Choosing the best Agent for Bind can be a hefty task if you are a newcomer to VALORANT. In this guide, we’ll try to pair you with the best possible Agent for you on Bind.
VALORANT offers a genuinely diverse experience in terms of gameplay. Riot’s first venture into FPS has checked every box since its open beta stage. Later, the full release was subjected to criticism, and after a lot of back and forth between players and the developers, VALORANT’s current state is looking more promising than ever.
VALORANT currently has seven maps in the competitive map pool: Ascent, Haven, Lotus, Bind, Split, Breeze, and Sunset. Among them, Bind requires some effort from every player. Similarly, choosing the right Agent for this map is also a hefty task. Each agent in VALORANT has specific objectives and playstyles that often get overlooked. If you are looking forward to hopping into ranked matches, today’s guide will assist you in picking the best agent for your taste.
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Bind’s Unique Teleporter Map Design and Agent Choices
Each map in VALORANT has its own calling card. For Bind, it is the use of teleporters near both Spike sites. While these are in the view of the Defenders, these teleporters can be used by the attacking side to quickly rotate and change their attack angle, forcing the Defenders to make a choice.
This also has the added benefit of scouting. Abilities can be moved through the teleporters to gather information. Therefore, your Initiator picks, like Skye, are essential. This is why if you are a Sentinal main, you are at a disadvantage, while high-mobility Agents will be one step ahead. Controllers are crucial in order to block off the huge number of angles when you enter the site, and therefore, you should consider picking two Controllers to obtain map control.
Best Agents To Pick in Bind
Bind has been in the rotation for a while now, and the gameplay is not expected to change too drastically. The sample size of matches is more than enough to come to a general conclusion as to which Agents you can pick to have the best chance to win matches.
- Basic: Boom Bot, Blast Pack
- Signature: Paint Shells
- Ultimate: Showstopper
Choosing Raze offers a perfect balance in any Agent composition. Aside from clearing Hookah or Baths, your Paint Shell Grenades & Boom Bot can create spaces or neutralize anchors. Even in defense, her Boom Bot can detect enemy locations early on. Raze is our go-to pick for her versatility.
- Passive: Drift
- Basic: Cloudburst, Updraft
- Signature: Tailbind
- Ultimate: Blade Storm
Bind has lots of open spaces as well as closed junctions. Using Jett, you can quickly bypass a lot of these angles and take the fights you want. Also, if you are an OP player, Jett has no alternatives!
- Basic: Stim Beacon, Incendiary
- Signatures: Sky Smoke
- Ultimate: Orbital Strike
Brimstone is now the go-to Controller Agent for a lot of maps. We picked him as his versatility is unmatched, and his ability to secure sites with multiple near-instant smokes is only second to Astra. However, to secure any round, his kit is far more useful in zoning, especially the Orbital Strike.
- Basic: Snake Bite, Poison Cloud
- Signatures: Toxic Screen
- Ultimate: Viper’s Pit
Viper is a stable Controller in both the pro scene and the hardcore-ranked player base. If you are a good Viper Player, you can offer a lot of utility, especially in the after-plant positions. You can also slice up the map with your Toxic Screen, forcing opponents to fight you at a disadvantage.
- Basic: Shrouded Step, Paranoia
- Signatures: Dark Cover
- Ultimate: From The Shadows
Picking a good combination of Controllers is essential if you want to win in Bind. This is why, depending on your playstyle, you can also pick the aggressive Omen. His utility as area denial can turn the tide, and you can always use your own teleport to secure a plant.
- Basic: Trapwire, Cyber Cage
- Signature: Spycam
- Ultimate: Neutral Theft
Even though Sentinels are not the most impactful in Bind, you can have one to lock out one side of the map. Cypher has been consistently getting buffed patch after patch. You can secure one side and rotate a defender over on the other side.
- Basic: Trademark, Headhunter
- Signature: Rendezvouz
- Ultimate: Tour De Force
Chamber is a fan-favorite Sentinel pick and acts less as a Sentinel and more like a hybrid duelist. For the players who won’t step back, Chamber can be used to pick off opponents and retreat to a safe location. All the while, you can use his Trademark to block pushes from other entry points.
- Basic: Regrowth, Trailblazer
- Signature: Guiding Light
- Ultimate: Seekers
Skye is still the go-to Initiator for Bind, and you can never go wrong with her. Even though she was nerfed recently, her engagement in this map cannot be matched. She is the prime pick, and the stats show that as well.
- Basic: Prowler, Seize
- Signatures: Haunt
- Ultimate: Nightfall
It isn’t easy to make other Initiators work in Bind. However, players are now more skilled than ever, and Fade has her uses from time to time. Her abilities require some manual control, but her Nightfall can help zone out the opponent and make your engagement easier.
Best Team Compositions in Bind
VALORANT is a game of changing balances. While two teams with the same Agents might not play the same, even swapping one of the picks might drastically change the way you play a map. For bind, picking two Controllers might be essential, but a Sentinel might not always be the best choice.
Here are our recommended best compositions to effectively play on Bind
- Team Composition 1: Viper, Brimstone, Raze, Skye, Cypher
- Team Composition 2: Viper, Omen, Jett, Raze, Skye
- Team Composition 3: Viper, Brimstone, Raze, Skyke, Chamber
The game has matured a lot since the early days of VALORANT. Players are mechanically better and also have a better understanding of the abilities and weaknesses of all the maps and agents. This is why balancing the game is harder than it seems. Still, Riot has done a fantastic job with the diversity of the agents on different maps. As more agents are introduced, the balance will shift once again.