is the best one to choose.
All Starting Playstyles

Early on in the game, you’ll be asked about your duties by von Bergow’s men. The choice you make here will decide your starting playstyle.
Each playstyle will give you some extra experience in certain skills.
However, you’ll be able to learn these skills later on, simply by doing these actions, for example, using Bows will improve your Marksmanship, or by training under skills trainers.
Soldier

- Choice: “I’m a soldier and Lord Capon’s bodyguard.”
Soldier is a melee combat-focused playstyle, as you might have guessed, and focuses on the Strength attribute.
This is a good playstyle, as you’ll spend a good chunk of your playthrough engaged in one-on-one combat. Moreover, the Soldier playstyle will allow you to use a range of weapons, shields, and most importantly, heavy armor.
Thus, if you prefer a direct approach and want to excel in combat, this playstyle is the one for you.
Stats
Stat | Value |
---|---|
Strength | 16 |
Stamina | 160 |
Agility | 16 |
Vitality | 15 |
Speech | 15 |
Charisma | 10 |
Speed | 27 |
Conspicuousness | 40 |
Visibility | 69 |
Noise | 100 |
Persuasion | 14 |
Coercion | 14 |
Impression | 11 |
Domination | 11 |
Presence | 16 |
Intimidation | 12 |
Skill Stats
Stat | Value |
---|---|
Alchemy | 15 |
Craftsmanship | 16 |
Drinking | 15 |
Horsemanship | 16 |
Houndmaster | 15 |
Scholarship | 15 |
Stealth | 15 |
Survival | 15 |
Thievery | 15 |
Combat Stats
Stat | Value |
---|---|
Warfare | 16 |
Swords | 16 |
Heavy Weapons | 16 |
Polearms | 17 |
Unarmed | 16 |
Marksmanship | 15 |
Adviser

- Choice: “I’m an adviser to a nobleman and an envoy.”
The Adviser playstyle focuses on Charisma and Knowledge, using Dialogue to solve problems through negotiation and persuasion.
These skills will allow you to navigate through situations using your words. You’ll be able to get out of sticky situations and avoid combat. Moreover, you can also complete quests more easily (combat is quite difficult in Kingdom Come) and build alliances more easily. You’ll also get more meaningful conversation options.
Thus, if you want more of a dialogue-heavy playthrough, and want to persuade rather than fight, Adviser is the playstyle for you.
Stats
Stat | Value |
---|---|
Strength | 15 |
Stamina | 160 |
Agility | 15 |
Vitality | 15 |
Speech | 16 |
Charisma | 10 |
Speed | 27 |
Conspicuousness | 40 |
Visibility | 69 |
Noise | 100 |
Persuasion | 15 |
Coercion | 15 |
Impression | 11 |
Domination | 11 |
Presence | 16 |
Intimidation | 12 |
Skill Stats
Stat | Value |
---|---|
Alchemy | 17 |
Craftsmanship | 16 |
Drinking | 16 |
Horsemanship | 17 |
Houndmaster | 15 |
Scholarship | 17 |
Stealth | 15 |
Survival | 15 |
Thievery | 15 |
Combat Stats
Stat | Value |
---|---|
Warfare | 15 |
Swords | 15 |
Heavy Weapons | 15 |
Polearms | 15 |
Unarmed | 15 |
Marksmanship | 15 |
Scout

- Choice: “I’m the scout of our company.”
While the Soldier focuses on combat, and Adviser on dialogue, Scout is the stealth-focused playstyle.
Scouts are built on agility, stealth, and ranged combat, focusing on moving through the shadows, using daggers and arrows to deal critical damage, and sneaking in and out of combat. As a Scout, your main goal is to complete missions quietly and avoid prolonged combat whenever possible.
The Scout playstyle offers a tactical playthrough focused on precision and definitely has the highest learning curve of the three playstyles.
Stats
Stat | Value |
---|---|
Strength | 15 |
Stamina | 164 |
Agility | 15 |
Vitality | 16 |
Speech | 15 |
Charisma | 10 |
Speed | 27 |
Conspicuousness | 40 |
Visibility | 69 |
Noise | 100 |
Persuasion | 14 |
Coercion | 14 |
Impression | 11 |
Domination | 11 |
Presence | 16 |
Intimidation | 12 |
Skill Stats
Stat | Value |
---|---|
Alchemy | 15 |
Craftsmanship | 16 |
Drinking | 15 |
Horsemanship | 16 |
Houndmaster | 16 |
Scholarship | 15 |
Stealth | 16 |
Survival | 17 |
Thievery | 16 |
Combat Stats
Stat | Value |
---|---|
Warfare | 15 |
Swords | 16 |
Heavy Weapons | 15 |
Polearms | 15 |
Unarmed | 15 |
Marksmanship | 16 |
What Playstyle Should You Choose
In our opinion, Adviser is the best starting playstyle in Kingdom Come Deliverance II. This is because dialogue and Persuasion, will make up a significant portion of the game, and will make your playthrough much easier, not just in terms of avoiding combat. Moreover, you’ll be able to lower prices, and avoid danger more easily, until you have better equipment, skills, and resources to deal with tough situations.
While combat will often be unavoidable, you’ll be able to get through these situations no matter your stats, though it will be more difficult.
If you do want to focus fully on combat, and are not one for dialogue, we recommend picking Soldier.
As a Scout, stealth will not always be viable, and you will be put in direct combat situations often, and you’ll be missing out on the dialogue options of an Adviser, as well as the combat prowess of Soldiers.
Will You be Locked into a Playstyle?
Keep in mind that choosing a starting Playstyle will not lock you out of the skillsets of the other two.
With enough grinding, you’ll be able to level up all your skills, as there are skill trainers throughout Bohemia.
Thus, just because you pick Soldier at the start doesn’t mean you have to give up on a silver tongue for the rest of the game.