Apex Legends writer behind the new legend, Sparrow, was laid off the day after the character was revealed

Nafiu Aziz
By Nafiu Aziz
3 Min Read
Image Credit: Respawn Entertainment

The mind behind the new character in Apex Legends, Sparrow, getts culled one day after the official reveal of the new legend.

Heather Woodward, a narrative designer at Respawn Entertainment, was fired one day after the new Apex Legends character she had spent more than a year developing was revealed. This is a frightening example of the unpredictability in the gaming industry.

A Year of Creative Investment Culminates in Sudden Layoff

Woodward created the storyline and debut trailer for Sparrow, a new Legend that Apex Legends unveiled on April 28, 2025. On social media, she shared her joy, calling Sparrow her “first born” and emphasising the rewarding challenge of creating a trailer equivalent to a music video.

Unfortunately, the next day, Woodward was one of about 100 workers who were let go from Respawn Entertainment as part of a larger cut of 300 to 400 jobs at Electronic Arts (EA). The fact that she was fired right after her work was published highlights how unpredictable employment in the game industry can be.

The layoffs at EA are a part of a broader trend in the game industry towards restructuring in order to better align teams and resources for future expansion. Two early-stage projects have been cancelled, and teams working on Apex Legends and the Star Wars Jedi series have been reorganised, according to Respawn Entertainment.

These strategic choices can have immediate and significant impacts on individual employees, even though businesses frequently defend them as essential for long-term success. Woodward’s story demonstrates the toll these business decisions take on individuals, particularly when they coincide with important career turning points.

The Apex Legends Community Reacts

The response from the gaming community has been a mixture of compassion and frustration. The timing of Woodward’s layoff has shocked gamers on sites like Reddit, and some have criticised EA’s decision-making procedures.

Discussions over job security and how creative individuals are treated in the gaming business have been triggered by this episode. It acts as a reminder of the difficulties encountered by people who create cherished gaming experiences, frequently without the guarantee of steady work.

The termination of Heather Woodward, shortly after the release of a character she painstakingly created, is a prime example of how unstable work in the video game industry can be. The experiences of people like Woodward highlight the need for more sustainable and compassionate approaches to labour management as businesses strike a balance between innovative projects and commercial interests.

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Nafiu Aziz is an avid gamer and a writer at GameRiv, covering Apex Legends, CS:GO, VALORANT, and plenty of other popular FPS titles in between. He scours the internet daily to get the latest scoop in esports.